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2005-10-1268k modules and frontend prefix filesChris Apers
svn-id: r19055
2005-10-12Fix bug #1316605 "DIG: some saved games crash scummvm". Actually it'sEugene Sandulenko
aquadran's fix. svn-id: r19054
2005-10-12Manage palmos versionsChris Apers
svn-id: r19053
2005-10-12- Removed cache since new stdio functions do itChris Apers
- Renamed class. Will be remove when new backends will be done svn-id: r19052
2005-10-12Added volume parameterChris Apers
svn-id: r19051
2005-10-12Little changeChris Apers
svn-id: r19050
2005-10-12Added GoLCD supportChris Apers
svn-id: r19049
2005-10-12Not neededChris Apers
svn-id: r19048
2005-10-12Added getVolume() (what the hell with these newlines :\ )Chris Apers
svn-id: r19047
2005-10-12Revamped PocketTunes supportChris Apers
svn-id: r19046
2005-10-12Added battery infoChris Apers
svn-id: r19045
2005-10-12Added grabPaletteChris Apers
svn-id: r19044
2005-10-12Added battery info and 'Fight mode' OSD messageChris Apers
svn-id: r19043
2005-10-12Ease 68K/ARM communicationChris Apers
svn-id: r19042
2005-10-12New backendsChris Apers
svn-id: r19041
2005-10-12PalmOS ARM tooChris Apers
svn-id: r19040
2005-10-12PalmOS : Reorder resource file names so that I can save data segment spaceChris Apers
svn-id: r19039
2005-10-12Not neededChris Apers
svn-id: r19038
2005-10-12Applied patch #1320381 (KYRA: Adds speech support to CD version)Johannes Schickel
- changed the seq player - added cdrom version data - changed the resource loader a bit svn-id: r19037
2005-10-12Updated info savegame chunk:Johannes Schickel
- now we save the date and time(although in localtime) in the same format as we pass it to the dialog (See "ATTN: Porters. Notes about time() implementation and thumbnails" on -devel) - old format is kept for compatibility for older ScummVM versions svn-id: r19036
2005-10-12fix #1324803 ITE: Freeze during stormAndrew Kurushin
svn-id: r19035
2005-10-12Edited credits files:Johannes Schickel
- added new engines (Gob + Kyra) to other devs description - moved LordHoto to dev team svn-id: r19033
2005-10-12Looks like my pitch wheel change still has the ability to break things. SeeTorbjörn Andersson
bug #1324103. I've changed it - again - so that now it only centers the pitch wheels on unload if a new mpCenterPitchWheelOnUnload property has been set. Currently only the SAGA engine does that, so if it still breaks it only breaks SAGA. I've also fixed what looked like an unintentional fall-through in the MidiParser::property() function. Surently that can't cause any new regressions? Please. svn-id: r19032
2005-10-12Revert last change and add a safe work around for bug.Travis Howell
svn-id: r19031
2005-10-12Reverted default case error in o5_resourceRoutines to a warning, in order to ↵James Brown
workaround a fatal error in zak256 caused by a botched script load. See bug #1290485 svn-id: r19030
2005-10-12Fix sound effects regression in simon2talkie.Travis Howell
svn-id: r19029
2005-10-12Fix regression, cuased by typo.Travis Howell
Add wrapper as suggested. svn-id: r19028
2005-10-12Hide unnecessary debug outputEugene Sandulenko
svn-id: r19027
2005-10-11Patch #1308891 "0.8.0 spec files for scummvm and scummvm-tools"Eugene Sandulenko
svn-id: r19026
2005-10-11This is an attempt to fix the actor frames in IHNM. It appears to be atTorbjörn Andersson
least partially successful. svn-id: r19025
2005-10-11Patch #1324028 "Another configure patch for OS/2"Eugene Sandulenko
svn-id: r19024
2005-10-11Moved the pitch wheel centering to unloadMusic() instead, since having itTorbjörn Andersson
in allNotesOff() broke the Kyra music. I have no idea why. svn-id: r19023
2005-10-11Cleanups. Mostly whitespace.Torbjörn Andersson
svn-id: r19022
2005-10-11This should ensure that savegames are endian-safe. Unfortunately, I've justTorbjörn Andersson
broken any old savegame made on a big-endian machine. Oh well, better now than after 0.8.0 ... svn-id: r19021
2005-10-11Rewrote some code that didn't look alignment safe to me.Torbjörn Andersson
svn-id: r19020
2005-10-11Added WRITE_UINT16() and WRITE_UINT32() as well.Torbjörn Andersson
svn-id: r19019
2005-10-11Added READ_UINT16(). It looks like SAGA will need it.Torbjörn Andersson
svn-id: r19018
2005-10-11Fix stack underflow when Gorrister examines the mirror in IHNM. opReturnVTorbjörn Andersson
was popping *twice* the number of parameters that had originally been pushed. This appears to have been a bug in the ITE floppy version as well; one that was fixed in the CD version. At least that's how I understand it. svn-id: r19017
2005-10-11Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.Eugene Sandulenko
svn-id: r19016
2005-10-11UpdateTravis Howell
svn-id: r19015
2005-10-11I was going to fix the IHNM sprite loader, but when I got here this morningTorbjörn Andersson
sev had already done that. All that was left for me was this final bit of cleanup. :-) svn-id: r19014
2005-10-11Do not draw status text during chapter selectionEugene Sandulenko
svn-id: r19013
2005-10-11oops.Eugene Sandulenko
svn-id: r19012
2005-10-11Some IHNM changes:Eugene Sandulenko
o Fix status text color. (Though text is all ITE-specific) o Enable inventory drawing o Load inventory sprites o Hid now unneeded actor loading debug output svn-id: r19011
2005-10-11Fixed sprite loading. Now that ugly hack is gone, no wrong reads and everyEugene Sandulenko
chapter is selectable without crash. As a side effect all buttons now have correct backgrounds ;). svn-id: r19010
2005-10-11Fix portrait color. I just missed dependency from barometer.Eugene Sandulenko
svn-id: r19009
2005-10-10Fix problematic md5. A space character sneaked in.Eugene Sandulenko
svn-id: r19008
2005-10-10Adjust save reminder positionEugene Sandulenko
svn-id: r19007
2005-10-10Fix regression with samnmax floppy. Game just crashed on resources opening.Eugene Sandulenko
svn-id: r19006
2005-10-10gBitFormat seems to be back in libcommon again... (This underhanded ↵Marcus Comstedt
parameter passing has to go.) svn-id: r19005