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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-01-31
DOC: Add notes about migration batch file for Windows users.
Travis Howell
2012-01-30
TSAGE: R2R - Implement scene 3500
Strangerke
2012-01-29
I18N: Regenerate translations data file
Thierry Crozat
2012-01-29
DOCS: Updated German README (Liesmich) and NEWS (Neues).
Simon Sawatzki
2012-01-29
I18N: Updated German translation.
Simon Sawatzki
2012-01-29
KYRA: Remove unnecessary semicolon
Torbjörn Andersson
2012-01-29
TOLTECS: Some formatting fixes.
Torbjörn Andersson
2012-01-29
GUI: Slight formatting fix.
Johannes Schickel
2012-01-29
GUI: Fix compilation with --disable-translation.
Johannes Schickel
2012-01-29
SCI: Remove unnecessary break after return statement.
Johannes Schickel
2012-01-29
SWORD25: Return 0 instead of false in Screenshot::createThumbnail.
Johannes Schickel
2012-01-29
AUDIO: Return 0 instead of false in Tfmx::loadSampleFile.
Johannes Schickel
2012-01-29
COMMON: Return 0 instead of false in FSNode::createReadStream.
Johannes Schickel
2012-01-29
KYRA: Prevent unnecessary removal of const in some casts.
Johannes Schickel
2012-01-29
GUI: Add GNU FreeFont TTFs for use with our modern theme.
Johannes Schickel
2012-01-29
GUI: Fix anti-aliased font drawing of checkbox/radio button texts.
Johannes Schickel
2012-01-29
GRAPHICS/GUI: Implement charset mapping for TTF fonts.
Johannes Schickel
2012-01-29
GRAPHICS/GUI: Implement kerning support for Font.
Johannes Schickel
2012-01-29
GUI: Add support for loading TTF files with ISO-8859-1 charset.
Johannes Schickel
2012-01-29
GRAPHICS: Add a TTF font class using FreeType2.
Johannes Schickel
2012-01-29
SCUMM: Add script number differences in SCUMM V0, for two work arounds in Man...
Travis Howell
2012-01-29
GOB: Fix a segfault
Sven Hesse
2012-01-29
GOB: Add a cheat debug command
Sven Hesse
2012-01-28
GOB: Pick the pearl at the right frame of the animation
Sven Hesse
2012-01-28
GOB: Minor cleanup
Sven Hesse
2012-01-28
GOB: Play the lungs animation when breathing
Sven Hesse
2012-01-28
GOB: Don't play a hurt animation right before Oko dies
Sven Hesse
2012-01-28
GOB: Fade the Diving minigame in
Sven Hesse
2012-01-28
GOB: End the Diving minigame when Oko is dead
Sven Hesse
2012-01-28
GOB: Explicitely set the Diving palette
Sven Hesse
2012-01-28
GOB: Correct the variable value for the Diving result
Sven Hesse
2012-01-28
GOB: Oko gets hurt by fish and dies if health == 0
Sven Hesse
2012-01-28
GOB: If there's no air left, Oko dies
Sven Hesse
2012-01-28
GOB: Air gets used up and is refilled by breathing
Sven Hesse
2012-01-28
GOB: Add the air and health meters in Geisha's Diving minigame
Sven Hesse
2012-01-28
WEBOS: Renamed "Touchpad Mode" to "Trackpad Mode" to prevent confusion becaus...
Klaus Reimer
2012-01-28
CREDITS: Added Tom Frost as contributor to WebOS port.
Klaus Reimer
2012-01-27
CONFIGURE: Fix compilation on 32 bits MacOS X
Thierry Crozat
2012-01-27
DOCS: Add missing dot in NEWS file.
Johannes Schickel
2012-01-27
AGOS: Make ArchiveMan a proper sub-type of SearchSet.
Johannes Schickel
2012-01-27
AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Arch...
Johannes Schickel
2012-01-27
AGOS: Properly overwrite hasFile from SearchSet in ArchiveMan.
Johannes Schickel
2012-01-27
GOB: Play the correct animation when Oko's picking up pearls
Sven Hesse
2012-01-27
GOB: Picking up pearls
Sven Hesse
2012-01-27
GOB: Play Oko's breathing sound
Sven Hesse
2012-01-27
GOB: Add a controlable Oko to Geisha's Diving minigame
Sven Hesse
2012-01-26
GOB: Add pearls scrolling by on the ocean floor
Sven Hesse
2012-01-26
GOB: Add the background plants in Geisha's Diving minigame
Sven Hesse
2012-01-26
DOCS: Word the README section about kyra.dat a bit nicer.
Johannes Schickel
2012-01-26
AUDIO: Add more warnings in case invalid VOC data is encountered.
Johannes Schickel
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