index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2016-08-28
ADL: Load hires4 commands and item pictures
Walter van Niftrik
2016-08-28
ADL: Fix item description in debug output
Walter van Niftrik
2016-08-28
ADL: Load hires4 global pictures
Walter van Niftrik
2016-08-28
ADL: Load hires4 messages
Walter van Niftrik
2016-08-28
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-28
TITANIC: Implemented SGT game classes
Paul Gilbert
2016-08-28
FULLPIPE: Avoid buffer overwrite
Eugene Sandulenko
2016-08-28
FULLPIPE: More debug info for behaviors
Eugene Sandulenko
2016-08-28
FULLPIPE: Added debugging to scene3
Eugene Sandulenko
2016-08-28
FULLPIPE: Fix inventory items rebuilding
Eugene Sandulenko
2016-08-28
FULLPIPE: Implement Inventory2::removeItem()
Eugene Sandulenko
2016-08-28
ADL: Load hires4 rooms
Walter van Niftrik
2016-08-28
ADL: Load hires4 verbs, nouns and items
Walter van Niftrik
2016-08-28
ADL: Add support for reading .xfd Atari disk images
Walter van Niftrik
2016-08-28
DM: Renaming in GroupMan
Strangerke
2016-08-27
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-27
TITANIC: Implemented more game classes, fleshed out season handling
Paul Gilbert
2016-08-28
DM: Some renaming
Strangerke
2016-08-27
TITANIC: Implemented restaurant related game classes
Paul Gilbert
2016-08-27
DM: More renaming in DungeonMan, move some arrays
Strangerke
2016-08-27
XEEN: Beginnings of sound effects support
Paul Gilbert
2016-08-27
KYRA: (LOL) - fix #7183 (LOL-CD: game crashes and exits when ↵
athrxx
looking/picking item)
2016-08-27
XEEN: Move game cutscene methods into their own classes
Paul Gilbert
2016-08-27
Merge branch 'master' into xeen
Paul Gilbert
2016-08-27
SCI32: Allow invalid bitmap references to be passed to kBitmapDestroy
Colin Snover
SSCI explicitly ignored invalid references passed to this function. Fixes GK1 room 410, when using the Rada Drum book on the drummer.
2016-08-27
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-27
TITANIC: Implemented game pickup classes
Paul Gilbert
2016-08-27
DM: Remove a couple of GOTOs in fuseSequence()
Strangerke
2016-08-27
TITANIC: Implemented phonograph classes
Paul Gilbert
2016-08-27
DM: Rewrite 3 for loops
Strangerke
2016-08-27
DM: Rework fuseSequence
Strangerke
2016-08-27
TITANIC: Implemented PET game classes
Paul Gilbert
2016-08-27
DIRECTOR: Optimized Matte Ink drawing
Eugene Sandulenko
2016-08-27
DIRECTOR: Implemented Transparent Ink
Eugene Sandulenko
2016-08-27
DM: Remove custom warning function
Strangerke
2016-08-27
DM: Janitorial - Fix the style of some pointers
Strangerke
2016-08-26
TITANIC: Implemented other parrot related game classes
Paul Gilbert
2016-08-26
TITANIC: Implemented parrot lobby classes
Paul Gilbert
2016-08-26
DEVTOOLS: Added data for CParrotLobbyLinkUpdator to create_titanic
Paul Gilbert
2016-08-27
ADL: Remove CRLF endlines
Willem Jan Palenstijn
2016-08-26
DISTS: Add the --disable-fluidsynth option to the older VS batch files
Paul Gilbert
2016-08-26
DM: Rework processEntrance() and drawTittle()
Strangerke
2016-08-26
DM: Renaming in DialogMan::getChoice()
Strangerke
2016-08-26
DM: Renaming in ChampionMan
Strangerke
2016-08-26
DM: Finish the renaming of class members
Strangerke
2016-08-26
DM: Rename ObjectMan and ProjExpl members
Strangerke
2016-08-26
DM: Rename class members of MovesensMan
Strangerke
2016-08-26
DM: Renaming in MenuMan definition
Strangerke
2016-08-26
DM: Rename members of InventoryMan
Strangerke
2016-08-26
DM: Rename functions and class members of GroupMan
Strangerke
[prev]
[next]