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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-05-22
Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.
Eugene Sandulenko
2005-05-21
Add patch from cyx for:
Travis Howell
2005-05-21
Correct tmsk offset.
Travis Howell
2005-05-21
Font TODO
Max Horn
2005-05-21
Adjust for HE73.
Travis Howell
2005-05-21
Add HE73 version for opcode difference.
Travis Howell
2005-05-21
Beautify decompressTMSK().
Eugene Sandulenko
2005-05-21
fixed MS VC warn
Andrew Kurushin
2005-05-21
Fix regression with GF_MULTIPLE_VERSIONS
Eugene Sandulenko
2005-05-21
Switch to errors, music/sound file is required in many games.
Travis Howell
2005-05-21
Trigger error if bundle file is missing.
Travis Howell
2005-05-21
Initial support for TMSK masking in HE72+ games.
Travis Howell
2005-05-21
Missed a few changes.
Travis Howell
2005-05-21
Only needed for C64 maniac.
Travis Howell
2005-05-21
Stubs for C64 MM costume code. Content will follow. Fixes crash in intro
Eugene Sandulenko
2005-05-21
Fix samnmax-alt target. Actually now it is obsolete.
Eugene Sandulenko
2005-05-20
Fix charsets in MM NES after gameload.
Eugene Sandulenko
2005-05-20
Updated GUI issues. Again. But that's enough for today.
Torbjörn Andersson
2005-05-20
Made the chooser dialog scale itself, albeit in a slightly hackish way.
Torbjörn Andersson
2005-05-20
Updated GUI issues.
Torbjörn Andersson
2005-05-20
Added big editable text widget, and removed some cruft. I think this means
Torbjörn Andersson
2005-05-20
REmove now unneeded assert as MM NES may pass zero ptr to box which
Eugene Sandulenko
2005-05-20
Add more opcode differences in C64 maniac.
Travis Howell
2005-05-20
Updated GUI issues
Torbjörn Andersson
2005-05-20
Ooops
Travis Howell
2005-05-20
Add more opcode differences in C64 maniac.
Travis Howell
2005-05-19
Improve MM NES & C64 games autodetection.
Eugene Sandulenko
2005-05-19
Big version of the popup widget. It could use a bit more polish, though...
Torbjörn Andersson
2005-05-19
More opcode changes for C64 maniac
Travis Howell
2005-05-19
o Implement direct disk reading for C64.
Eugene Sandulenko
2005-05-19
More scaling work. It's still more about infrastructure than layout: I want
Torbjörn Andersson
2005-05-19
Only a single line for subtitles in C64 maniac.
Travis Howell
2005-05-19
Correct subtitle colors in C64 maniac.
Travis Howell
2005-05-19
This shouldn't have been in here anymore -- we already could make a HTML READ...
Max Horn
2005-05-18
Fix yet another actor masking issue
Eugene Sandulenko
2005-05-18
Patch from Quietust for MM NES:
Eugene Sandulenko
2005-05-18
MM NES masking fixes from Quietust.
Eugene Sandulenko
2005-05-18
fixed Sist room
Andrew Kurushin
2005-05-18
fixed loadsave item resource id
Andrew Kurushin
2005-05-18
Implement proper quitting. Added quitting to sfScriptGotoScene.
Eugene Sandulenko
2005-05-18
Make sure the labels for the volume sliders aren't truncated. (This is my
Torbjörn Andersson
2005-05-18
Correct input script in C64 maniac.
Travis Howell
2005-05-18
Added big slider widget. There is nothing in the widget itself that's
Torbjörn Andersson
2005-05-18
Combine Win32 and Mac resource extractors (used for cursors in latter HE) as
Eugene Sandulenko
2005-05-18
Remove newline from debug.
Travis Howell
2005-05-18
Another difference in C64 maniac.
Travis Howell
2005-05-18
Add some differences in C64 maniac.
Travis Howell
2005-05-18
Some more scaling work. Parts of the options dialogs scale themselves. Some
Torbjörn Andersson
2005-05-18
Remove duplicate _ws member
Max Horn
2005-05-18
Remove the label code from SliderWidget (simplifies it a lot); instead use a ...
Max Horn
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