Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn | |
svn-id: r11239 | |||
2003-11-10 | mark zak256 as a depreciated target, zakTowns will be used in future to be ↵ | Jonathan Gray | |
more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented. svn-id: r11238 | |||
2003-11-10 | cleanup / some warnings (I'd like to know if and where those opcodes are used) | Max Horn | |
svn-id: r11237 | |||
2003-11-10 | renamed opcode and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11236 | |||
2003-11-09 | comment out all the targets for newer humongous games until they start doing ↵ | Jonathan Gray | |
something useful svn-id: r11235 | |||
2003-11-09 | Enable intro again | Joost Peters | |
svn-id: r11234 | |||
2003-11-09 | update | Joost Peters | |
svn-id: r11233 | |||
2003-11-09 | renamed some opcodes and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11232 | |||
2003-11-09 | fix small leak | Joost Peters | |
svn-id: r11231 | |||
2003-11-09 | Added (quick-)Saving/Loading | Joost Peters | |
svn-id: r11230 | |||
2003-11-09 | forgot to update comment | Gregory Montoir | |
svn-id: r11229 | |||
2003-11-09 | fix flipped faye issue in c3a.cut | Gregory Montoir | |
svn-id: r11228 | |||
2003-11-09 | enable (some of) the original debug passwords | Gregory Montoir | |
svn-id: r11227 | |||
2003-11-09 | Moved _talkSelected to Logic. | David Eriksson | |
svn-id: r11226 | |||
2003-11-09 | - Fix cutaway bug that made Joe end up in the wrong location when the | David Eriksson | |
cutaway was cancelled. - Fix cutaway bugs that made it very bad to cancel the cutaway where Joe looks out from the hotel window. svn-id: r11225 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11224 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11223 | |||
2003-11-08 | fix bad animation string at amazon entrance room | Gregory Montoir | |
svn-id: r11222 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11221 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11220 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11219 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11218 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-11-08 | Enable pinnacle room | David Eriksson | |
svn-id: r11216 | |||
2003-11-08 | Show mouse cursor in dialogue. | David Eriksson | |
svn-id: r11215 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11214 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11213 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11212 | |||
2003-11-08 | update | Paweł Kołodziejski | |
svn-id: r11211 | |||
2003-11-08 | This one can go as well | Torbjörn Andersson | |
svn-id: r11210 | |||
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson | |
svn-id: r11209 | |||
2003-11-08 | fix dufflebag problem | Gregory Montoir | |
svn-id: r11208 | |||
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson | |
and removed some of the references to global variables. At this point I believe everything in the main game engine has been moved into classes - not necessarily the correct ones, but still... However, there is some stuff in the driver directory that need to be taken care of as well. svn-id: r11207 | |||
2003-11-08 | missing stuff for carbam scene | Gregory Montoir | |
svn-id: r11206 | |||
2003-11-08 | Start/stop scenes - fixes missing panel. | David Eriksson | |
svn-id: r11205 | |||
2003-11-08 | Use spaces instead of TABs | Joost Peters | |
svn-id: r11204 | |||
2003-11-08 | Added David and Gregory to the README | Joost Peters | |
svn-id: r11203 | |||
2003-11-08 | Apparantly, this cast is not needed for it to work properly | Joost Peters | |
svn-id: r11202 | |||
2003-11-08 | Add missing opcode needed for Spanish version (And maybe others?) of Full ↵ | Travis Howell | |
Throttle, patch #838309 svn-id: r11201 | |||
2003-11-07 | fix palette glitches occuring when Joe switches from his clothes to the dress | Gregory Montoir | |
svn-id: r11200 | |||
2003-11-07 | fixed ConfigManager getInt/getBool | Max Horn | |
svn-id: r11199 | |||
2003-11-07 | oops | Gregory Montoir | |
svn-id: r11198 | |||
2003-11-07 | add bob parallax stuff for room 74 (carbam) | Gregory Montoir | |
svn-id: r11197 | |||
2003-11-07 | added checkboxes to the 'Edit Game...' dialog which let the user determine ↵ | Max Horn | |
whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games) svn-id: r11196 | |||
2003-11-07 | change behaviour of ConfigManager::get once again -> now we *do* fall back ↵ | Max Horn | |
to the registered defaults... svn-id: r11195 | |||
2003-11-07 | Implement some special actions | David Eriksson | |
svn-id: r11194 | |||
2003-11-07 | enable StaticTextWidget by default; make CheckboxWidget::handleMouseUp send ↵ | Max Horn | |
the checkbox state along with its command svn-id: r11193 | |||
2003-11-07 | draw StaticTextWidget differently if disabled | Max Horn | |
svn-id: r11192 | |||
2003-11-07 | fixed memory leak in TabWidget | Max Horn | |
svn-id: r11191 | |||
2003-11-07 | err, *strnlen(,,3)* used to check for empty strings? I think not :-) | Max Horn | |
svn-id: r11190 |