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2018-01-23SUPERNOVA: Fix warning when not finding image fileThierry Crozat
2018-01-23SUPERNOVA: Only call onEntrace once after changing roomThierry Crozat
2018-01-23SUPERNOVA: Implement onEntrance for all corridorsThierry Crozat
2018-01-23SUPERNOVA: Remove unused function variantThierry Crozat
2018-01-23SUPERNOVA: Fix clearing inventory when landing on AxacussThierry Crozat
2018-01-23SUPERNOVA: Improve English translationThierry Crozat
2018-01-23SUPERNOVA: Add engine data fileThierry Crozat
2018-01-23SUPERNOVA: Removes redundant commentsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Sets sections in the correct roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes Discman from inventoryJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implement dialogs with variable textThierry Crozat
2018-01-23SUPERNOVA: Some cleanup, simplify some codeStrangerke
2018-01-23SUPERNOVA: Implement alarmThierry Crozat
2018-01-23SUPERNOVA: Remove outdated comment and warningThierry Crozat
2018-01-23SUPERNOVA: Silence warning about unhandled switch casesThierry Crozat
2018-01-23SUPERNOVA: Complete implementation of walking through the JungleThierry Crozat
2018-01-23SUPERNOVA: Remove leftover function declarationThierry Crozat
2018-01-23SUPERNOVA: Add 2 missing translation strings, handle variable dialogs in Axac...Strangerke
2018-01-23SUPERNOVA: Small cleanupsStrangerke
2018-01-23SUPERNOVA: Replace non-ASCII characters with actal valuesThierry Crozat
2018-01-23SUPERNOVA; Move some strings to game text file,Strangerke
2018-01-23SUPERNOVA: Implement telomat, increase savegame versionStrangerke
2018-01-23SUPERNOVA: Consume click event when hiding messageThierry Crozat
2018-01-23SUPERNOVA: Implement searchStartEvent, fix bug in corridor initializationStrangerke
2018-01-23SUPERNOVA: Update savegame versionStrangerke
2018-01-23SUPERNOVA: Implement guardWalkEventStrangerke
2018-01-23SUPERNOVA: Fix timing of search eventsThierry Crozat
2018-01-23SUPERNOVA: Fix missing message when waking up from dreamThierry Crozat
2018-01-23SUPERNOVA: Make sure to exit bathroom to the same room from which it was enteredThierry Crozat
2018-01-23SUPERNOVA: Fix handling of room brightnessThierry Crozat
2018-01-23SUPERNOVA: Move 2 strings to the DAT fileStrangerke
2018-01-23SUPERNOVA: Load images on demandThierry Crozat
2018-01-23SUPERNOVA: Fix some TODOsStrangerke
2018-01-23SUPERNOVA: Fix several issues with savegamesThierry Crozat
2018-01-23SUPERNOVA: Fix a german stringThierry Crozat
2018-01-23SUPERNOVA: Fix listing savesThierry Crozat
2018-01-23SUPERNOVA: Implement errorTempSave()Strangerke
2018-01-23SUPERNOVA: Implement autosave used for dream sequenceThierry Crozat
2018-01-23SUPERNOVA: Implement guardNoticed()Strangerke
2018-01-23SUPERNOVA: Use setCurrentImage instead of passing the image to renderImageThierry Crozat
2018-01-23SUPERNOVA: Add warning when trying to use out of bound file numberThierry Crozat
2018-01-23SUPERNOVA: Fix logic in rendering codeThierry Crozat
2018-01-23SUPERNOVA: Implement shipstart cutsceneThierry Crozat
2018-01-23SUPERNOVA: Fix room renderingThierry Crozat
2018-01-23SUPERNOVA: Fix initialization of timer when starting or loading gameThierry Crozat
2018-01-23SUPERNOVA: enable general dialogs in AxacussIntersection and AxacussExitStrangerke
2018-01-23SUPERNOVA: Fix bug in AxacussExitStrangerke
2018-01-23SUPERNOVA: Implement AxacussExit interaction logicStrangerke
2018-01-23SUPERNOVA: Add interaction logic for AxacussIntersectionStrangerke
2018-01-23SUPERNOVA: Fix bug in GUARD room definitionStrangerke