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2011-12-17TSAGE: Bugfix for #3460485 - Animation running too slowlyPaul Gilbert
2011-12-17TSAGE: Bugfix to allow loading savegames in Blue Force directly from the laun...Paul Gilbert
2011-12-17TSAGE: Disallow saving and loading via the GMM when a dialog is activePaul Gilbert
2011-12-17TSAGE: R2R - Implement scene 2800Strangerke
2011-12-17DREAMWEB: Port 'usestereo' to C++Filippos Karapetis
2011-12-17DREAMWEB: Fix regression in identifyObFilippos Karapetis
2011-12-17DREAMWEB: Port 'checkinside' to C++Filippos Karapetis
2011-12-17TSAGE: Implemented R2R Scene 850 - Deck #5 By LiftPaul Gilbert
2011-12-17DREAMWEB: Rewrote useCashCard() in C++ and got rid of moneyPoke() and its ass...Filippos Karapetis
2011-12-16DREAMWEB: Port 'showslots' to C++Filippos Karapetis
2011-12-16DREAMWEB: Port 'identifyob' to C++Filippos Karapetis
2011-12-16DREAMWEB: Port 'isryanholding' to C++Filippos Karapetis
2011-12-16Merge pull request #144 from fingolfin/dreamweb-cleanupFilippos Karapetis
2011-12-16DREAMWEB: Some more cleanupMax Horn
2011-12-16DREAMWEB: Move most of people.cpp to DreamBaseMax Horn
2011-12-16DREAMWEB: Convert fadeScreenDownHalf to C++Max Horn
2011-12-16DREAMWEB: Move more to DreamBase; fix regression in introMonks1()Max Horn
2011-12-16DREAMWEB: Move more things to DreamBase; cleanup some codeMax Horn
2011-12-16DREAMWEB: Remove some dead codeMax Horn
2011-12-16DREAMWEB: Convert useGun to C++Max Horn
2011-12-16DREAMWEB: Fix regressions in helicopter and poolGuardWillem Jan Palenstijn
2011-12-16DREAMWEB: Rename 'reelCallbacksCPP' to reelCallbacks'Filippos Karapetis
2011-12-16DREAMWEB: Enable the C++ callback of poolGuard()Filippos Karapetis
2011-12-16DREAMWEB: Port 'poolguard' to C++Filippos Karapetis
2011-12-16DREAMWEB: Port 'endgameseq' to C++Filippos Karapetis
2011-12-16DREAMWEB: Port 'businessman' to C++Filippos Karapetis
2011-12-15DREAMWEB: Port 'mugger' to C++, remove the unused 'findpuztext' function and ...Filippos Karapetis
2011-12-15Merge pull request #143 from fingolfin/dreamweb-cleanupFilippos Karapetis
2011-12-15DREAMWEB: Fix regression in helicopter()Filippos Karapetis
2011-12-15OPENGLSDL: Simplify the code a bit.Johannes Schickel
2011-12-15OPENGLSDL: Fix video mode initialization for 640x400 games with AR enabled.Johannes Schickel
2011-12-15COMMON: QuickTime mdat atoms should be leavesMatthew Hoops
2011-12-15MAEMO: Don't explicitly link to libpthreadTarek Soliman
2011-12-15CONFIGURE: Don't link against libpng by defaultTarek Soliman
2011-12-15TSAGE: R2R - CleanupStrangerke
2011-12-15TSAGE: R2R - Implement scene 2750, fix bug in scene 2700Strangerke
2011-12-15DREAMWEB: Convert notHeldError to C++, move stuff to DreamBaseMax Horn
2011-12-15TSAGE: R2R - Fix bug in scene 2700, thanks to fingolfinStrangerke
2011-12-15DREAMWEB: Move even more stuff to DreamBaseMax Horn
2011-12-15DREAMWEB: Move more methods to DreamBaseMax Horn
2011-12-15DREAMWEB: Convert a bunch of stuff to C++Max Horn
2011-12-15TSAGE: R2R - Implement Scene 2700Strangerke
2011-12-15TSAGE: Implemented R2R Scene 250 - LiftPaul Gilbert
2011-12-15DREAMWEB: Fix regression in describeOb()Filippos Karapetis
2011-12-15DREAMWEB: Port 'helicopter' to C++Filippos Karapetis
2011-12-15DREAMWEB: Remove some unused global variables from the data blobFilippos Karapetis
2011-12-15DREAMWEB: 'keypadax', 'keypadcx' are no longer neededFilippos Karapetis
2011-12-15DREAMWEB: Port 'describeob', 'additionaltext' to C++Filippos Karapetis
2011-12-15DREAMWEB: Port 'usehandle', 'usealtar' to C++Filippos Karapetis
2011-12-15DREAMWEB: Further simplification of findSetObject() and findExObject() (thank...Filippos Karapetis