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AgeCommit message (Expand)Author
2017-12-06XEEN: Further fixes for map renderingPaul Gilbert
2017-12-07I18N: Update translation (Danish)stevenew
2017-12-06XEEN: Lots of constants added to minimap codePaul Gilbert
2017-12-06NEWS: Add release dates to the NEWS filesrootfather
2017-12-05XEEN: Cleanup of the map dialog classPaul Gilbert
2017-12-05XEEN: Split drawing minimap indoors & outdoors into separate methodsPaul Gilbert
2017-12-05I18N: Update translation (Danish)stevenew
2017-12-04XEEN: Replacing numbers with surface type enum in minimapPaul Gilbert
2017-12-04XEEN: Split the minimap code into it's own filePaul Gilbert
2017-12-04XEEN: Fix ground tile rendering in automap dialogPaul Gilbert
2017-12-04I18N: Regenerate translations data fileThierry Crozat
2017-12-03XEEN: Fix Coverity warningsPaul Gilbert
2017-12-03XEEN: Fix empty patch in automap dialog contentsPaul Gilbert
2017-12-03ALL: Remove obsolete register keywordColin Snover
2017-12-04I18N: Update translations templatesThierry Crozat
2017-12-03BASE: Remove bad casts between incompatible Plugin typesColin Snover
2017-12-03XEEN: Fix drawing outer frame for automap dialogPaul Gilbert
2017-12-03XEEN: Cleanup of window opening & closingPaul Gilbert
2017-12-03FULLPIPE: Renames in ExCommandEugene Sandulenko
2017-12-03FULLPIPE: Added more debug output to the class loadingEugene Sandulenko
2017-12-03I18N: Update translations templatesThierry Crozat
2017-12-03SDL: Fix memory corruption when switching to/from 32-bit cursorsColin Snover
2017-12-03GRAPHICS: Fix ManagedSurface clear calls when no surface is setPaul Gilbert
2017-12-03SCI: Avoid buffer overflow in amigamac sound driverWillem Jan Palenstijn
2017-12-02PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)rsn8887
2017-12-02PSP2: fix odd resolutions on PSP2, fixes Phantasmagoriarsn8887
2017-12-02PSP2: fix building with latest SDL2 for Vitarsn8887
2017-12-02I18N: Update translations templatesThierry Crozat
2017-12-01BACKENDS: Fix shake position getting stuckColin Snover
2017-12-01SCUMM: Fix array overflow writing var when no current script is setColin Snover
2017-12-01SCUMM: Fix signed integer overflow reading default v70HE cursorColin Snover
2017-12-01SCUMM: Fix buffer overflow reading default v70HE cursorColin Snover
2017-12-01SCUMM: Fix possible return of garbage valuesColin Snover
2017-12-01SCUMM: Fix UB shifting negative integers in ActorColin Snover
2017-12-01AUDIO: Fix UB shift of negative integer in AdLib driverColin Snover
2017-12-01COMMON: Fix UB shifting negative integersColin Snover
2017-12-01SCUMM HE: Fix UB shifting negative integersColin Snover
2017-12-01SCI: Partially clean up SCI16 video playback codeColin Snover
2017-12-02I18N: Update translation (Spanish)TomasM
2017-12-02FULLPIPE: Fix bug #10317: Save game metadata is missingEugene Sandulenko
2017-12-01I18N: Update translation (Spanish)TomasM
2017-12-01I18N: Update translation (Spanish)TomasM
2017-12-01FULLPIPE: Fix bug #10325: New game does not put back already picked up itemsEugene Sandulenko
2017-12-01I18N: Update translation (Spanish)TomasM
2017-12-01FULLPIPE: Fix bug #9673: Unable to move after loading a save from the title s...Eugene Sandulenko
2017-12-01FULLPIPE: Fix bug #9672: "Several inventory items highlighted at the same time"Eugene Sandulenko
2017-12-01I18N: Update translation (Swedish)hampusf
2017-11-30XEEN: Added enum for consumable types and party/bank usePaul Gilbert
2017-11-30I18N: Update translation (Swedish)hampusf
2017-11-30NEWS: Update German NEWS filerootfather