Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-06 | Makefile tweaked so plugins build for PS2 and uncommented code from ↵ | Tony Puccinelli | |
default-saves.cpp svn-id: r49463 | |||
2010-06-06 | use modified version of a different linker for linking plugins for PS2 | Tony Puccinelli | |
svn-id: r49462 | |||
2010-06-06 | added dynamic plugins stuff to configure | Tony Puccinelli | |
svn-id: r49446 | |||
2010-06-05 | merged trunk into branch and corrected __PS2__ to __PLAYSTATION2__ in a ↵ | Tony Puccinelli | |
couple files svn-id: r49435 | |||
2010-06-04 | Bugfix for wrong parameter order in scene resources load method call. Also ↵ | Paul Gilbert | |
added fragment to destroy an active animation when it's finished animating svn-id: r49434 | |||
2010-06-04 | SCI: Fix for Valgrind Warning in Palette. | David Turner | |
svn-id: r49433 | |||
2010-06-04 | Some more work on channel remapping: Moved the remapping code to the music ↵ | Filippos Karapetis | |
loading code (still disabled) svn-id: r49430 | |||
2010-06-04 | Simplified the channel monitoring code inside the SoundResource class | Filippos Karapetis | |
svn-id: r49429 | |||
2010-06-04 | Ensure that zones/animations always get the same index number. | Nicola Mettifogo | |
When a zone/animation is skipped by the parser because already loaded, the index is now increased. This does not affect NS, since indexes are only used for scene sorting there, but is relevant for BRA, where indexes need to be coherent across location changes. Patch #3004008 by fuzzie. svn-id: r49428 | |||
2010-06-04 | Bugfix for the loading of the animation frame list | Paul Gilbert | |
svn-id: r49427 | |||
2010-06-04 | Added code and support routines for destroying animations correctly, which ↵ | Paul Gilbert | |
also necessitated changing the sprite list code svn-id: r49426 | |||
2010-06-04 | SCI: Replace strncpy with Common::strlcpy | Walter van Niftrik | |
svn-id: r49425 | |||
2010-06-04 | SCI: Add savegame version check in CheckSaveGame | Walter van Niftrik | |
svn-id: r49424 | |||
2010-06-04 | SCI: Cleanup | Walter van Niftrik | |
svn-id: r49423 | |||
2010-06-04 | further tweaks to Makefile and main linker | Tony Puccinelli | |
svn-id: r49422 | |||
2010-06-03 | Replace two uses of ::qsort by Common::sort. | Johannes Schickel | |
svn-id: r49418 | |||
2010-06-03 | - Made some methods const | Johannes Schickel | |
- Prefer const_iterator over iterator in SciMusic::findUsedChannels svn-id: r49417 | |||
2010-06-03 | A first attempt at channel remapping (currently disabled) | Filippos Karapetis | |
svn-id: r49416 | |||
2010-06-03 | Added code to get which channels are used by a sound. Also, fixed a crash ↵ | Filippos Karapetis | |
when using Sierra's GM patches, a regression from commit #49391. svn-id: r49415 | |||
2010-06-03 | Added channel remapping to MidiParser_SCI (currently unused) | Filippos Karapetis | |
svn-id: r49414 | |||
2010-06-03 | Re-enabled the cursor position limiting code | Filippos Karapetis | |
svn-id: r49413 | |||
2010-06-03 | Renamed some variables to silence GCC warnings. | Torbjörn Andersson | |
svn-id: r49412 | |||
2010-06-03 | Fixed crashing with wave file patches, a regression from commit #49391 | Filippos Karapetis | |
svn-id: r49411 | |||
2010-06-03 | Properly implemented the logic for loading the correct interface background ↵ | Paul Gilbert | |
as specified in a scene's resources svn-id: r49409 | |||
2010-06-03 | The setCursor selector is no longer used for the detection of the ↵ | Filippos Karapetis | |
kSetCursor() kernel function semantics svn-id: r49408 | |||
2010-06-03 | Fixed compilation | Filippos Karapetis | |
