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2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
2006-11-22Update MSVC2005 project filesEugene Sandulenko
2006-11-22Disable yet another MSVC warningEugene Sandulenko
2006-11-21- Fixed the crashes in Gob1 EGA and Gob2 DemoSven Hesse
2006-11-20Removing bad default implementation of grabRawScreen in the PalmOS port (it w...Max Horn
2006-11-20Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates()Max Horn
2006-11-20Fix regression which did not allow to enter save name.Eugene Sandulenko
2006-11-20Changed the way sprites-freeing is handled, now the menu sprites and window d...Sven Hesse
2006-11-20Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stac...Travis Howell
2006-11-19Proper implementation of o1_allowSystemMenu()Eugene Sandulenko
2006-11-19Fixed excessive indentation and removed leftover printf.Torbjörn Andersson
2006-11-19DS : Compilation fix when USE_DEBUGGER is not definedBertrand Augereau
2006-11-19Don't allow the F9 and F10 keys to open menus if a menu is already open. (MightTorbjörn Andersson
2006-11-19Added keyboard shortcuts for left and right mouse button.Torbjörn Andersson
2006-11-19Implemented (currently still endian-unsafe) save/loadSven Hesse
2006-11-19workaround bug #1599009Gregory Montoir
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-11-19The script freezeCount isn't used by SCUMM 1/2 games at allTravis Howell
2006-11-18Implement o1_fadeToBlack()Eugene Sandulenko
2006-11-18Specify proper copyright line for AGI engine.Eugene Sandulenko
2006-11-18Oops, proper spelling.Eugene Sandulenko
2006-11-18Add touche engine to credits since it is supported.Eugene Sandulenko
2006-11-18Make input string truly editableEugene Sandulenko
2006-11-18Implement naming save games in cinE. See also FR #1579780: "FW: naming saveEugene Sandulenko
2006-11-18added game details for german version of ToucheGregory Montoir
2006-11-18added font data for french version (and probably all other localized versions)Gregory Montoir
2006-11-18fixed palette glitches during introduction/on restart, cleanupGregory Montoir
2006-11-16Applied patch #1597800 to better support the Spanish end credits.Torbjörn Andersson
2006-11-16Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music asTorbjörn Andersson
2006-11-15added dirty rects handlingGregory Montoir
2006-11-15added handler for flag 618 (cursor display on/off) and workaround a palette g...Gregory Montoir
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
2006-11-14formatting.Johannes Schickel
2006-11-14Fixed the lock when leaving the menuSven Hesse
2006-11-14Added per game target saves.Eugene Sandulenko
2006-11-13Reverted previous commit to keep FotAQ from crashing. The LineReader classTorbjörn Andersson
2006-11-13Fix compileTravis Howell
2006-11-13Patch #1583931: (Seekable)SubReadStream (the unit tests were missing, as I ac...Max Horn
2006-11-13Implement reading font data from external files for OS.Eugene Sandulenko
2006-11-13Patch #1583931: (Seekable)SubReadStreamMax Horn
2006-11-13Prepend the Engine::errorString to debug messages, too (it should probably be...Max Horn
2006-11-13cleanupMax Horn
2006-11-13Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7Max Horn
2006-11-13Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ...Max Horn
2006-11-13Protection should not be bypassed for OS (and it didn't work well anyway)Eugene Sandulenko
2006-11-13Patch #1595705: "Select last game when removing the last game of the list"Eugene Sandulenko
2006-11-13Implement FR #1595534: "Touche: Aspect Ratio Correction"Eugene Sandulenko
2006-11-13Patch #1595319: "Enable the command line --debugflags before engine.init()"Eugene Sandulenko
2006-11-13Move addSpecialDebugLevel calls to engine constructor, as stated in ourEugene Sandulenko
2006-11-12Don't delete the savefile manager in the Engine destructorMax Horn