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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-02-25
*** empty log message ***
Travis Howell
2005-02-25
*** empty log message ***
Travis Howell
2005-02-25
Add missing parts of spritesProcessWiz()
Travis Howell
2005-02-24
Rename SpriteGroup fields
Travis Howell
2005-02-24
Rename sprite flags as suggested:
Eugene Sandulenko
2005-02-24
o Fixed sprite flags everywhere. In many cases they were wrong as they were
Eugene Sandulenko
2005-02-24
defined some flags for HE wiz ; it should make the code more readable
Gregory Montoir
2005-02-24
Ooops, should be _varNumSprites
Travis Howell
2005-02-24
Add stub case
Travis Howell
2005-02-24
Add missing sprite redraw
Travis Howell
2005-02-24
Correct sprite flags in resetSprite
Travis Howell
2005-02-24
Correct classId.
Travis Howell
2005-02-24
I'm not quite sure if this is the correct fix, but by not calling
Torbjörn Andersson
2005-02-24
Update sprite calls in main loop
Travis Howell
2005-02-24
Some syncing between the README and the LaTeX documentation. Untested since
Torbjörn Andersson
2005-02-24
ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I've
Torbjörn Andersson
2005-02-24
init vars
Travis Howell
2005-02-24
Correct SpriteInfo_setFlags*
Travis Howell
2005-02-24
This is a dirty hack which lets see HE sprites, so further debugging is
Eugene Sandulenko
2005-02-24
Fix bug in ScummEngine_v90he::spritesSortActiveSprites()
Eugene Sandulenko
2005-02-24
Initial implementation of spritesProcessWiz. Also plugged it into main loop.
Eugene Sandulenko
2005-02-24
Fix regression, seems like bug in pajama3 disasm.
Travis Howell
2005-02-23
implementation of spritesSortActiveSprites()
Eugene Sandulenko
2005-02-23
Update README to mention new BASS datafile, does this mean I just put 500 oth...
Joost Peters
2005-02-23
fix typo
Joost Peters
2005-02-23
Fix spriteInfoGet_classFlags*.
Eugene Sandulenko
2005-02-23
Add sprite function
Travis Howell
2005-02-23
Update HE100
Travis Howell
2005-02-23
Clear a few more fields when reseting sprite
Travis Howell
2005-02-23
Ooops, order wrong.
Travis Howell
2005-02-23
Correct subOp, used in freddicove
Travis Howell
2005-02-23
freddicove adds extra SpriteInfo field.
Travis Howell
2005-02-23
Add sprite function.
Travis Howell
2005-02-23
Another sprite function.
Travis Howell
2005-02-23
Cleanup
Travis Howell
2005-02-23
More sprite functions
Travis Howell
2005-02-23
Add some setSpriteGroupInfo code.
Travis Howell
2005-02-23
Implementation of spriteInfoSet_addImageToList. It needs review,
Eugene Sandulenko
2005-02-23
spriteInfoSet_case183 -> spriteInfoSet_resetSprite and its implementation.
Eugene Sandulenko
2005-02-23
Add setSpriteGroupInfo stubs
Travis Howell
2005-02-22
Rename classFlags functions and fix one of them.
Eugene Sandulenko
2005-02-22
o90_setSpriteInfo so 91
Gregory Montoir
2005-02-22
some WIP stuff for HE sprites
Gregory Montoir
2005-02-22
3 stage iso drawing implemented:
Andrew Kurushin
2005-02-22
Added consts (this usually helps the compiler a bit when optimizing code)
Max Horn
2005-02-22
Verify domain names as they are passed into the config manager (better to cra...
Max Horn
2005-02-22
Fix compilation on BE systems
Max Horn
2005-02-22
Minor cleanup
Travis Howell
2005-02-22
Moved some debugging stuff into the debugger class.
Torbjörn Andersson
2005-02-22
All languages
Travis Howell
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