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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-11-15
DEVTOOLS: Package release tarballs with xz also
Eugene Sandulenko
2015-11-15
DEVTOOLS: Rewrote dist-scummsm.sh tool to support git
Eugene Sandulenko
2015-11-14
IMAGES: WIP for 16-bit MS Video1 decoder
Eugene Sandulenko
2015-11-14
BBVS: Fix typo in array size
Willem Jan Palenstijn
2015-11-14
BBVS: Added Russian BBVS
Eugene Sandulenko
2015-11-13
MADS: Dragon: Implement scene 105
Strangerke
2015-11-13
MADS: Rex: Use a constant when checking _mainObjectSource
Strangerke
2015-11-13
SWORD25: Fix comment translation
Willem Jan Palenstijn
2015-11-13
SWORD25: Fixing typo of typo. This time for real
Eugene Sandulenko
2015-11-13
SWORD25: Fix typo
Eugene Sandulenko
2015-11-13
SWORD25: Translate comments
Eugene Sandulenko
2015-11-13
SWORD25: Fix thumbnail generation and make it portable
Eugene Sandulenko
2015-11-12
SDL/DISPMANX Fixed small issues with merging: Use append_var, fix spacing iss...
vanfanel
2015-11-12
MADS: Implement syncTimers, add SyncType enum, modify all the calls to syncTi...
Strangerke
2015-11-12
MADS: Rename the parameter of setNextFrameTimer
Strangerke
2015-11-11
Merge branch 'master' into dispmanx
vanfanel
2015-11-11
MADS: Fix ANIMFLAG_DITHER value
Strangerke
2015-11-11
SCI: add another Torin's Passage version
Martin Kiewitz
2015-11-11
MADS: Implement sceneScale for v2+ games
Strangerke
2015-11-11
MADS: For consistency with Rex, remove the second parameter of addSprites whe...
Strangerke
2015-11-11
MADS: DRAGON: Use constants instead of hardcoded values in one call of addSpr...
Strangerke
2015-11-10
COMMON: More sort unit tests
Bertrand Augereau
2015-11-10
COMMON: Avoid useless (and dangerous when cctor/operator= don't support it) S...
Bertrand Augereau
2015-11-10
KYRA: (LOK/PC-98) - add missing string resource
athrxx
2015-11-10
SCUMM: WORKAROUND for bug #1873 INDY3 FMTOWNS: Music in Venice is distorted
athrxx
2015-11-10
MADS: Phantom: Implement disableNode() and disableLine()
Filippos Karapetis
2015-11-10
MADS: Phantom: Add a comment about changing section
Strangerke
2015-11-10
MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ games
Strangerke
2015-11-10
MADS: Implement SetSeqPlayer for V2+ games, replace setTrigger by addSubEntry
Strangerke
2015-11-09
GUI: Use after free
Bertrand Augereau
2015-11-09
GUI: strncat needs a destination C-string
Bertrand Augereau
2015-11-09
COMMON: Some ill-formed xml files triggered a seek(CUR, -2) in the parser
Bertrand Augereau
2015-11-09
MADS: Phantom: Remove dummy scene handler
Strangerke
2015-11-09
MADS: Phantom: Update erroneous comments concerning Section Handlers
Strangerke
2015-11-09
MADS: Remove useless casts in per-game logic
Strangerke
2015-11-09
MADS: Phantom: Implement stopWalker()
Strangerke
2015-11-09
AUDIO: (FM-TOWNS) - replace fixed hanging notes buffer with a dynamic chain
athrxx
2015-11-09
AUDIO: fix bug #6885 (INDY3: FMTOWNS: Music is distorted (regression))
athrxx
2015-11-09
AUDIO: (FM-TOWNS) - fix looping pcm sounds
athrxx
2015-11-09
AUDIO: (FM-TOWNS) - cleanup euphony code
athrxx
2015-11-09
MADS: Phantom: Implement unhandledAction()
Strangerke
2015-11-09
MADS: Phantom: Implement doObjectAction()
Strangerke
2015-11-09
Merge pull request #625 from digitall/rate-hack
Eugene Sandulenko
2015-11-09
MADS: Phantom: Update the definition of drawToBackground()
Filippos Karapetis
2015-11-09
MADS: Phantom: Fix bug in Scene102::enter()
Filippos Karapetis
2015-11-09
MADS: Phantom: Implement Scene::drawToBackground()
Filippos Karapetis
2015-11-09
MADS: Phantom: Only force a reset of scaling velocity when the section changes
Strangerke
2015-11-09
MADS: Phantom: Fix coding style in Scene1xx
Strangerke
2015-11-09
MADS: Phantom: Remove an erroneous TODO
Strangerke
2015-11-08
MADS: Phantom: Add scene 506
Strangerke
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