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2014-03-03FULLPIPE: Implement scene19_setSugarState()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene18_setupEntrance()Eugene Sandulenko
2014-03-03AVALANCHE: Rename Menu to DropDownMenu.uruk
2014-03-03AVALANCHE: Replace majorRedraw() with refreshScreen().uruk
2014-03-03AVALANCHE: Implement the status leds on the toolbar.uruk
2014-03-03VOYEUR: Remove the second (useless) parameter of freeBoltGroup()Strangerke
2014-03-03VOYEUR: Remove parameters matching the default parameter in freeBoltGroup() c...Strangerke
2014-03-03VOYEUR: Simplify getBoltGroup() by removing the second (useless) parameterStrangerke
2014-03-03VOYEUR: Remove 2 parameters matching the default parameter in function callsStrangerke
2014-03-02VIDEO: Handle the raw AVI video chunk the same as the othersMatthew Hoops
2014-03-03KYRA: Fix EoB 1 German rest string when monsters are nearby.Johannes Schickel
2014-03-03DISTS: Regenerate kyra.dat.Johannes Schickel
2014-03-03DEVTOOLS: Rewrite create_kyradat.Johannes Schickel
2014-03-03FULLPIPE: Implement true scene19_preload()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene19_preload()Eugene Sandulenko
2014-03-02CGE: Fix some uninitialized variablesStrangerke
2014-03-02CGE: Add a comment about an intended fall-throughStrangerke
2014-03-02CGE: Move hero shadow check inside hero check in sceneUp()Strangerke
2014-03-02CGE: Add a safeguard in pocFulStrangerke
2014-03-02FULLPIPE: Implement scene18_preload()Eugene Sandulenko
2014-03-02TOLTECS: Reduce the scope of one more variableStrangerke
2014-03-02MISC: Revert 2 files accidentally modified in 418de45d9cebfbabb05edd09ca5206d...Strangerke
2014-03-02AGOS: Add initial support for mouse wheel.Kirben
2014-03-02TOLTECS: Reduce a variable scope, move a variable to booleanStrangerke
2014-03-02TOLTECS: Apply CppCheck performance recommendationsStrangerke
2014-03-01VOYEUR: Change apartment cursor to use ScummVM cursor managerPaul Gilbert
2014-03-01AVALANCHE: Repair ShootEmUp::run().uruk
2014-03-01AVALANCHE: Implement moving in ShootEmUp::readKbd().uruk
2014-03-01AVALANCHE: Implement shooting in ShootEmUp::readKbd().uruk
2014-03-01IMAGE: Handle bitmaps with an image size field of 0Matthew Hoops
2014-03-01TONY: Remove unused error definesStrangerke
2014-03-01TONY: Remove dummy definesStrangerke
2014-03-01TONY: Remove unused function declaration in lzoStrangerke
2014-03-01TONY: Indent code properly in lzoStrangerke
2014-03-01TONY: Remove dead code in lzoStrangerke
2014-03-01AGOS: Convert verb ids for Simon the Sorcerer 2.Kirben
2014-03-01FULLPIPE: Implement scene18_initScene1()Eugene Sandulenko
2014-03-01AGOS: Enable verb display in Simon the Sorcerer 2.Kirben
2014-03-01AGOS: Fix cut-and-paste error in setLoyaltyRating()Torbjörn Andersson
2014-03-01AGOS: Modify setLoyaltyRating() on Kirben's suggestionTorbjörn Andersson
2014-03-01VOYEUR: Fix the value of the CMapResource used in the fading of showConversio...Strangerke
2014-03-01VOYEUR: Match the original and test _iForcedDeath after doHeadTitle()Strangerke
2014-02-28TOON: Reduce the scope of some more variables.Strangerke
2014-02-28TOON: Reduce the scope of a couple of variables.Strangerke
2014-02-28TOON: Remove double identical check.Strangerke
2014-02-28TONY: Reduce the scope of more variablesStrangerke
2014-02-28TONY: Fix some British commentsStrangerke
2014-02-28TONY: Reduce the scope of some more variablesStrangerke
2014-02-28TONY: Reduce the scope of some variables, change the return type of findPath()Strangerke
2014-02-28FULLPIPE: Implement scene18_updateCursor()Eugene Sandulenko