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2006-01-28experimental imuse without timer thread usage, it might still have issue ↵Paweł Kołodziejski
stoped audio while switching rooms svn-id: r20270
2006-01-28updatePaweł Kołodziejski
svn-id: r20269
2006-01-28updatePaweł Kołodziejski
svn-id: r20268
2006-01-28Fix LaTeX to work againMax Horn
svn-id: r20267
2006-01-28Compilation has been busted on GCC 2.xx for some time. Don'tJonathan Gray
pretend to support it in configure. svn-id: r20264
2006-01-28Fixes the kyra GUI palette issues, implements background fading when the ↵Oystein Eftevaag
GUI's up, and a couple of very minor optimizations. svn-id: r20263
2006-01-28Sync with branch-0-8-0.Eugene Sandulenko
svn-id: r20262
2006-01-28Always save gameid.Travis Howell
svn-id: r20260
2006-01-27Add themes zip to win32 dist.Travis Howell
svn-id: r20258
2006-01-27Update Win32 icon with new one.Eugene Sandulenko
svn-id: r20256
2006-01-27Patch #1416983: "gobliiins 64bit fixes" to fix bug #1399873: "GOB1: 64-bitEugene Sandulenko
crash at load screen". Thanks, wjp. svn-id: r20255
2006-01-27Updated ScummVM icon, thanks to wjp.Eugene Sandulenko
svn-id: r20254
2006-01-27This should fix bug # 1416862 (new theme: changing overlay size).Johannes Schickel
svn-id: r20253
2006-01-27A filename without an extension can be passed to generateSubstResFileName() ↵Gregory Montoir
; changed assert() condition accordingly. svn-id: r20251
2006-01-27run in usermode. psplink provides an exception handler and stdout/stderr ↵Joost Peters
redirection, so we have no real reason to use kernel mode anyway. svn-id: r20250
2006-01-27New intial mmps to target ScummVM instead of EScummVM and associated pkg filesLars Persson
svn-id: r20246
2006-01-27Credit Paolo Costabel and Thomas Mayer who contributed to the (initial) PSP ↵Joost Peters
port. svn-id: r20245
2006-01-27Update some FAQs (I should probably move these to the Wiki at some point)Joost Peters
svn-id: r20244
2006-01-27Minor cleanup.Gregory Montoir
svn-id: r20242
2006-01-27Not needed anymore.Gregory Montoir
svn-id: r20241
2006-01-27Fixed invalid memory reads in generateSubstResFileName.Gregory Montoir
svn-id: r20240
2006-01-27Patch #1416561: "updated .spec package description"Eugene Sandulenko
svn-id: r20238
2006-01-27Proper RCS IDsEugene Sandulenko
svn-id: r20236
2006-01-27Proper RCS IDs.Eugene Sandulenko
svn-id: r20235
2006-01-27Fix crash on platforms which do not initialize memory with zeroes.Eugene Sandulenko
svn-id: r20234
2006-01-27experimental smush code without timer callback usagePaweł Kołodziejski
svn-id: r20233
2006-01-27turn off warning #4351 with msvc8Paweł Kołodziejski
svn-id: r20232
2006-01-27fixed warningPaweł Kołodziejski
svn-id: r20231
2006-01-27Oops forgot to change calcColor to calcGradient before commiting.Johannes Schickel
svn-id: r20230
2006-01-27Patch #1416370: "AmigaOS 4 changes"Eugene Sandulenko
svn-id: r20229
2006-01-27 - adds the new gui renderer also a new implementation for the classic guiJohannes Schickel
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227
2006-01-27I believe it's actually meant to include common/debugger.cpp. It's what weTorbjörn Andersson
do in several other places, and not doing it causes numerous linker errors for me. svn-id: r20225
2006-01-27fingolfin renamed 'GameSettings::name' to 'GameSettings::gameid'.Marcus Comstedt
svn-id: r20222
2006-01-27I really wonder how this #include "debugger.cpp" could stay for 1.5 years.Eugene Sandulenko
svn-id: r20221
2006-01-27Add parts of patch #1416145 - README: various fixesTravis Howell
svn-id: r20214
2006-01-27Fix memory leak on exit.Travis Howell
svn-id: r20212
2006-01-27Edited the Kyrandia section of the README, as the save and load partOystein Eftevaag
of the GUI is now implemented. svn-id: r20211
2006-01-27Implemented the GUI menu for saving games (minus the cursor in the text ↵Oystein Eftevaag
entry window...). The Load Game menu will now pop up before the last part of the intro is played, if it has already played once before (as in the original). Note that the palette is still wrong, and the settings menu is still not implemented. svn-id: r20210
2006-01-27Fix another memory leak in HE games.Travis Howell
svn-id: r20209
2006-01-27ATravis Howell
Fix memory leaks in HE games on exit. svn-id: r20208
2006-01-27No longer required.Travis Howell
svn-id: r20207
2006-01-27Resource modified status always cleared when nuked.Travis Howell
svn-id: r20203
2006-01-27Make resource management of modified wizImages closer to original games.Travis Howell
Fixes many errors in Backyard Sports titles. svn-id: r20201
2006-01-27Fix memory leak, if called directly.Travis Howell
svn-id: r20199
2006-01-26Changing Kyra copyright notice from EA to Westwood, after IRC discussionOystein Eftevaag
svn-id: r20198
2006-01-26Adding Kyrandia to the About dialog copyright section.Oystein Eftevaag
svn-id: r20197
2006-01-26Clarify that the default gain change was for the FluidSynth music driver,Torbjörn Andersson
not when hooking up FluidSynth through ALSA. svn-id: r20191
2006-01-26Mention bug fixes in the NEWSMax Horn
svn-id: r20190
2006-01-26Removed version from docsMax Horn
svn-id: r20188
2006-01-26Removed version from docsMax Horn
svn-id: r20187