Age | Commit message (Expand) | Author |
2006-03-22 | Preliminary (weasel-word for "probably buggy") implementation of the remaining | Torbjörn Andersson |
2006-03-22 | Whitespace changes | Travis Howell |
2006-03-22 | Fix regression in 2nd room of FF | Travis Howell |
2006-03-22 | Skip columns isn't used for overlayed or scaled images in FF | Travis Howell |
2006-03-22 | Fix sound regression in FF, caused by last commit | Travis Howell |
2006-03-22 | Add initial support for Amiga and Macintosh versions of The Feeble Files | Travis Howell |
2006-03-22 | Support for Russian FOTAQ | Eugene Sandulenko |
2006-03-21 | Implemented "sound triggers" so that the music does not stop shortly after | Torbjörn Andersson |
2006-03-21 | Fix bug #1455213: "GUI: ExtraPath won't display" and turn theme version | Eugene Sandulenko |
2006-03-20 | Implements cmd_shakeScreen. | Johannes Schickel |
2006-03-20 | Updates the config version for the new theme to 4 in the warning which is pri... | Johannes Schickel |
2006-03-20 | Initialise _haveScrollButtons, since Valgrind complained about it. | Torbjörn Andersson |
2006-03-20 | Bump theme config version number to avod confusion. A key was added there, | Eugene Sandulenko |
2006-03-20 | The Hercules specific screen size check is no longer required | Travis Howell |
2006-03-19 | Bring MSVC71 project files up to date. Courtsey of Quietust. | Eugene Sandulenko |
2006-03-19 | Fixed my fix regarding the encoding of some filenames: Provide both Windows a... | Max Horn |
2006-03-19 | Fix encoding issue (see scummvm-devel) | Max Horn |
2006-03-19 | Moved filename substitution code from scumm.cpp to plugin.cpp | Max Horn |
2006-03-19 | Removed implicit screen updates (see also the discussion on scummvm-devel) | Max Horn |
2006-03-19 | Updated/added some comments on VOC/WAVE functions | Max Horn |
2006-03-19 | Added kyra engine to the list of new games. | Johannes Schickel |
2006-03-19 | Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ... | Travis Howell |
2006-03-19 | Closer match difficulty of insane in PC version of FT demo | Travis Howell |
2006-03-19 | Makes sure Brandon actually dies when he turns to stone in the kyragem room | Oystein Eftevaag |
2006-03-19 | Fixes a potential problem in the pathfinder where an array could be accessed ... | Oystein Eftevaag |
2006-03-19 | Adds button press animations to the menu, and resets the cursor when the Dial... | Oystein Eftevaag |
2006-03-19 | Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream | Travis Howell |
2006-03-19 | Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream | Travis Howell |
2006-03-19 | Move the sound loop detection, so it is used by all HE70+ games | Travis Howell |
2006-03-19 | Skip HSHD block by set size, since there are sound resources (ie Caiman in ju... | Travis Howell |
2006-03-19 | Updating TODO with X11 backend changes I did a while ago | Oystein Eftevaag |
2006-03-19 | Add workaround for script bug in Loom (CD) | Travis Howell |
2006-03-18 | adding self to credits | Willem Jan Palenstijn |
2006-03-18 | Oops, forgot to change a variable declaration in the last commit | Oystein Eftevaag |
2006-03-18 | Changed 'amiga' keywords to 'isAmiga' in the resource handling code to avoid ... | Oystein Eftevaag |
2006-03-18 | - started to rework static resource loading | Johannes Schickel |
2006-03-18 | workaround: manually add delay when showing image between levels in gob1 ega | Willem Jan Palenstijn |
2006-03-18 | theme.cpp -> ThemeClassic.cpp for consistency and less confusion | Eugene Sandulenko |
2006-03-18 | Remove trailing whitespaces | Eugene Sandulenko |
2006-03-18 | Oops. Theme variables are meant to be case insensitive. Fix comparison | Eugene Sandulenko |
2006-03-18 | Fixes the color of the quitting dialog text after drinking a potion | Oystein Eftevaag |
2006-03-18 | Update the known issues section | Travis Howell |
2006-03-18 | Document the autosave_period config file setting | Travis Howell |
2006-03-18 | The camera position is always set by loadRoomWithEgo opcode in HE games, thro... | Travis Howell |
2006-03-18 | Extends seq_drinkPotionAnim() so that the color of the flask Brandon | Oystein Eftevaag |
2006-03-17 | Further work on disassembling player tick/movement handler | Paul Gilbert |
2006-03-17 | Fixes animations when brandon turns inivisible/visible. | Johannes Schickel |
2006-03-17 | Fixes bug #1401337 ("KYRA: Platform with pegasi graphics glitch") | Johannes Schickel |
2006-03-17 | - Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle cata... | Johannes Schickel |
2006-03-17 | Oops, I never meant to remove *that* line! Put it back again. (This fixes the | Torbjörn Andersson |