Age | Commit message (Collapse) | Author |
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Now the singleId property has been removed, the gameIds returned by the
MetaEngines when detecting games must be accepted by the `findGame`
method. Wintermute was generating gameIds based on datafiles in the
fallback detector. With this change, the gameId for fallback detected
games is always `wintermute`, the target name is generated based on the
`extra` value that contains the game caption.
The `(unknown)` mention that was previously added to the game title has
been removed. The unknown game dialog now makes it very clear that the
game version is not known to ScummVM.
Fixes #11288.
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Trac #11013
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Currently translated at 100.0% (2757 of 2757 strings)
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Currently translated at 72.1% (1988 of 2757 strings)
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These are emitted from GCC when -Wclass-memaccess is enabled.
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This is used on platforms that have a virtual keyboard, such
as iOS, to show/hide the virtual keyboard when we expect text
input.
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These are flagged by GCC if -Wswitch-default is enabled.
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