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2011-04-17TSAGE: Add flag commands to the debuggerstrangerke
2011-04-17TSAGE: Disable GMM Save/Load buttons when saving/loading not allowedPaul Gilbert
2011-04-17TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)strangerke
2011-04-16NEWS: wrap text in order to stay below the length limitstrangerke
2011-04-16CREDITS: Update credits files.Johannes Schickel
2011-04-16HUGO: Fix the typo in the PL file too...strangerke
2011-04-16HUGO: Fix a typo in special thanksstrangerke
2011-04-16HUGO: Remove debug messagestrangerke
2011-04-16HUGO: Announce support in the NEWS filestrangerke
2011-04-16HUGO: Close prompt box dialog on Return keyEugene Sandulenko
2011-04-16GUI: Let EditTextWidget notify when the editing is finishedEugene Sandulenko
2011-04-16HUGO: cleanupEugene Sandulenko
2011-04-16HUGO: Fix crashesEugene Sandulenko
2011-04-16HUGO: Implement prompt text boxEugene Sandulenko
Still it sometimes asserts with repeated dialog launches.
2011-04-16TSAGE: Rename some objects in scene 60 and fix the master button behavior.strangerke
This fix the blocking problem in scene 60.
2011-04-15TSAGE: Fix several problems in scene 40, including the blocking one (killing ↵strangerke
the assassin)
2011-04-15TSAGE: Cleanup. For coding consistency, remove default parameters when ↵strangerke
calling startSound() in scene groups 8 and 10
2011-04-15TSAGE: Fix several problems in scene 20. That fixes the intro and probably ↵strangerke
the evasion. Also add some comments in scene postInit in order to clarify the different actions available
2011-04-15GROOVIE: Implement resource search-by-name for v2 gamesScott Thomas
2011-04-15GROOVIE: Use uint32 when searching for a video id by nameScott Thomas
This brings ResMan::getRef into line with the rest of the engine.
2011-04-15CONFIGURE: Explain more about --enable-all-engines.Alyssa Milburn
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-15TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene ↵strangerke
still broken. Also move some display() to display2() for consistency with the rest of the scenes in group1
2011-04-15SCI: Some initial work on supporting patch.005 in KQ1 Amigamd5
2011-04-15SCI: Silenced the warning for kMacPlatform(1)md5
This warning produces a lot of spam in the console (e.g. it pops up whenever the icon bar is opened in Dr. Brain Mac), thus it has been silenced
2011-04-14AUDIO: Name the ADPCM status struct.Alyssa Milburn
2011-04-15SWORD25: Removed the duplicate header files inside the pluto/pdep directorymd5
2011-04-15SWORD25: Removed several unused files from the pluto directorymd5
2011-04-14SWORD25: Silly whitespace fix.Alyssa Milburn
2011-04-14GRAPHICS: Tidy up 4bpp handling a little.Alyssa Milburn
2011-04-14SWORD25: Simplify text rendering code slightly.Alyssa Milburn
2011-04-14GRAPHICS: Handle 4bpp paletted PNG files.Alyssa Milburn
2011-04-14SWORD25: Fix rendering on big-endian.Alyssa Milburn
2011-04-14SWORD25: Always create the MoviePlayer, even without USE_THEORADEC.Alyssa Milburn
2011-04-14GRAPHICS: Replace PNG_HEADER macro with MKTAGAlyssa Milburn
2011-04-14AUDIO: Fix a typoMatthew Hoops
2011-04-14ALL: centerd -> centeredMax Horn
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-14KYRA: Enforce use of American English in comments.Johannes Schickel
2011-04-14TSAGE: Added replacement hierarchy for palette modifier classes that better ↵Paul Gilbert
matches the original
2011-04-14TSAGE: Big Endian fixJoost Peters
2011-04-14CREDITS: Added credits for TsAGEPaul Gilbert
2011-04-14CREDITS: Added TsAGE engine creditsPaul Gilbert
2011-04-14SCUMM: TypoMax Horn
2011-04-14TINSEL: Removed an unused global variablemd5
2011-04-13TSAGE: Silence uninitialized variable usage warning.Johannes Schickel
Instead of passing an uninitialized dummy va_list to Action::attached we just pass the va parameter from SequenceManager::attached to it now, since that parameter is not used in Action::attached, it is safe to do that.
2011-04-13TSAGE: Replace the recently added error() by a warning(), allowing to play ↵strangerke
the CD version
2011-04-13TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for ↵strangerke
pointing that)
2011-04-13TSAGE: Always initialise the event in getEvent()eriktorbjorn
This fixes Valgrind warnings when getEvent() is called when there are no pending events at all.