Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-21 | fix translation of F-keys | Willem Jan Palenstijn | |
svn-id: r38707 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38706 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38705 | |||
2009-02-21 | GFX_ERROR messages need \n | Joost Peters | |
svn-id: r38704 | |||
2009-02-21 | missed a file in r38701 | Andre Heider | |
svn-id: r38703 | |||
2009-02-21 | Compensate small lags in Util::waitEndFrame(), so that the CD audio intro ↵ | Sven Hesse | |
sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily svn-id: r38702 | |||
2009-02-21 | use OSystem::getMillis() for last_wait_time and get rid of game_start_time | Andre Heider | |
svn-id: r38701 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38700 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38699 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38698 | |||
2009-02-21 | Rewrote the cutscene player to be more like the one in Broken Sword 1. This ↵ | Torbjörn Andersson | |
fixes a subtitle colour regression, but mainly it simplifies the code. The "dummy" player has been removed. There are almost certainly regressions, but I'm hoping it's stable enough for testing now. svn-id: r38697 | |||
2009-02-21 | revert large parts of r38621. error() is for fatal errors and does not ↵ | Willem Jan Palenstijn | |
return. warning() is not for debugging status messages. svn-id: r38696 | |||
2009-02-21 | Remove excess \n. | Travis Howell | |
svn-id: r38695 | |||
2009-02-21 | error() calls don't need \n, as it is already appended in error() itself | Joost Peters | |
svn-id: r38694 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38693 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38692 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38691 | |||
2009-02-21 | replace obsolete creat() with open() | Andre Heider | |
svn-id: r38690 | |||
2009-02-21 | replace #ifdef WORDS_BIGENDIAN by SCUMM_BIG_ENDIAN | Joost Peters | |
svn-id: r38689 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38688 | |||
2009-02-21 | disable BREAKPOINT macro and remove exit() macro, as they conflict with SCI ↵ | Joost Peters | |
building (and aren't used anymore anyway) svn-id: r38687 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38686 | |||
2009-02-21 | cleanup | Gregory Montoir | |
svn-id: r38685 | |||
2009-02-21 | Allocate the background sound handle dynamically. Otherwise, it seems to me ↵ | Torbjörn Andersson | |
as if it should be invalid as soon as the makeMoviePlayer() function ends. While that never caused any noticeable problems for me in Broken Sword 1, it broke things in amusing ways when I tried to rewrite the Broken Sword 2 cutscene player along the same lines. svn-id: r38684 | |||
2009-02-21 | remove some endlines from warning() calls | Willem Jan Palenstijn | |
svn-id: r38683 | |||
2009-02-21 | force inventory redraw after a game state load (inventory should now be ok ↵ | Gregory Montoir | |
when exiting GMM, should fix #2603197) svn-id: r38682 | |||
2009-02-21 | map dpad right to the predictive dialog | Andre Heider | |
svn-id: r38681 | |||
2009-02-21 | Cleanup. | Torbjörn Andersson | |
svn-id: r38680 | |||
2009-02-21 | Replaced "typedef struct _seg_manager_t seg_manager_t" with "struct SegManager" | Jordi Vilalta Prat | |
svn-id: r38679 | |||
2009-02-21 | Replaced "typedef struct _state state_t" with "struct EngineState" | Jordi Vilalta Prat | |
svn-id: r38678 | |||
2009-02-21 | Updated xcode project | Oystein Eftevaag | |
svn-id: r38677 | |||
2009-02-21 | Wrapped the SCI engine in the Sci namespace. | Oystein Eftevaag | |
svn-id: r38676 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38675 | |||
2009-02-21 | Implemented SciEngine::getDebugger() | Jordi Vilalta Prat | |
svn-id: r38674 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38673 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38672 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38671 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38670 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38669 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38668 | |||
2009-02-21 | disable warnings as error, said.cpp generate warnings from bison generated ↵ | Paweł Kołodziejski | |
parser svn-id: r38667 | |||
2009-02-21 | formating | Paweł Kołodziejski | |
svn-id: r38666 | |||
2009-02-21 | Fix for bug #1864270. Music now goes on after the the credits have been ↵ | Nicola Mettifogo | |
displayed in the Amiga demo version of Nippon Safes. svn-id: r38664 | |||
2009-02-21 | Fix for bug #2619824. Command list execution is now paused when showing ↵ | Nicola Mettifogo | |
credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits. svn-id: r38662 | |||
2009-02-21 | SCI: Yet more cleanup | Max Horn | |
svn-id: r38661 | |||
2009-02-21 | SCI: Use GCC_PRINTF hint to the compiler for _SCIkprintf and sciprintf; ↵ | Max Horn | |
fixed tons of bad format strings svn-id: r38660 | |||
2009-02-21 | SCI: Regenerated said.cpp from said.y | Max Horn | |
svn-id: r38659 | |||
2009-02-21 | SCI: Fixed more warnings | Max Horn | |
svn-id: r38658 | |||
2009-02-21 | SCI: Fixed warnings in engine/savegame.cpp, by improving cfsml.pl; also ↵ | Max Horn | |
improved the build rule which is responsible for creating engine/savegame.cpp from engine/savegame.cfsml svn-id: r38657 | |||
2009-02-21 | SCI: Fixed more warnings | Max Horn | |
svn-id: r38656 |