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2007-02-10Make Amiga v3 games work.Eugene Sandulenko
svn-id: r25477
2007-02-10Speed up loading of pred.txt, by using a sort algorithm that doesn't choke ↵Max Horn
on pre-sorted data as our current (sloooow) Common::sort does svn-id: r25476
2007-02-10Patch #1656801 (BASS: various control panel fixes), which fixes bug #1548779 ↵Max Horn
(BASS: Control panel inconsistency for FX/Music button texts) svn-id: r25473
2007-02-10Added small note to ThemeModern::calcLuminanceMax Horn
svn-id: r25472
2007-02-10Stronger dimming for disabled GUI widgetsMax Horn
svn-id: r25471
2007-02-10Get rid of AGI_AMIGA and use platform setting instead.Eugene Sandulenko
svn-id: r25469
2007-02-10fixing Amiga games detectionJoachim Eberhard
svn-id: r25468
2007-02-10Patch #1637824: AGI: Allow mouse use in save / load dialogsEugene Sandulenko
svn-id: r25467
2007-02-10minor consistency improvement for datesJoachim Eberhard
svn-id: r25461
2007-02-10Add patch #1656534 - Updated MSVC7.1 (.NET 2003) project files.Travis Howell
svn-id: r25460
2007-02-10make extra info consistent and add missing datesJoachim Eberhard
svn-id: r25459
2007-02-10Add patch #1656534 - Updated MSVC7.1 (.NET 2003) project files.Travis Howell
svn-id: r25458
2007-02-10Select default render mode based on platform: Amiga mode for Amiga games, EGATorbjörn Andersson
mode for PC games. You can, of course, still override it. svn-id: r25457
2007-02-10remove redundant LSL1 DOSJoachim Eberhard
svn-id: r25456
2007-02-10Bugfix to clipping so player's feet aren't visible in the corner of the ↵Paul Gilbert
screen as the chute is exited svn-id: r25455
2007-02-10Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERAMax Horn
svn-id: r25454
2007-02-09SCUMM: Added preferredtarget supportMax Horn
svn-id: r25453
2007-02-09cleanupMax Horn
svn-id: r25452
2007-02-09Turned two comments into doxygen commentsMax Horn
svn-id: r25451
2007-02-09fix warningMax Horn
svn-id: r25450
2007-02-09Fixed syntax error.Torbjörn Andersson
svn-id: r25449
2007-02-09Correct detection of Amiga versionsJoachim Eberhard
svn-id: r25448
2007-02-09Correct entry for mh1Joachim Eberhard
svn-id: r25447
2007-02-09Minor consistency improvementsJoachim Eberhard
svn-id: r25446
2007-02-09Added all info on games from SarienJoachim Eberhard
svn-id: r25445
2007-02-09minor cleanupGregory Montoir
svn-id: r25444
2007-02-09Removed redundant line used during testingPaul Gilbert
svn-id: r25443
2007-02-09Added 'room' command to show room informationPaul Gilbert
svn-id: r25442
2007-02-09Added new flag for blocked characters and extra checking of dynamic support ↵Paul Gilbert
records versus static schedule entry records svn-id: r25441
2007-02-09Improved character blocked/bumped handlingPaul Gilbert
svn-id: r25440
2007-02-09Removed use of static support data record for player to simplify save processPaul Gilbert
svn-id: r25439
2007-02-09Removed use of static support data record for player to simplify save processPaul Gilbert
svn-id: r25438
2007-02-09Add demo of Simon the Sorcerer 1 (DOS CD).Travis Howell
svn-id: r25437
2007-02-09Add cyx's patch for cleanup for planar conversion code, and support for 32 ↵Travis Howell
color planar graphics of Amiga ECS version of Simon the Sorcerer 1. svn-id: r25436
2007-02-09cleanupJohannes Schickel
svn-id: r25435
2007-02-09Fix for bug #1650993 ("GUI: About dialog scroller").Johannes Schickel
svn-id: r25434
2007-02-08Convert planar images, only when required for drawing.Travis Howell
svn-id: r25433
2007-02-08Moved definition of ThemeClassic and ThemeModern to their own files.Johannes Schickel
svn-id: r25432
2007-02-08The restriction on 'small' mouse cursors has been lifted quite some time ↵Max Horn
ago; PalmOS and WinCE port should be extended accordingly (in particular, the PalmOS port would silently overwrite its memory when big cursors are used) svn-id: r25431
2007-02-08Removed build.rules (hasn't been used by our build system for ages now)Max Horn
svn-id: r25430
2007-02-08fixed bug: dialogue questions don't clutter the screen anymore when user is ↵Nicola Mettifogo
selecting an answer svn-id: r25429
2007-02-08Instead of pre-rendering all subtitles and pre-loading all sounds for a movieTorbjörn Andersson
cutscene, render the text and play the speech when needed. It probably won't play as nicely from CD now, but using less memory seems more important to me. svn-id: r25428
2007-02-08fixed bug in dialogue parsing code: available answers now really depend on ↵Nicola Mettifogo
game flags svn-id: r25427
2007-02-08Don't rely on assert when calling functions.Johannes Schickel
svn-id: r25426
2007-02-08Fixed GUI strings in FM-Towns version.Johannes Schickel
svn-id: r25425
2007-02-08ops.Johannes Schickel
svn-id: r25424
2007-02-08- fixed crash in FM-Towns version when entering the grottoJohannes Schickel
- fixed some palette issues svn-id: r25423
2007-02-07Add md5s reported in bugreport #1654500 "AGI: Some MD5 checksums"Eugene Sandulenko
svn-id: r25422
2007-02-07fixed location script parsing error causing irritatingly inconsistent gameplayNicola Mettifogo
svn-id: r25421
2007-02-07Update GP2X port to hack around the odd grabRawScreen issues. This is not a ↵John Willis
fix rather a workaround for now. svn-id: r25420