Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-04 | AUDIO: Fix ReportHandlerScummVM::printDebug in MT32 code. | Johannes Schickel | |
Formerly it tried to pass 'va_list' as '...' to debug. Now it's first creating a String containing the output via String::vformat and then passing it to debug. Found by buildbot (master-dc). The warning message was: audio/softsynth/mt32.cpp:65: warning: cannot pass objects of non-POD type `struct va_list' through `...'; call will abort at runtime | |||
2013-07-04 | RECORDER: Fix crash at startup | Eugene Sandulenko | |
2013-07-04 | Merge pull request #331 from sev-/gsoc2012-eventsrecorder | Eugene Sandulenko | |
GSoC2012: Event Recorder (reworked) | |||
2013-07-04 | RECORDER: Fix guard ifdef | Eugene Sandulenko | |
2013-07-04 | SDL: Fix compilation by moving getMixerManager out of USE_OPENGL guard. | Johannes Schickel | |
2013-07-04 | CONFIGURE: Remove superflous (and broken) command for eventrec. | Johannes Schickel | |
2013-07-04 | NEVERHOOD: Move the TODO into our wiki | Filippos Karapetis | |
It can now be found at http://wiki.scummvm.org/index.php/Neverhood/TODO | |||
2013-07-04 | SDL: Fix compilation on Solaris 10. | Johannes Schickel | |
This replaces a dummy FILE definition before including the SDL headers with simply using the toolchain's definition on Solaris. This is pretty harmless because we only allow FILE to be used in the SDL headers by this. Fixes bug #3614514 "#define FILE FAKE_FILE doesn't work on Solaris (w/ patch)". Thanks to lblume for his patch! | |||
2013-07-04 | CONFIGURE: Remove POSIXisms in configure. | Johannes Schickel | |
This allows configure to work fine on Solaris 10 again. This fixes bug #3614513 "A few posixisms have crept into configure (w/ patch)". Thanks to lblume for his patch. | |||
2013-07-03 | NEVERHOOD: Add a new console command, "playsound" | Filippos Karapetis | |
2013-07-03 | NEVERHOOD: Fix typo in variable name | Filippos Karapetis | |
2013-07-03 | NEVERHOOD: Fix save slot selection | Filippos Karapetis | |
My initial suggestion to fix the issue was made in 163023a, which broke the save slot selection logic. The actual save slot selection problem was fixed in commit 2ca36ab | |||
2013-07-03 | CREATE_PROJECT: Fix a typo in the help-message (--codeblocks) | Einar Johan Trøan Sømåen | |
2013-07-02 | MT-32: Sync with the latest changes in munt | Filippos Karapetis | |
This syncs our code with munt commits 258cd89 and 17b40a6 | |||
2013-07-02 | SAGA: Fix odd memcmp() conditions, as reported by clang | Filippos Karapetis | |
Thanks to LordHoto for pointing those out - they followed the incorrect paradigm of previous code | |||
2013-07-01 | BUILD: Pass -Wno-nested-anon-types to clang. | Johannes Schickel | |
2013-07-01 | KYRA: Fix (a few) font checks for systems with unsigend char. | Johannes Schickel | |
Thanks to wjp for reporting those. This only affects games with SJIS font use. | |||
2013-07-01 | Merge pull request #342 from RichieSams/addDeleteRangeStringMethod | Johannes Schickel | |
COMMON: Add erase method to String class | |||
2013-07-01 | NEVERHOOD: Fix cursor glitch before looking down the lowered bridge | Filippos Karapetis | |
The navigation scene type used was wrong, resulting in cursor glitches when moving the mouse cursor at the screen edges | |||
2013-07-01 | NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button | Filippos Karapetis | |
The mouse cursor resource hash used in that scene was incorrect, resulting in broken palette | |||
2013-06-30 | VIDEO: Fix Indeo3 luma scale | Matthew Hoops | |
Now black is really black | |||
2013-07-01 | NEVERHOOD: Fix sound effect heard when the castle elevator door opens | Filippos Karapetis | |
The condition where the elevator door opening sound is heard is triggered twice. Now, we prevent it being triggered a second time. | |||
2013-07-01 | NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room | Filippos Karapetis | |
