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AgeCommit message (Expand)Author
2006-10-05Reduce memory required by each game, and add safety checksTravis Howell
2006-10-05Remove sound hacks for DS port, which would cause no speech or subtitles in S...Travis Howell
2006-10-04WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)Max Horn
2006-10-04o2_animateActor is essentially identical to o5_animateActor -- removed in fav...Max Horn
2006-10-04typoMax Horn
2006-10-04Fix for bug #1570189 (GUI: crash when pressing "delete" at the end of the name)Max Horn
2006-10-04Fix dumping of complete video script outputTravis Howell
2006-10-04Correct frame rate in earlier gamesTravis Howell
2006-10-04Fix palette regressionTravis Howell
2006-10-04Add French version of Elvira 2Travis Howell
2006-10-04Correct number of variables in Elvira 1/2Travis Howell
2006-10-04Add video opcode differences in Elvira 2Travis Howell
2006-10-04Fix initial resource loading in Elvira 2Travis Howell
2006-10-04Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() soTorbjörn Andersson
2006-10-04Add more code for WWTravis Howell
2006-10-03Fix sound effects regression in simon1dos and remove excess game idsTravis Howell
2006-10-03CleanupTravis Howell
2006-10-03Fix bugs in VGA resource manager and cleanupTravis Howell
2006-10-03Add Dutch versions of freddi4 and freddicove for MacintoshTravis Howell
2006-10-03typoMax Horn
2006-10-03Remove blocks/tiles related code for PP, which was only required by unrelease...Travis Howell
2006-10-03Add changes and enable music for Elvira1Travis Howell
2006-10-02Moved unrelated fields out of ADGameDescription structure.Eugene Sandulenko
2006-10-02Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for onlyTorbjörn Andersson
2006-10-02The name isn't stored in saved games for PPTravis Howell
2006-10-02Doxygen compliance fixMax Horn
2006-10-02Add basic single slot load/save support for dimp/swampy for nowTravis Howell
2006-10-02Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add.....Max Horn
2006-10-02Improved the BASS detector a bitMax Horn
2006-10-02Unify SAGA/AGOS detection code so other engines could also reuse itEugene Sandulenko
2006-10-02Fix mistake in startAnOverlayAnim()Travis Howell
2006-10-02Fix crashes in swampy when moving blocksTravis Howell
2006-10-02Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested byTorbjörn Andersson
2006-10-02Remove BaseNodeType (it is not used anymore, we can readd it, should we ever ...Max Horn
2006-10-02NDS : Naive C++ scanline 320*16 -> 256*16 rescaler codeBertrand Augereau
2006-10-02Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency.Torbjörn Andersson
2006-10-02Add video opcodes differences in Elvira1 and cleanupTravis Howell
2006-10-02Added a save/restore game dialog classPaul Gilbert
2006-10-02Added functionality to allow saving/loading the game statePaul Gilbert
2006-10-02Added methods for push/pop cursorsPaul Gilbert
2006-10-02Fix display and input in dimpTravis Howell
2006-10-02Decrease window array size, to maximum required by gamesTravis Howell
2006-10-02Increase struct sizes, to maximum required by gamesTravis Howell
2006-10-02Fix tile positions in swampyTravis Howell
2006-10-02Fix arrows keys in swampyTravis Howell
2006-10-02Add more changes for swampyTravis Howell
2006-10-02Fix changing map areas in swampyTravis Howell
2006-10-02Add last tiles code and corrections for SwampyTravis Howell
2006-10-02Implemented "iconify window" opcode. This, of course, needs support in theTorbjörn Andersson
2006-10-02Add more tiles code for SwampyTravis Howell