Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-03 | MUTATIONOFJB: Fix play animation command. | Ľubomír Remák | |
2019-02-03 | SAGA: Fix potential crash when talking to Sist (bug #10365) | Torbjörn Andersson | |
When Rif puts on the rat disguise, he is swapped out for a different actor. When he takes off the disguise, after reaching Sist's office, the old actor is swapped back in again. At that point, original Rif's actor will have a _lastZone pointer which not only is for the wrong room, it was deleted when Rif in disguise left the room. To fix this, we also swap the actors's _lastZone pointers. | |||
2019-02-03 | GUI: Flush debugger prompts on text console | Vhati | |
When built with enable-text-console and disable-readline, flushing output immediately after printing the debugger prompt, before waiting for input, ensures that external tools can spawn ScummVM, detect the prompt, and pipe in automated responses (e.g., expect scripts). Explicit flushing was necessary at least on Windows, where support for automating terminal input is less sophisticated. Otherwise, the prompt string doesn't make it through the pipe, and both the script and ScummVM get stuck waiting for input. | |||
2019-02-03 | SCI: Fix LB1 left staircase lockup, bug #10879 | sluicebox | |
Fixes a lockup in the original | |||
2019-02-03 | SCI: Fix ECO1CD giving Superfluous the oily shell | sluicebox | |
Fixes a script bug in the CD version, bug #10881 | |||
2019-02-03 | BLADERUNNER: Fixed end credits | Peter Kohaut | |
Game is completable for blade runner path | |||
2019-02-03 | BLADERUNNER: Cleanup of KP03 bomb related scripts | Peter Kohaut | |
2019-02-03 | SCI: Fix inconsistent debugger breakpoint messages | Vhati | |
Fixes bp_function and bp_address not printing the created breakpoint, as happens with the other bp_ commands. | |||
2019-02-03 | SCI: Cleanup Hoyle patches | Vhati | |
2019-02-03 | SCI: Cleanup SQ6,Torin patches | Vhati | |
2019-02-03 | SCI: Cleanup RAMA,Shivers patches | Vhati | |
2019-02-03 | SCI: Cleanup SpaceQuest 1-5 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG4 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG3 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG2 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG1 patches | Vhati | |
2019-02-03 | SCI: Cleanup PoliceQuest patches | Vhati | |
2019-02-03 | SCI: Cleanup Phantasmagoria patches | Vhati | |
2019-02-03 | SCI: Cleanup Mother Goose patches | Vhati | |
2019-02-03 | SCI: Cleanup LauraBow2 patches | Vhati | |
2019-02-03 | SCI: Cleanup LauraBow1 patches | Vhati | |
2019-02-03 | SCI: Cleanup LSL patches | Vhati | |
2019-02-03 | SCI: Cleanup Longbow patches | Vhati | |
2019-02-03 | SCI: Cleanup Lighthouse patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ7 patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ6 patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ5 patches | Vhati | |
2019-02-03 | SCI: Cleanup GK2 patches | Vhati | |
2019-02-03 | SCI: Cleanup GK1 patches | Vhati | |
2019-02-03 | SCI: Cleanup Pharkas patches | Vhati | |
2019-02-03 | SCI: Cleanup fangame patches | Vhati | |
2019-02-03 | SCI: Cleanup EcoQuest patches | Vhati | |
2019-02-03 | SCI: Cleanup Conquests of Camelot patches | Vhati | |
2019-02-03 | SCI: Cleanup SCI32 patches | Vhati | |
2019-02-03 | BLADERUNNER: Initial cleanup of Kipple scripts | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup of scripts at start of chapter 5 | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup for scene at UG18 | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup Luther & Lance related scripts | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Fixed Rat interaction at UG15 | Peter Kohaut | |
2019-02-02 | SCI32: LIGHTHOUSE: Add French version 1.0c | Jean-Christophe Rona | |
2019-02-02 | MOHAWK: RIVEN: Add a console to quickly test all the cards | Bastien Bouclet | |
Goes through all the cards clicking on hotspots at random. | |||
2019-02-02 | VIDEO: Keep track of the duration of ignored edits | Bastien Bouclet | |
Fixes inconsistent videos playing in Caldoria in the DVD version of JMP Pegasus Prime. | |||
2019-02-02 | MOHAWK: RIVEN: Prevent the card leave script from recursing | Bastien Bouclet | |
Recursion would happen when multiple events are received in the same frame. This could happen when mashing both the mouse and the keyboard to move around faster, as noticed by a speedrunner. | |||
2019-02-02 | BLADERUNNER: Cleanup of scripts at start of chapter 4 | Peter Kohaut | |
2019-02-02 | BLADERUNNER: Fixed resource leak in game listing | Peter Kohaut | |
This was causing issues with loading / saving games | |||
2019-02-02 | BLADERUNNER: Fixed issue with untargeting objects | Peter Kohaut | |
2019-02-02 | BLADERUNNER: Cleanup of walking code | Peter Kohaut | |
Fixed missing "must reach" in a actorwalk::tick | |||
2019-01-31 | GLK: FROTZ: Fix writing transparently to header in Zork Zero | Paul Gilbert | |
2019-01-31 | GLK: Cleanups & fixes from color refactoring | Paul Gilbert | |
2019-01-31 | GLK: Change use of RGB tuplets to uint | Paul Gilbert | |
This has several advantages, such as simplifying copying and comparing colors. It will also make it easier to specify zcolor_Transparent as a color |