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2013-07-26MORTEVIELLE: Remove another use of _memStrangerke
2013-07-25TSAGE: Added new R2R conversation decoding logicPaul Gilbert
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for noise5 fileStrangerke
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for the animationsStrangerke
2013-07-25MORTEVIELLE: Use variable size for _rightFramePict in order to handle the ↵Strangerke
different sizes of the Amiga and Atari versions
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for the right frameStrangerke
2013-07-25MORTEVIELLE: Remove the check on German for the intro filename by using an ↵Strangerke
alternate filename in loading code
2013-07-25MORTEVIELLE: Fix the German 2nd intro screen (original bug)Strangerke
2013-07-25MORTEVIELLE: Fix box height when searchingStrangerke
2013-07-24MORTEVIELLE: Remove unused code from the original compression schemeStrangerke
2013-07-24MORTEVIELLE: Move Current Picture out of _mem buffer, some renamingStrangerke
2013-07-24MORTEVIELLE: Start working on displayPicture, misc renaming and refactoringStrangerke
2013-07-24MORTEVIELLE: Remove useless defineStrangerke
2013-07-24MORTEVIELLE: Remove useless constant, rename another oneStrangerke
2013-07-23WINTERMUTE: Set _scriptStream to nullptr after deletionEinar Johan Trøan Sømåen
(Clang static-analyzer issue)
2013-07-23MORTEVIELLE: Give a better name to kAdrDecBufferStrangerke
2013-07-23MORTEVIELLE: Get rid of phaz, Fix an uninitialized variable in ↵Strangerke
setRandomPresenceRoom9
2013-07-23MORTEVIELLE: Renaming fields and functions related to the number of answers ↵Strangerke
per character
2013-07-23MORTEVIELLE: Improve question cheat in debuggerStrangerke
2013-07-23MORTEVIELLE: Some more renamingStrangerke
2013-07-23MORTEVIELLE: Clarify a part of taffichStrangerke
2013-07-23MORTEVIELLE: Some more renamingStrangerke
2013-07-23MORTEVIELLE: Janitorial: Misc cosmetic changesStrangerke
2013-07-22MORTEVIELLE: Remove _msg arrayStrangerke
2013-07-22MORTEVIELLE: Fix Wait and Sleep alertsStrangerke
2013-07-22MORTEVIELLE: Fix another glitch in the head display functionsStrangerke
2013-07-22MORTEVIELLE: Fix glitch in one of the head display functionsStrangerke
2013-07-22MORTEVIELLE: rename variable name not following naming conventionsStrangerke
2013-07-22MORTEVIELLE: Simplify loadDesFile and loadAniFileStrangerke
2013-07-22MORTEVIELLE: Use kAdrPictureComp in displayCGAPatternStrangerke
2013-07-22MORTEVIELLE: Fix some more invalid read sizesStrangerke
2013-07-22MORTEVIELLE: Fix invalid read size in music codeStrangerke
2013-07-21MORTEVIELLE: Get rid of the last remaining magic values used with _memStrangerke
2013-07-21PEGASUS: Fix missing AI warning videos in the DVD demoMatthew Hoops
2013-07-21SCUMM: Fix test before running VAR_SAVELOAD_SCRIPT2 (CID 1004135)Torbjörn Andersson
This doesn't really make any difference because either both VAR_SAVELOAD_SCRIPT and VAR_SAVELOAD_SCRIPT2 exist, or neither does. But it feels more correct this way.
2013-07-21MORTEVIELLE: Remove constants previously used by the mouse codeStrangerke
2013-07-21TSAGE: Fix GCC warning about possibly undefined behaviourTorbjörn Andersson
2013-07-20TSAGE: Bugfixes for R2R drive roomPaul Gilbert
2013-07-20PEGASUS: Fix possible timer "skip" when resumingMatthew Hoops
pause/resume need to treat things a bit differently from the normal setRate function. This caused a jump in a timer when resuming from the pause menu in certain cases, though not all the time. Regression from b50cac637ece07c87e39232a1e8fe7262ace06f2, which was part of the fix for the lid animations.
2013-07-20TSAGE: Work on setup of R2R engine palette mapsPaul Gilbert
2013-07-20MORTEVIELLE: Remove one more magic value, simplify draw()Strangerke
2013-07-20MORTEVIELLE: Remove dead code, update commentStrangerke
2013-07-20MORTEVIELLE: Get rid of some more magic valuesStrangerke
2013-07-20MORTEVIELLE: Make use of _mem more homogeneous, fix a couple of errors in ↵Strangerke
phoneme handling
2013-07-20MORTEVIELLE: Get rid of magic value 0x5000Strangerke
2013-07-20MORTEVIELLE: Get rid of magic value 0x6000Strangerke
2013-07-20MORTEVIELLE: Get rid of magic value 0x7000Strangerke
2013-07-20MORTEVIELLE: Simplify drawString codeStrangerke
2013-07-20MORTEVIELLE: Some more renamingStrangerke
2013-07-20MORTEVIELLE: Reorder some functions in mortevielle.hStrangerke