2013-07-01 | NEVERHOOD: Slight cleanup to the navigation scene code | Filippos Karapetis | |
2013-07-01 | NEVERHOOD: Fix the second tape sprite in the whale room | Filippos Karapetis | |
The second tape is now correctly faced to the right | |||
2013-06-30 | NEWS: Mention Urban Runner video quality | Matthew Hoops | |
2013-06-30 | GRAPHICS: Cleanup the YUV to RGB usage documentation | Matthew Hoops | |
2013-06-30 | VIDEO: Switch Indeo3 decoding to using the common YUV410 conversion code | Matthew Hoops | |
It now runs much faster and looks better too. Thanks to DrMcCoy for testing. | |||
2013-06-30 | VIDEO: Add hypothetical 32bpp support | Sven Hesse | |
2013-06-30 | VIDEO: Add hypothetical 32bpp support | Sven Hesse | |
2013-06-30 | GOB: Add hypothetical 32bpp support | Sven Hesse | |
2013-06-30 | TOOLS: Add support for MSVC12 in create_project | Littleboy | |
2013-06-30 | TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking forever | sylvaintv | |
Canceled old character setFacing when a new one is issued during the character rotation. Bug #3611869: "TOON: Drew sometimes ends up stuck walking forever" | |||
2013-06-28 | NEVERHOOD: Handle invalid save_slot more gracefully on startup | Torbjörn Andersson | |
If the specificed savegame doesn't exist, start the game from the beginning. Before, it would just hang. The error handling is still quite primitive, though. | |||
2013-06-28 | NEVERHOOD: Fix incorrect checks for the waterfall sounds | Filippos Karapetis | |
Some of the "wall broken" checks were inverse, resulting in the waterfall sound being incorrectly heard when the wall was broken. Also, simplified some of the "wall broken" checks | |||
2013-06-28 | NEVERHOOD: Use the ScummVM dialogs for saving/loading | Filippos Karapetis | |
An option has been added to use the original ones, if needed | |||
2013-06-28 | NEVERHOOD: Remove superfluous description from a console command | Filippos Karapetis | |
2013-06-28 | NEVERHOOD: Add missing music when entering the Hall of Records building | Filippos Karapetis | |
The "Everybody Way Oh" theme should be played in both of the first two rooms of the Hall of Records building | |||
2013-06-28 | NEVERHOOD: Fix graphics glitch when opening the menu | Filippos Karapetis | |
2013-06-28 | NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house | Filippos Karapetis | |
This looks to be a logic error in the constructor of module 2400, since all the other modules do not create scenes with the global entrance number when they are instantiated without an entrance (i.e. when loading). With that logic error, all the code that handled Kleymen's entrance to a scene after restoring was incorrectly skipped | |||
2013-06-27 | Merge pull request #346 from tobiatesan/gitignore_msvc11 | Filippos Karapetis | |
JANITORIAL: Add [Debug|Release][32|64] to .gitignore | |||
2013-06-27 | JANITORIAL: Add [Debug|Release][32|64] to .gitignore | Tobia Tesan | |
MSVC11 seems to be using these as new default when running on x64. | |||
2013-06-26 | HOPKINS: Change some variable names for consistency | Torbjörn Andersson | |
This silences a GCC warning about a 'saveFile' variable shadowing a saveFile() method. | |||
2013-06-26 | HOPKINS: Remove erroneous static keyword, get rid of g_vm | Strangerke | |
2013-06-26 | NEVERHOOD: Stop sound updates while the main menu is active | Filippos Karapetis | |
2013-06-26 | WINTERMUTE: Add detection for J.U.L.I.A. (Greenlight Demo) | Einar Johan Trøan Sømåen | |
2013-06-25 | NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ↵ | johndoe123 | |
scene was unreachable. Sound bug still present, though. | |||
2013-06-25 | HOPKINS: Add some comments | Strangerke | |
2013-06-24 | TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppy | Paul Gilbert | |
2013-06-23 | SCUMM: Corrected Russian Full Throttle variant names | Eugene Sandulenko | |