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2008-03-20Fixed loading of 'filedata.fdt' in HoF demo from Malcolm's Revenge CD.Johannes Schickel
svn-id: r31202
2008-03-20Enabled some cursor related commented out code.Johannes Schickel
svn-id: r31201
2008-03-20Supply correct flags to copyRegion when displaying spellbook pages.Johannes Schickel
svn-id: r31200
2008-03-20Possible fix for graphics glitches when showing letters.Johannes Schickel
svn-id: r31199
2008-03-20Made sure mouse is visible after savegame loading.Johannes Schickel
svn-id: r31198
2008-03-20Fixed cauldron/spellbook graphics on savegame load.Johannes Schickel
svn-id: r31197
2008-03-19- fixed numerous graphics glitchesJohannes Schickel
-> fixed bug in o2_stopSceneAnimation -> fixed bug in KyraEngine_v2::freeSceneAnims svn-id: r31196
2008-03-19Implement OSystem_PSP::getFilesystemFactory() and OSystemPSP::getTimeAndDate()Joost Peters
svn-id: r31195
2008-03-19Commit of Hans de Goede's patches to the sound handling codePaul Gilbert
svn-id: r31194
2008-03-19Removed some unportable and unused code ;-)Max Horn
svn-id: r31193
2008-03-19cleanupMax Horn
svn-id: r31192
2008-03-19Correct extra field for Amiga floppy versions of Simon the Sorcerer 1.Travis Howell
svn-id: r31190
2008-03-18Bugfix for dropping items off scene.Johannes Schickel
svn-id: r31189
2008-03-18Fixed some warnings, so that I too may bask in the glory of Kyrandia 2.Torbjörn Andersson
svn-id: r31188
2008-03-18- started to add debugC calls to methodsJohannes Schickel
- implemented some missing bits in itemDropDown svn-id: r31187
2008-03-18Implemented showing of credits after completing game.Johannes Schickel
svn-id: r31186
2008-03-18Renamed opcode 95 to o2_showItemString.Johannes Schickel
svn-id: r31185
2008-03-18- Impelemented opcodes:Johannes Schickel
-> 95: o2_showPickUpString -> 107: o2_waitForConfirmationClick -> 161: o2_getRainbowRoomData -> 162: o2_drawSceneShapeEx - Did I mention that HoF is completable now? svn-id: r31184
2008-03-18- Implemented opcodes:Johannes Schickel
-> 12: o2_setCharacterFacing -> 14: o2_moveCharacter -> 61: o2_loadZShapes -> 83: o2_setPathfinderFlag -> 90: o2_setSceneAnimPos -> 160: o2_updateTwoSceneAnims - Implemented dino riding sequence - Fixed bug in KyraEngine_v2::initSceneScreen which caused some gfx glitches svn-id: r31183
2008-03-18- Implemented opcodes:Johannes Schickel
-> 21: o2_backUpScreen -> 22: o2_restoreScreen -> 28: o2_addItemToInventory -> 50: o2_wipeDownMouseItem -> 67: o2_loadPalette384 -> 68: o2_setPalette384 -> 165: o2_disableTimer -> 166: o2_enableTimer -> 167: o2_setTimerCountdown - renamed some timer functions svn-id: r31182
2008-03-18Fixed bug in o2_setupSceneAnimation. (should fix some lockups)Johannes Schickel
svn-id: r31181
2008-03-18Fixed bug, which caused displaying wrong string to be shown then combining ↵Johannes Schickel
items in HoF. svn-id: r31180
2008-03-18Fixed pathfinder post processing in HoF, this should smooth walk paths a lot.Johannes Schickel
svn-id: r31179
2008-03-18Completed implementation of KyraEngine_v2::inputSceneChange.Johannes Schickel
svn-id: r31178
2008-03-18Fixed input bug causing Zanthia not to move sometimes.Johannes Schickel
svn-id: r31177
2008-03-18List CUP videos as previews, rather than demos.Travis Howell
svn-id: r31175
2008-03-18Update MSVC8 and MSVC9 kyra project files for commit #31154Filippos Karapetis
svn-id: r31173
2008-03-18Fixed bug preventing movement.Johannes Schickel
svn-id: r31172
2008-03-17-missed animator_v2.cpp in last commitFlorian Kagerer
svn-id: r31171
2008-03-17- implement opcode 29: o2_drawShapeFlorian Kagerer
svn-id: r31170
2008-03-17Oops forgot to enable some code.Johannes Schickel
svn-id: r31169
2008-03-17Implemented opcode 98: o2_setDeathHandlerFlagJohannes Schickel
svn-id: r31168
2008-03-17Implemented opcodes:Johannes Schickel
- 70: o2_backUpInventoryGfx - 71: o2_disableSceneAnim - 72: o2_enableSceneAnim - 73: o2_restoreInventoryGfx svn-id: r31167
2008-03-17Implemented opcodes:Johannes Schickel
- 91: o2_blockInRegion - 92: o2_blockOutRegion svn-id: r31166
2008-03-17- Fixed opcode 115 (fixed dragon scene)Johannes Schickel
- renamed opcode 155 to o2_addToSceneAnimPosAndUpdate svn-id: r31165
2008-03-17Fix kyra save file naming scheme.Johannes Schickel
svn-id: r31164
2008-03-17remove unnecessary code duplicationFlorian Kagerer
svn-id: r31163
2008-03-17Cleanup.Johannes Schickel
svn-id: r31162
2008-03-17Probably fixing string issues in menu.Johannes Schickel
svn-id: r31161
2008-03-17Remove unsued variables.Johannes Schickel
svn-id: r31160
2008-03-17Removed some unneeded and bug causing code.Johannes Schickel
svn-id: r31159
2008-03-17Fix typo.Johannes Schickel
svn-id: r31158
2008-03-17Removed unused variable.Torbjörn Andersson
svn-id: r31157
2008-03-17Also allow '.' and Escape as keys for skipping sequences in HoF.Johannes Schickel
svn-id: r31156
2008-03-17Let Kyra1 and Kyra2 use a common savegame version number. (cleanup)Johannes Schickel
svn-id: r31155
2008-03-17Implemented quick (via hotkeys) save/load suppot for HoF.Johannes Schickel
svn-id: r31154
2008-03-17Fixed KyraEngine_v2::initSceneScreenJohannes Schickel
svn-id: r31153
2008-03-17- implement debugger commands: gamespeed and pass_codesFlorian Kagerer
- implement opcode 151: meanWhileScene() - fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more svn-id: r31152
2008-03-17- fix demoFlorian Kagerer
svn-id: r31151
2008-03-16Changed Kyra2 script debug printfs to be consistent with Kyra1 ones.Johannes Schickel
svn-id: r31150