aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2011-06-17SDL: Make logMessage() implementation independent from parent class(es)Max Horn
2011-06-17NULL: Add logMessage() implementationMax Horn
2011-06-17N64: Add logMessage() implementationMax Horn
2011-06-17IPHONE: Add logMessage() implementationMax Horn
2011-06-17WII: Add logMessage() implementationMax Horn
2011-06-17PSP: Make logMessage() implementation independent from parent class(es)Max Horn
2011-06-17GUI: fix uninitialized varathrxx
2011-06-17BACKENDS: Mono output devices are OK on Symbian.Alyssa Milburn
2011-06-17Merge pull request #30 from tsoliman/configure-enhancement-warning-cleanEugene Sandulenko
2011-06-17DREAMWEB: clear cx after rep movs/stos commandsVladimir Menshakov
2011-06-17SCI: Improve 'extra' strings generated by fallback detectorMax Horn
2011-06-17ENGINES: Update GameDescriptor::updateDesc docs to match realityMax Horn
2011-06-17SCI: Improve fallback detection for KQ7Max Horn
2011-06-17SCI: Improve fallback detection for GK2 demoMax Horn
2011-06-17SCI: Change fallback detector to use allFiles hashmapMax Horn
2011-06-17MOHAWK: Add detection for Zoombinis v2.0.Scott Thomas
2011-06-17COMMON: Make use of Common::parseBoolMax Horn
2011-06-17SCI: Use ScopedPtr to handle temporary resMan instance on the heapMax Horn
2011-06-17GRAPHICS: Fix Valgrind warningeriktorbjorn
2011-06-17SWORD25: Fix image blending for blackEugene Sandulenko
2011-06-16GRAPHICS: Fix decoding of 4bpp PNGsEugene Sandulenko
2011-06-17DREAMWEB: replaced generated code with c++ style stubsVladimir Menshakov
2011-06-16SCUMM: fix bug in cb661d63d0cd45d1231435a593b74dfc51872a0fathrxx
2011-06-16SCUMM: slightly changed behavior of 16bit mode detectionathrxx
2011-06-16DREAMWEB: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16TSAGE: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16SWORD25: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16SAGA: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16MOHAWK: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16M4: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16LASTEXPRESS: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16GROOVIE: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16SCI: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-16ENGINES: Warn user about games marked with ADGF_UNSTABLE flagsTarek Soliman
2011-06-16BASE: add TAINTED feature to gScummVMFeaturesTarek Soliman
2011-06-16CONFIGURE: add warning for building WIP/unstable enginesTarek Soliman
2011-06-16DREAMWEB: Re-optimize unbounded code blocksWillem Jan Palenstijn
2011-06-16DREAMWEB: Fix probably copy-paste error in asmWillem Jan Palenstijn
2011-06-16DREAMWEB: Try to clean up jumps to returnsWillem Jan Palenstijn
2011-06-16TSAGE: Minor bugfix to sound fading codePaul Gilbert
2011-06-16DREAMWEB: removed while loops from rep+stos/movs instructionsVladimir Menshakov
2011-06-16DREAMWEB: Improved code formattingVladimir Menshakov
2011-06-16DREAMWEB: added engine to AUTHORSVladimir Menshakov
2011-06-16DREAMWEB: Added engine to the creditsVladimir Menshakov
2011-06-16TSAGE: Bugfix for _sfRethinkVoiceTypes type 1 handlingPaul Gilbert
2011-06-16DREAMWEB: Clarified 2nd CD version as the US releasePaul Gilbert
2011-06-16TSAGE: Added correct 5000 byte MD5 for Ringworld Demo #2Paul Gilbert
2011-06-16DREAMWEB: Added detection for second CD versionPaul Gilbert
2011-06-16DREAMWEB: Fixed size of the save file titleVladimir Menshakov
2011-06-16MOHAWK: Fix Memory Leak in PE Cursor Loading.D G Turner