aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-12-16DIRECTOR: LINGO: Generate code for menu actionsEugene Sandulenko
2019-12-16DIRECTOR: LINGO: Provide actionId for menusEugene Sandulenko
2019-12-16GRAPHICS: MACGUI: Added possibility to provide action ids in menus in stringsEugene Sandulenko
2019-12-16GRAPHICS: MACGUI: Remove flicker when exiting modal menuEugene Sandulenko
2019-12-16GRAPHICS: MACGUI: Optimized drawing of MacMenuEugene Sandulenko
2019-12-16GRAPHICS: MACGUI: Restore background for modal MacMenusEugene Sandulenko
2019-12-16GRAPHICS: MACGUI: Initial code for truly modal MacMenuEugene Sandulenko
2019-12-16GRAPHICS: MACGUI: Save background on menu activationEugene Sandulenko
2019-12-16DIRECTOR: Fix Missing Default Switch Case in Lingo Flex ParserD G Turner
This is flagged by GCC if -Wswitch-default is enabled.
2019-12-16GLK: AGT: Fix Fallthrough Compiler WarningsD G Turner
One of these was an actal bug which would have caused the score notification to be toggled if the restart verb was unable to be executed due to lack of memory. This is obviously wrong and has been fixed.
2019-12-16GLK: AGT: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-16GLK: ADRIFT: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-16GLK: MAGNETIC: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-16GLK: JACL: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-16GLK: SCOTT: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-16GLK: QUEST: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-16CREATE_PROJECT: Only link to sapi on WindowsSupSuper
2019-12-16GRAPHICS: MACGUI: Clear preallocated screen in WM when override is requestedEugene Sandulenko
2019-12-16DIRECTOR: Hid noisy warningEugene Sandulenko
2019-12-15AUDIO: Fix Compilation Against Fluidsynth v2.1+D G Turner
This is as reported by eriktorbjorn.
2019-12-15WINTERMUTE: Fix bug 11061: Unknown game variant for Wintermute - Face Noirlolbot-iichan
Matched game IDs for the Wintermute engine: facenoir-win {"data.dcp", 0, "50a7a01b97cd3658fc84f2bec7c1212b", 555533359}, This is a version from one of the many times Face Noir has been bundled.
2019-12-15BACKENDS: Add default implementation for GraphicsMode functionsCameron Cawley
2019-12-15DIRECTOR: Clip drawing rects before rendering.Eugene Sandulenko
2019-12-15GRAPHICS: MACGUI: Lessen size of paragraph spacingEugene Sandulenko
2019-12-15DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-15GRAPHICS: MACGUI: Improved debug outputEugene Sandulenko
2019-12-15GRAPHICS: MACGUI: Fixed parameter parsingEugene Sandulenko
2019-12-15PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 60.6% (1672 of 2757 strings)
2019-12-15GLK: ARCHETYPE: Fix Unused Const Variable Compiler WarningD G Turner
This is emitted from Clang with -Wunused-const-variable.
2019-12-15GRAPHICS: MACGUI: Improved debug output for MacTextEugene Sandulenko
2019-12-14MOHAWK: Remove Unused Engine Pointer from Riven Options DialogD G Turner
Flagged by GCC -Wunused-private-field
2019-12-143DS: Fix compilationCameron Cawley
2019-12-14BACKENDS: Move nextHigher2() into common/algorithm.hCameron Cawley
2019-12-14ANDROID: Fix bad message id for long press back btnThanasis Antoniou
2019-12-14I18N: Update translations templatesThierry Crozat
2019-12-14ANDROID: Long press for back button has an alternate (menu button) functionThanasis Antoniou
2019-12-14ANDROID: Improve keyboard support (#1857)Cameron Cawley
2019-12-14GRAPHICS: MACGUI: Fixed text format parsingEugene Sandulenko
2019-12-14DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-13DIRECTOR: Implemented slow playback debug optionEugene Sandulenko
2019-12-13DIRECTOR: Changed notion of 'go to' commands to postponedEugene Sandulenko
Previously, we had immediate effect on _currentFrame, which could affect the scripts, and we were losing event for 'exitFrame'. Now, instead we're scheduling next frame in those cases.
2019-12-13DIRECTOR: Fix label processingEugene Sandulenko
2019-12-13DIRECTOR: Properly detect current labelEugene Sandulenko
2019-12-13DIRECTOR: Improved loading debug outputEugene Sandulenko
2019-12-13DIRECTOR: Correct sequence of events around frame drawingEugene Sandulenko
2019-12-13DIRECTOR: Improved image debug outputEugene Sandulenko
2019-12-12SCI32: Fix QFG4 Necrotaur blackout script patchsluicebox
Fixes bug #11277
2019-12-13DIRECTOR: LINGO: Fixed menus without newline at the endEugene Sandulenko
2019-12-13DIRECTOR: LINGO: Fix warningEugene Sandulenko
2019-12-13JANITORIAL: Whitespace fixesEugene Sandulenko