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AgeCommit message (Expand)Author
2004-08-30Ooops, shouldn't have commited that part.Travis Howell
2004-08-30HE 7.0+ games don'yt use imuseTravis Howell
2004-08-30Add some more actor code for HE 7+ games.Travis Howell
2004-08-30Add more akos codesTravis Howell
2004-08-30Should read string too.Travis Howell
2004-08-30Correct resource value, to match original.Travis Howell
2004-08-29Clear screen and overlay buffer after allocation.Marcus Comstedt
2004-08-29Disable interrupts while performing cache trickery, just in case.Marcus Comstedt
2004-08-29Oops, forgot to clear BSS...Marcus Comstedt
2004-08-29Provide unloading of unneeded plugins.Marcus Comstedt
2004-08-29remove unused varJonathan Gray
2004-08-29Add a few akos codesTravis Howell
2004-08-29Later HE 7.1 games need to send virtual x/y mouse vars.Travis Howell
2004-08-29Add commentTravis Howell
2004-08-29Clean upTravis Howell
2004-08-29Add HE 7.2 differencesTravis Howell
2004-08-29Add some charset codes for HE 7.2 gasmesTravis Howell
2004-08-29Reduced warning to the case which actually might be broken...Max Horn
2004-08-28Small correction for code c025Travis Howell
2004-08-28Cleanup. Removed the original DipMusic() code. If anyone wants toTorbjörn Andersson
2004-08-28cleanupMax Horn
2004-08-28Make it possible to compile with WITH_DEBUG_CHEATS again.Torbjörn Andersson
2004-08-28more cleanupMax Horn
2004-08-28Reduce code duplicationMax Horn
2004-08-28Cleaning up code a bit while trying to understand it...Max Horn
2004-08-28Revert last change, was wrong opcode.Travis Howell
2004-08-28Fix for bug #1015941 (COMI: There's only background behind dialogue lines)Max Horn
2004-08-28Need throughout puttmoonTravis Howell
2004-08-28Add stubTravis Howell
2004-08-28Add other version of puttzooTravis Howell
2004-08-28Sound change for later HE 7.x gamesTravis Howell
2004-08-28akos code C025 is almost the same as complex_channelTravis Howell
2004-08-28Should redraw too.Travis Howell
2004-08-28Add missing caseTravis Howell
2004-08-28Safety checkTravis Howell
2004-08-28Limit nukeArrays to only location thats requires it for now.Travis Howell
2004-08-28Update HE gamesTravis Howell
2004-08-28*** empty log message ***Travis Howell
2004-08-28Remove left oversTravis Howell
2004-08-28akos should queue commmands and executate after drawing costumes (Caused race...Travis Howell
2004-08-27Added support for ImageHeader version 800, used by the COMI demo (inspired by...Max Horn
2004-08-27HE 7.2 games use difference charset codes, skip for now.Travis Howell
2004-08-27Applies to all HE 7.0+ gamesTravis Howell
2004-08-27Apply patch #1017343 'latex documentation compilation warnings' submitted byEugene Sandulenko
2004-08-27Use the same code for opening the music clusters as for opening the speechTorbjörn Andersson
2004-08-27R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...Jonathan Gray
2004-08-27Correct music skip value for HE 7.2Travis Howell
2004-08-26Add another variable which improves readability.Eugene Sandulenko
2004-08-26add some comments about unimplemented opcodesJonathan Gray
2004-08-26Add var difference in later HE gamesTravis Howell