Age | Commit message (Expand) | Author |
2003-01-16 | added center mode for blastText (and boy, our charset code is *messy* <sigh>) | Max Horn |
2003-01-16 | first blastText version. this is work in progress (note that e.g. text is not... | Max Horn |
2003-01-15 | localvar fix take 2. Note that ship-to-ship combat is still impossible (canno... | James Brown |
2003-01-15 | ComI uses more locals | James Brown |
2003-01-15 | increased variable size from 16 to 32 bits | Max Horn |
2003-01-15 | Comments regarding use of sle16 for 32bit variables.. :P | James Brown |
2003-01-15 | Hack to make Part III start | James Brown |
2003-01-15 | made NUT font rendered honor _ignoreCharsetMask | Max Horn |
2003-01-15 | COMI conversation verb fix | Max Horn |
2003-01-15 | test lechuck is working again.. i mean change a tab to a series of spaces | Jonathan Gray |
2003-01-15 | update readme for tv2x | Jonathan Gray |
2003-01-15 | add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it | Jonathan Gray |
2003-01-15 | fixed dsp file | Paweł Kołodziejski |
2003-01-14 | fixed usage bits code | Max Horn |
2003-01-14 | revert changes | Paweł Kołodziejski |
2003-01-14 | fix saveload bug introduced 2 days ago | Max Horn |
2003-01-14 | err, not at this point | Paweł Kołodziejski |
2003-01-14 | increased compression table for comi music, and added assert for it | Paweł Kołodziejski |
2003-01-14 | Fix inventory in vscroll'ing rooms | James Brown |
2003-01-14 | ComI timing hack... very odd. | James Brown |
2003-01-14 | Patch 667613: Extend gfxUsageBits[] | James Brown |
2003-01-14 | Missed one section | Travis Howell |
2003-01-14 | Add hopefully the final simon target, not support at all yet. | Travis Howell |
2003-01-14 | Start for Simon 1 amiga cd32 version support, not working right yet. | Travis Howell |
2003-01-13 | Early init of the scaler - to prevent ComI trying to use a huge window by def... | James Brown |
2003-01-13 | clear object table for small header games, too | Max Horn |
2003-01-13 | fixed checkRange output; added checkRange call to drawObject; cleanup | Max Horn |
2003-01-13 | removed obsolete FIXME | Max Horn |
2003-01-13 | indention fix | Max Horn |
2003-01-13 | Stub out a few room subops | James Brown |
2003-01-13 | fixed COMI actor scaling, again | Max Horn |
2003-01-13 | fix off by one error | Max Horn |
2003-01-13 | Fix old-game resource error dialog | James Brown |
2003-01-13 | added V8 scaling code | Max Horn |
2003-01-12 | don't lock/unlock if resource was already locked | Max Horn |
2003-01-12 | fix beach crash in COMI | Max Horn |
2003-01-12 | work around a script bug in COMI; cleanup; re-enabled array assert | Max Horn |
2003-01-12 | indention fix | Max Horn |
2003-01-12 | Make things compile :) | James Brown |
2003-01-12 | Fix ComI music bundle switching on disk change | James Brown |
2003-01-12 | Remove assert. It's assertion makes me fearful of it's dominance. Oh, and it ... | James Brown |
2003-01-12 | Add uSweat token (used when trying to walk across hot sand at brimstone beach) | James Brown |
2003-01-12 | Implement ComI roomOp | James Brown |
2003-01-12 | Fix ComI inventory crash, properly. | James Brown |
2003-01-12 | added F10 support (Hitareas are indicated when F10 is pressed) | Oliver Kiehl |
2003-01-12 | fix for the black rect bug in COMI (thanks to Erik)... guess is that the chec... | Max Horn |
2003-01-12 | fix banjo duel crash | Max Horn |
2003-01-12 | fix for the COMI inventory crash | Max Horn |
2003-01-12 | we don't need the opcode table here anymore | Max Horn |
2003-01-12 | dump flObject scripts, too | Max Horn |