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2006-03-25- Revert my last change with moving addDefaultDirectory() from TheneNew.cppEugene Sandulenko
- Removed locking of further directory adds because it did not work for themes. svn-id: r21452
2006-03-25- Move AddDefaultDirectory() calls in somon engine to constructorEugene Sandulenko
- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp svn-id: r21451
2006-03-25Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE gamesTravis Howell
svn-id: r21450
2006-03-25Add kListAllNoRoot type to listDir() to handle recent file class changes, on ↵Travis Howell
file system backends which use _isPseudoRoot svn-id: r21449
2006-03-25I believe that the purpose of updateCallback45() is to add a signed value to aTorbjörn Andersson
channel's unsigned tempo. Rewrote the function to make this clearer, and renamed it update_changeChannelTempo(). svn-id: r21448
2006-03-25More renamings:Torbjörn Andersson
unk11 -> durationRandomness updateCallback12() -> update_setupNoteAndDuration() updateCallback26() -> update_setupDuration() updateCallback44() -> update_setDurationRandomness() svn-id: r21447
2006-03-25Minor cleanupTravis Howell
svn-id: r21446
2006-03-25Add Blue's ABC Time and upgrade demo target to full gameEugene Sandulenko
svn-id: r21444
2006-03-25- Implemented case insensitive file reading. Left old system as a fallbackEugene Sandulenko
in case some engine writer decide to do something unwise - Removed used of ConfMan.getKey("path") in file-related cases, because now File class handles that - Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters weren't translated svn-id: r21443
2006-03-24Fix MSVC warnings #3Andrew Kurushin
svn-id: r21442
2006-03-24Fix MSVC warnings #2Andrew Kurushin
svn-id: r21441
2006-03-24Fix MSVC warningsAndrew Kurushin
svn-id: r21440
2006-03-24fix ITE SUNSPOT music loopAndrew Kurushin
svn-id: r21439
2006-03-24Fix crash in Options dialog in 320xY mode. Shadow was drawn off-screenEugene Sandulenko
svn-id: r21438
2006-03-24Removed obsolete test stuff from my credits description :-)Max Horn
svn-id: r21435
2006-03-24- Modified the 'credits' target so that it first generates the files in theMax Horn
scummvm module before trying to go outside (which may fail depending on the developers setup) - Changed the paths to the web/docs modules based on the assumption that we are working in a checkout of the complete Subversion repository. svn-id: r21434
2006-03-24Fix chechbox label alignment.Eugene Sandulenko
svn-id: r21433
2006-03-24Changed the DEBUG_HASH_COLLISIONS feature: Now measures the ratio between ↵Max Horn
lookup collisions and total number of lookups svn-id: r21432
2006-03-24- replaced the hash table size heuristic with a table of hard coded table sizesMax Horn
(taken from the GNU ISO C++ Library), which are all prime - replaced the string hash function by one that works slightly better & faster - changed various types to unsigned - added code to help debug the number of hash collisions (off by default) svn-id: r21431
2006-03-24- moved type aa_ref_t into AssocArray, improving code readability a bitMax Horn
- added new "operator[] const" method, useful when accessing const instances - removed the default value (if you access an entry without first checking that it is actually there, it's your own fault) - replaced 'index' with 'key' which seems more logical and avoids troubles with certain systems that #define index in their system headers svn-id: r21430
2006-03-24Some more cleanup in AssocArrayMax Horn
svn-id: r21429
2006-03-24Cleanup for the AssocArray template: int->book, put common code into a new ↵Max Horn
lookup() method, and some other tweaks svn-id: r21428
2006-03-24Oops, accidentally commited the wrong patch (had these lines commented out ↵Max Horn
for testing) svn-id: r21427
2006-03-24Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) ↵Max Horn
to a minimum svn-id: r21426
2006-03-24Some ideas on streams added to the TODOMax Horn
svn-id: r21425
2006-03-24Using NULL as a default value is not working in general (e.g. for ↵Max Horn
Common::String) -- force explicit definition of a default value svn-id: r21424
2006-03-24o Rearranged options dialogEugene Sandulenko
o Made button corners less round to match mock-ups svn-id: r21423
2006-03-24Check values loaded from theme INI and give meaningful errors instead ofEugene Sandulenko
bad crashes on blitting stage. svn-id: r21422
2006-03-24Bump theme version numberEugene Sandulenko
svn-id: r21421
2006-03-24o Move built-in evaluator constants to AssocArray to speed it upEugene Sandulenko
o Introduced .align text widget property o Moved all text widgets to use it and populated theme config file svn-id: r21420
2006-03-23Implementation of AssociativeArray. Transferred GUI to it. Now it is muchEugene Sandulenko
faster. svn-id: r21419
2006-03-23Partially disassembly of the pathfinding code and miscellaneous support methodsPaul Gilbert
svn-id: r21418
2006-03-23Minor changes for FF and cleanupTravis Howell
svn-id: r21417
2006-03-23Add opcode 161 difference in FF, fixes some glitches in 2nd roomTravis Howell
svn-id: r21416
2006-03-23Match game speed with originalEugene Sandulenko
svn-id: r21415
2006-03-23uint8 -> byteEugene Sandulenko
svn-id: r21414
2006-03-23Made mouse more responsiveEugene Sandulenko
svn-id: r21413
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
svn-id: r21412
2006-03-23Make copy protection in OS and FW turnable. Still buggyEugene Sandulenko
svn-id: r21411
2006-03-23Cleanup Makefile.Won Star
svn-id: r21410
2006-03-23Update port.Won Star
* NO SOUND support. * New asm functions. * Prepare for MP3 / OGG svn-id: r21409
2006-03-23Fix compile without ZLIB support (GP32).Won Star
svn-id: r21408
2006-03-22Code for inverted rect when scaling images of FF no longer required. Minor ↵Travis Howell
cleanup svn-id: r21407
2006-03-22Rename draw buffers correctlyTravis Howell
svn-id: r21406
2006-03-22Small correction to scaling code in FFTravis Howell
svn-id: r21405
2006-03-22Preliminary (weasel-word for "probably buggy") implementation of the remainingTorbjörn Andersson
parts of scaleClip(). I do see a scaled image of Feeble, but it's very glitchy. On the other hand, I get the same kindof glitches when drawing him unscaled, so maybe there is garbage left in the scale buffer from previous frames. svn-id: r21404
2006-03-22Whitespace changesTravis Howell
svn-id: r21403
2006-03-22Fix regression in 2nd room of FFTravis Howell
svn-id: r21402
2006-03-22Skip columns isn't used for overlayed or scaled images in FFTravis Howell
svn-id: r21401
2006-03-22Fix sound regression in FF, caused by last commitTravis Howell
svn-id: r21400