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AgeCommit message (Expand)Author
2010-06-15Moved tinsel detection tables to separate file.Eugene Sandulenko
2010-06-15Split out detection tables for AGI engineEugene Sandulenko
2010-06-15Split out detection tables for Gob engineEugene Sandulenko
2010-06-15Split out detection tables for Cine engineEugene Sandulenko
2010-06-15Throttle screen updates to 60fps in some screen transition effects as wellFilippos Karapetis
2010-06-15Properly reconstruct the running stack when restoring (a regression from comm...Filippos Karapetis
2010-06-15- Swapped the return value of gamestate_save (false = failed, true = succeeded)Filippos Karapetis
2010-06-15Added a signature of the game itself inside saved games (the size of script 0...Filippos Karapetis
2010-06-15Add support for SCI32 segment types to seg_table and vr debug commandsLars Skovlund
2010-06-15Reorganized functions a bitFilippos Karapetis
2010-06-15Removed the now unused EngineState parameter of script_adjust_opcode_formats(...Filippos Karapetis
2010-06-15Cleanup of the savegame code:Filippos Karapetis
2010-06-15PSP: fixed SCI freeze issue by using recursive mutexesYotam Barnoy
2010-06-15PSP: fixed bug in hardware MP3 that caused crash in broken sword. The sample ...Yotam Barnoy
2010-06-14SCI: Added a version of allNotesOff() which sends messages only to the channe...Filippos Karapetis
2010-06-14Since allNotesOff() is virtual and can be overriden, make its associated vari...Filippos Karapetis
2010-06-14Removed the code used for tracking script code block relocations in SCI0-SCI1...Filippos Karapetis
2010-06-14Cleanup of the SCI0 object initialization codeFilippos Karapetis
2010-06-14Ignore and remove invalid plane and item objects in kFrameout. Fixes loading ...Matthew Hoops
2010-06-14CleanupFilippos Karapetis
2010-06-14Fixed GK1 again, including the inventory screenFilippos Karapetis
2010-06-14Hopefully fixed kOnMe (SCI2) and implemented kIsOnMe (SCI2.1). GK1 and the de...Filippos Karapetis
2010-06-14Split out Mohawk detection tables into separate file.Eugene Sandulenko
2010-06-14AGOS: Fix bug #1777795.Eugene Sandulenko
2010-06-14SCUMM: Fix bug #1438631.Eugene Sandulenko
2010-06-14Implement safeguard for negative depth values in AdvancedDetector.Eugene Sandulenko
2010-06-14Mohawk: Added support for running Riven off DVD layout.Eugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-06-14Really silence the warning with _bufSizeFilippos Karapetis
2010-06-14Silenced warningFilippos Karapetis
2010-06-14Fixed a bug with commit #49640Filippos Karapetis
2010-06-14Some cleanup of the script locals codeFilippos Karapetis
2010-06-14GP2XWiz: Add shellscripts to support building a non-stripped bundle for use w...John Willis
2010-06-14SCI: Limit the screen refresh rate to 60fpsFilippos Karapetis
2010-06-14Moved the actionNouns array from the scene to the globals object, since the s...Paul Gilbert
2010-06-14Further memory leak fixes reported by ValgrindPaul Gilbert
2010-06-14Fixes for memory leaks reported by ValgrindPaul Gilbert
2010-06-14Added logic for animation sequences specifying a starting animation frame numberPaul Gilbert
2010-06-13Fixed compilation with the old music codeFilippos Karapetis
2010-06-13The offset of script local variables is now calculated when the script is loa...Filippos Karapetis
2010-06-13Disabled two cases of findObjectByName() in SCI0 early gamesFilippos Karapetis
2010-06-13Fixed regression from commit #49251, and added an explanation. Calls to kNewN...Filippos Karapetis
2010-06-13Bugfixes for correct moving of the screen viewport within an animationPaul Gilbert
2010-06-13Added a parser for kZoneNone zones/animations in BRA.Nicola Mettifogo
2010-06-13Added logic for handling the rate of animation background scrolling, and misc...Paul Gilbert
2010-06-13When closing inventory, do not force input back to game-mode if commands need...Nicola Mettifogo
2010-06-13Added a default constructor for the ResourceSource structFilippos Karapetis
2010-06-13Fixed clipping when drawing sprites at small scale factors (this fixes the ba...Nicola Mettifogo
2010-06-13Support for vertical scrolling. Patch 3005933 by fuzzie.Nicola Mettifogo
2010-06-13Keep the balloon from getting stuck in an infinite loop when floating near th...Nicola Mettifogo