index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2016-08-26
DM: Refactor f107_isDrawnWallOrnAnAlcove
Strangerke
2016-08-26
DM: Refactor f123_drawSquareD1R, f124_drawSquareD1C and f125_drawSquareD0L
Strangerke
2016-08-26
DM: Refactor f120_drawSquareD2R, f121_drawSquareD2C and f122_drawSquareD1L, ↵
Strangerke
remove more GOTOs
2016-08-26
DM: Refactor f118_drawSquareD3C and f119_drawSquareD2L, remove several GOTOs
Strangerke
2016-08-26
DM: Refactor f117_drawSquareD3R, get rid of several GOTOs
Strangerke
2016-08-26
DM: Refactor f116_drawSquareD3L, remove 4 GOTOs
Strangerke
2016-08-26
DM: Refactor f109_drawDoorOrnament, f111_drawDoor, f112_drawCeilingPit and ↵
Strangerke
f116_drawSquareD3L
2016-08-26
DM: Refactor f108_drawFloorOrnament, get rid of a GOTO
Strangerke
2016-08-26
DM: Fix broken wallOrnamentIndices
Bendegúz Nagy
2016-08-26
DM: Add SoundMan_Atari
Bendegúz Nagy
2016-08-26
DM: Pull sound handling into a separate class
Bendegúz Nagy
2016-08-26
DM: Add support for LZW compresssed graphics.dat
Bendegúz Nagy
2016-08-26
DM: Add unknown Atari game version
Bendegúz Nagy
2016-08-26
DM: Add LZW decompressor
Bendegúz Nagy
2016-08-26
DM: Add support for uncompressed dungeon.dat
Bendegúz Nagy
2016-08-26
DM: Fix wrong global initialized in InventoryMan::initConstants()
Bendegúz Nagy
2016-08-26
DM: Correct language from GR_GRE to DE_DEU
Bendegúz Nagy
2016-08-26
DM: Add missing calls in constructors to initConstant methods
Bendegúz Nagy
2016-08-26
DM: Some small refactoring in DisplayMan
Strangerke
2016-08-26
DM: Fix compilation, some renaming
Strangerke
2016-08-26
DM: Add localization
Bendegúz Nagy
2016-08-26
DM: Fix no food and water bar graphs
Bendegúz Nagy
2016-08-26
DM: Add missing localization warnings and query function for language
Bendegúz Nagy
2016-08-26
DM: Fix mouse when clicking on eye
Bendegúz Nagy
2016-08-26
DM: Minor adjustment to fuseSequence timing
Bendegúz Nagy
2016-08-26
DM: Get rid the last globals of gfx.cpp
Strangerke
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: More work on globals
Strangerke
2016-08-26
DM: Add colour to mouse
Bendegúz Nagy
2016-08-26
DM: Get rid of more globals
Strangerke
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: Add missing code in f125_drawSquareD0L, rename a constant
Strangerke
2016-08-26
DM: More work on global variables
Strangerke
2016-08-26
DM: Get rid of more global variables in gfx
Strangerke
2016-08-26
DM: Get rid of more global variables
Strangerke
2016-08-26
DM: Refactoring in DisplayMan
Strangerke
2016-08-26
DM: Move some globals in DisplayMan, renaming
Strangerke
2016-08-26
DM: Add entrance credits
Bendegúz Nagy
2016-08-26
DM: Add sanity check to blitToBimap
Bendegúz Nagy
2016-08-26
DM: Remove default parameters from blitToBitmap
Bendegúz Nagy
2016-08-26
DM: Make DMEngine::f22_delay call EventMan::processInput()
Bendegúz Nagy
2016-08-26
DM: Attempt to fix menus.cpp crlf problem
Bendegúz Nagy
2016-08-26
DM: Add dialog choice to savegame
Bendegúz Nagy
2016-08-26
DM: Adjust choose dialog responsiveness
Bendegúz Nagy
2016-08-26
DM: Disable releaseBlock code in f115_cthulhu
Bendegúz Nagy
2016-08-26
DM: Remove trashing input from DMEngine::f22_delay
Bendegúz Nagy
2016-08-26
DM: Add DialogMan::f424_dialogGetChoice
Bendegúz Nagy
2016-08-26
DM: Fix addActiveGroup with groupGenerator
Bendegúz Nagy
2016-08-26
DM: Add offset to debug command pos
Bendegúz Nagy
2016-08-26
DM: Start moving globals to DisplayMan
Strangerke
[next]