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2002-10-15sort the games in the launcher list by nameMax Horn
2002-10-15added insert_at method to List templateMax Horn
2002-10-15list every file in its own line - makes it a bit easier to find/add thingsMax Horn
2002-10-15Sanity checking to fix crash caused by latest sound commitsJames Brown
2002-10-15Patch 623391: Verb shadow fix (MI2)James Brown
2002-10-15changes to soundmixer - added timeout param to streamPaweł Kołodziejski
2002-10-15cleanup sfx and music in imuse, changed talkdelay description(disable) in the...Paweł Kołodziejski
2002-10-14Various Sam & Max iMuse upgradesJamieson Christian
2002-10-14Removed hard-coded pitch bend setup, now being handled on-the-fly in imuse.cppJamieson Christian
2002-10-14renamed get_320x200_image() to get_screen_image(); cleanupMax Horn
2002-10-14added new property to system interface, to be used by NewGuiMax Horn
2002-10-14Add a scaling hack for The Dig - we really need to fix the scaling tables for...James Brown
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ...Paweł Kołodziejski
2002-10-13Patch 622632: FT fuel-tower scale hack improvementJames Brown
2002-10-13Patch 32990: Options fix for Amiga Palette checkboxJames Brown
2002-10-13Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, N...James Brown
2002-10-13some more launcher tweaksMax Horn
2002-10-13fixed crash after load some savegames - proper height initialisationPaweł Kołodziejski
2002-10-13Fixed GM part allocation conflicts, default Sam & Max pitch bend rangeJamieson Christian
2002-10-13Patch 614005(b) - Pitchblend updatesJames Brown
2002-10-13Patch 622386: do_command(256) implementation, Sam and MaxJames Brown
2002-10-12Fixed warning on VC++ 6.0Jamieson Christian
2002-10-12Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/creditsJamieson Christian
2002-10-12Patch something: imTrigger implementationJames Brown
2002-10-12revised options dialogMax Horn
2002-10-11Close Etude midi driver on exit in the ugghliest way possibleRuediger Hanke
2002-10-11Patch 621733: drawBomp() maskingJames Brown
2002-10-11added FT imuse musicPaweł Kołodziejski
2002-10-10update imuse tablesPaweł Kołodziejski
2002-10-10added the dig imuse seq musicPaweł Kołodziejski
2002-10-10fixed stupid typoMax Horn
2002-10-10Work around crash in The Dig, which occurs when the music reaches theJames Brown
2002-10-10Fix compilationJames Brown
2002-10-10Update some commentsJames Brown
2002-10-10Patch 620944 Rev B, plus cleaning up warning/debug messages for iMUSEJames Brown
2002-10-10default port for alsa if env var isn't setJonathan Gray
2002-10-09fix crash in Simon (see patch #620625)Max Horn
2002-10-09in error() use g_system instead of g_scumm->_system in order to support Simon...Max Horn
2002-10-09Fix for bug #620854 (launcher crash)Max Horn
2002-10-09update map table (imuse)Paweł Kołodziejski
2002-10-09Revised GM-to-FM instrument table.Jamieson Christian
2002-10-08fix for bug #620361Max Horn
2002-10-08corrections to music map tablePaweł Kołodziejski
2002-10-08opsPaweł Kołodziejski
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
2002-10-08added delay before start playing sample to get chance for doComandPaweł Kołodziejski
2002-10-08Remove workaround for dsound problem in sdl on win32, since it is fixed by sd...Travis Howell
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
2002-10-08allow user to load savegames while Smush movies are playing; cleanupMax Horn
2002-10-08oopsMax Horn