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AgeCommit message (Expand)Author
2009-08-22Document --enable-verbose-build configure optionEugene Sandulenko
2009-08-22Second attempt to fix DC and iPhone backends compilationEugene Sandulenko
2009-08-22Attempt to fix DC and iPhone backends compilationEugene Sandulenko
2009-08-22Fix endian regression, when clearing the buffer of non-cursor images.Travis Howell
2009-08-22Correct game title.Travis Howell
2009-08-22Give meaningful name to variableEugene Sandulenko
2009-08-22Correct game title.Travis Howell
2009-08-22Fixing some problems when calling the player with muted outputSven Hesse
2009-08-22Hooking up the v2 spriteUncompressor into the v6 oneSven Hesse
2009-08-22Fix OSX buildsAndre Heider
2009-08-22Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch"Eugene Sandulenko
2009-08-22Patch #2840212: "Quiet make process"Eugene Sandulenko
2009-08-22Fix endian issue in copyFrameToBuffer().Travis Howell
2009-08-22Fixed cursor transparency for 16bit HE games on big endian architecturesAndre Heider
2009-08-2216bit support for the Wii portAndre Heider
2009-08-22Backyard Soccer MLS requires 16bit color support too.Travis Howell
2009-08-22Correct errors in load/save code for PC version of Waxworks.Travis Howell
2009-08-22Add FIXME about DefaultTimerManager implementation.Johannes Schickel
2009-08-22Fixed crossBlit prototypeAndre Heider
2009-08-22Exclude 16bit specific code, when 16bit support is disabled.Travis Howell
2009-08-22Properly uninitialize timer used in AgiEngine.Johannes Schickel
2009-08-21Removed redundant checks, the asserts() earlier do exactly the same.Andre Heider
2009-08-21type fixAndre Heider
2009-08-21Updated comments.Robin Watts
2009-08-21Improved comments.Robin Watts
2009-08-21some cleanupJoost Peters
2009-08-21Improved comments.Robin Watts
2009-08-21Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps?Robin Watts
2009-08-21unify OSystem_PSP_GU and OSystem_PSP (which was hopelessly outdated and mostl...Joost Peters
2009-08-21Attempt to fix builds that use the ARM screen column clear code; add newRobin Watts
2009-08-21Fix use of default directories in SCI detection code. So far all our detectio...Johannes Schickel
2009-08-21Set date for 1.0.0rc1 releaseEugene Sandulenko
2009-08-21Fix detection of some later SCI32 games (RESMAP.001) and some cleanup.Matthew Hoops
2009-08-21This hopefully fixes the GP2x build (and kicks off buildbot)Andre Heider
2009-08-21fix compilation after RGB API changesJoost Peters
2009-08-21Fixed OSystem_Wii for the 16bit API changesAndre Heider
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guaran...Andre Heider
2009-08-21Fix detection of SCI32 resource maps and volumesMatthew Hoops
2009-08-21Enable 16bit support only for backends which support itAndre Heider
2009-08-21Add 31 title files to ignore (they are never present !)Arnaud Boutonné
2009-08-21SCI: disable RGB mode, as it's not ready to be used yetWillem Jan Palenstijn
2009-08-21Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in hereScott Thomas
2009-08-21Sync MSVC project files for JPEGScott Thomas
2009-08-21Add JPEG decoder from 16bpp branchScott Thomas
2009-08-21List RGB status in About dialog.Travis Howell
2009-08-21Sync MSVC9 filesScott Thomas
2009-08-21Removed jpeg.cpp and jpeg.h files from the project, as they no longer exist i...Jody Northup
2009-08-21Added --disable-16bit to the list shown by --help.Torbjörn Andersson
2009-08-21Fixed warning.Torbjörn Andersson
2009-08-21Only enable 16bit color HE games, if 16bit color support is enabled.Travis Howell