svn-id: r49407 | |||
2010-06-03 | Moved several object-related defines inside vm.h into segment.h, where the ↵ | Filippos Karapetis | |
Object class resides. Also, removed several unused defines svn-id: r49406 | |||
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ↵ | Paul Gilbert | |
scene loading code svn-id: r49405 | |||
2010-06-03 | We'll now default to non-touchpad mode on the iPad | Oystein Eftevaag | |
svn-id: r49403 | |||
2010-06-03 | Updated xcode project | Oystein Eftevaag | |
svn-id: r49402 | |||
2010-06-03 | minor correction to makefile | Tony Puccinelli | |
svn-id: r49401 | |||
2010-06-03 | modified linker now both compiles and runs when dynamic modules turned off | Tony Puccinelli | |
svn-id: r49400 | |||
2010-06-03 | compiles with modified linker when dynamic plugins turned off now | Tony Puccinelli | |
svn-id: r49399 | |||
2010-06-02 | Fix a regression from r49377 - we should be checking against code in ↵ | Matthew Hoops | |
addition to index for duplicate MLST's. svn-id: r49395 | |||
2010-06-02 | Fixed regression from commit #49332 (merging of the SCI0 and SCI11 relocate ↵ | Filippos Karapetis | |
functions, where the SCI0 equivalent had a +1 count): it seems that we should skip over zero exports, however the total number of valid exports remains the same. Fixes KQ5 and QFG2. This also fixes the relocation calculation of script 71 in SQ3, so remove the comment that the script has broken relocation entries svn-id: r49394 | |||
2010-06-02 | In Riven, if we get a change card opcode on a mouse down event, ignore the ↵ | Matthew Hoops | |
next mouse up event so we don't misinterpret that as an event in the next card; minor cleanup. svn-id: r49393 | |||
2010-06-02 | - Fixed findGameObject() to properly handle SCI0-SCI1 games where the first ↵ | Filippos Karapetis | |
block of script 0 isn't the exports block - Changed many places where Common::File is used directly to use Common::SeekableReadStream instead (in order to ultimately remove the SCI_detection hack in the fallback detector) svn-id: r49391 | |||
2010-06-02 | If we can't find the game object or game ID in fallback detection, break out ↵ | Matthew Hoops | |
instead of assuming the script is there. Fixes a segfault when detecting an LSCI game. svn-id: r49389 | |||
2010-06-02 | OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects | Max Horn | |
svn-id: r49388 | |||
2010-06-02 | IPHONE: Disable RTTI and C++ exceptions | Max Horn | |
svn-id: r49387 | |||
2010-06-02 | Fix warning | Max Horn | |
svn-id: r49386 | |||
2010-06-01 | Fix bug #2999153: "IPHONE: No grabPalette() implementation" | Max Horn | |
svn-id: r49384 | |||
2010-06-01 | Inline palettes in SDL backend into class OSystem_SDL | Max Horn | |
svn-id: r49383 | |||
2010-06-01 | Fixed the detection of SCI2.1 games in the fallback detector | Filippos Karapetis | |
svn-id: r49382 | |||
2010-06-01 | Add support for SCI2.1 resource patches to the fallback detector | Filippos Karapetis | |
svn-id: r49380 | |||
2010-06-01 | This hopefully fixes the compilation of the GP2x backend. | Johannes Schickel | |
svn-id: r49378 | |||
2010-06-01 | Fix videos in Riven activated from a different card from which they are ↵ | Matthew Hoops | |
played; minor cleanup. svn-id: r49377 | |||
2010-06-01 | Stop reconstructing the engine state when restoring, but reset it instead | Filippos Karapetis | |
svn-id: r49376 | |||
2010-06-01 | SCI: Fix malloc<->new mismatch in SysStrings, try to increase readability | Max Horn | |
svn-id: r49375 | |||
2010-06-01 | Remove dead code from PS2 and GP2x backends | Max Horn | |
svn-id: r49374 |