Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
It was writing data beyond the end of a buffer. This change makes
sure this does not happen. It only changes reading of the messages
since the language codes, charset names and contexts are always
much smaller than the buffer.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also reorder the parameters of composeFileHashMap, placing the "return value"
first.
|
|
|
|
|
|
|
|
|
|
|
|
For the records, this was introduced by Eugene in SVN revision 30106,
corresponding to git commit b87b0f21
|
|
|
|
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID,
and AdvancedDetector::findGameID now is Engines::findGameID.
Doxygen comments were added or improved
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This commit corrects a number of minor issues and adds warnings
for when the desired output parameters given to SDL_OpenAudio()
don't match the obtained.
|
|
|