Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-08 | Moved the printf #define for the NDS into scummsys.h (not sure if that suits ↵ | Max Horn | |
your needs Neil, feel free to change it again if necessary) svn-id: r26024 | |||
2007-03-08 | common/util.cpp needs fprintf; various std I/O functions are not used by ↵ | Max Horn | |
anything in our code, so there is no need to emulate them -- mark these; my previous commits likely broke compilation of the DS backend, try to reduce the brokeness a bit svn-id: r26023 | |||
2007-03-08 | Replaced uses of fprintf() with warning() or error() | Max Horn | |
svn-id: r26022 | |||
2007-03-08 | Get rid of getcwd abuse here, and unify the way savepath, extrapath and ↵ | Max Horn | |
themepath are handled svn-id: r26021 | |||
2007-03-08 | Moving Nintendo DS std C I/O emulation wrappers to common/file.cpp; also add ↵ | Max Horn | |
a FIXME comment (why is assert redefined in ds-fs.h ?) svn-id: r26020 | |||
2007-03-08 | Removed MAX_FILENAME_LENGTH workaround (using enum's instead of #defines ↵ | Max Horn | |
means we can take advantage of namespaces) svn-id: r26019 | |||
2007-03-08 | Removed redundant code from gba_nds_fat.h (for some bizarre reason, the data ↵ | Max Horn | |
in this file was present twice) svn-id: r26018 | |||
2007-03-08 | Changed File::_handle to be of type void* instead of FILE* (to ease ↵ | Max Horn | |
porting); moved PS2 std C I/O defines to file.cpp (no code other than the file & savegame code should use fopen etc. directly) svn-id: r26017 | |||
2007-03-08 | Changed ConfigManager to use class File instead of std C I/O to write the ↵ | Max Horn | |
config file svn-id: r26016 | |||
2007-03-08 | Turning FilesystemNode comment into a doxygen comment | Max Horn | |
svn-id: r26015 | |||
2007-03-07 | Oh, apparently, all other items have a "." after them, so adding that to ↵ | Sven Hesse | |
Ween and Bargon, too svn-id: r26014 | |||
2007-03-07 | News about supporting Ween and Bargon | Sven Hesse | |
svn-id: r26013 | |||
2007-03-07 | - cleanup | Johannes Schickel | |
- some diffs for Amiga version svn-id: r26010 | |||
2007-03-07 | Fixed the crash in the interlude before the last level in the Gobliiins ↵ | Sven Hesse | |
CD-version svn-id: r26009 | |||
2007-03-07 | Add another version of Backyard Football2002. | Travis Howell | |
svn-id: r26007 | |||
2007-03-06 | Unshield can't handle the data compression type used by the data1.cab file ↵ | Travis Howell | |
of The Feeble Files. svn-id: r26006 | |||
2007-03-06 | Updated Feeble File CAB comment | Max Horn | |
svn-id: r26005 | |||
2007-03-06 | Add F1 - F3 keys for Apple II and Commodore 64 verisons of Maniac Mansion. | Travis Howell | |
svn-id: r26004 | |||
2007-03-06 | Added support for Blacksmith's hammering animation and added Morkus' ↵ | Paul Gilbert | |
animation handler svn-id: r26003 | |||
2007-03-06 | Added extra animation entries needed for Blacksmith | Paul Gilbert | |
svn-id: r26001 | |||
2007-03-06 | Fix regression in V0 versions of Maniac Mansion, when using extracted files. | Travis Howell | |
svn-id: r26000 | |||
2007-03-06 | Add support for the New Kid verb option in Apple II and Commodore 64 ↵ | Travis Howell | |
verisons of Maniac Mansion. svn-id: r25999 | |||
2007-03-05 | Updated credits.pl to add a XML header/DTD to credits.xml | Max Horn | |
svn-id: r25994 | |||
2007-03-05 | Corrected the initial drawing position of 101-anims (e.g. the guard monster ↵ | Sven Hesse | |
in the beach screen in Bargon Attack) svn-id: r25991 | |||
2007-03-05 | Fixed the cursor hotspots | Sven Hesse | |
svn-id: r25990 | |||
2007-03-04 | Correct football2002 demo placement | Eugene Sandulenko | |
svn-id: r25988 | |||
2007-03-04 | fixed regression: background used to get broken when items were picked up | Nicola Mettifogo | |
svn-id: r25981 | |||
2007-03-04 | Removing _ptrOrig (hi Torbjorn, have fun recompiling) | Max Horn | |
svn-id: r25980 | |||
2007-03-04 | Adding comment again. | Johannes Schickel | |
svn-id: r25979 | |||
2007-03-04 | Remove wrong gob2 Mac entry. | Eugene Sandulenko | |
svn-id: r25978 | |||
2007-03-04 | - Some minor fixes | Sven Hesse | |
- Added the Gob2 Mac version fac76 reported in bug #1673397 svn-id: r25977 | |||
2007-03-04 | made loadScript and loadLocation benefit from Script's ability to dispose of ↵ | Nicola Mettifogo | |
its input buffer svn-id: r25976 | |||
2007-03-04 | Work around bad characters in "Long live King Brandon!" string in FM-Towns ↵ | Johannes Schickel | |
version. (thanks to Florian Kagerer) svn-id: r25974 | |||
2007-03-04 | made Script optionally take ownership and dispose input text | Nicola Mettifogo | |
svn-id: r25973 | |||
2007-03-04 | wrapped loader routines into a new class named Disk. The new class is also ↵ | Nicola Mettifogo | |
responsible for handling Archives in place of the Parallaction engine. svn-id: r25972 | |||
2007-03-04 | no more overloading for loadBackground | Nicola Mettifogo | |
svn-id: r25971 | |||
2007-03-04 | hid mask and path loading details from the engine, so it is now independent ↵ | Nicola Mettifogo | |
from background management svn-id: r25970 | |||
2007-03-04 | separated slide from scenery loading to take care of filename aliases | Nicola Mettifogo | |
svn-id: r25969 | |||
2007-03-04 | moved background loading into disk.cpp | Nicola Mettifogo | |
svn-id: r25968 | |||
2007-03-04 | Some HashMap cleanup: | Max Horn | |
* Removed the odd return value of method erase() * Stopped erase() from leaking (oops!) * Added a (paranoia) consistency check to assign() svn-id: r25967 | |||
2007-03-04 | Avoid crash in Engine_SCUMM_create when an inconsistent platform override is ↵ | Max Horn | |
present svn-id: r25966 | |||
2007-03-04 | Paranoia: a hashmap node must never ever change its key after its creation | Max Horn | |
svn-id: r25965 | |||
2007-03-04 | moved platform-dependant resource loading routines into disk.cpp | Nicola Mettifogo | |
svn-id: r25964 | |||
2007-03-04 | replaced memAlloc/memFree with standard malloc/free | Nicola Mettifogo | |
svn-id: r25962 | |||
2007-03-04 | Correct image offsets, for PC Engine version of Loom. | Travis Howell | |
svn-id: r25960 | |||
2007-03-04 | Fix regression in Commodore 64 version of Zak McKracken. | Travis Howell | |
svn-id: r25959 | |||
2007-03-04 | Fix script error in PC Engine version of Loom. | Travis Howell | |
svn-id: r25958 | |||
2007-03-04 | Removed obsolete comment | Max Horn | |
svn-id: r25956 | |||
2007-03-04 | Fix regression in Commodore 64 version of Zak McKracken. | Travis Howell | |
svn-id: r25955 | |||
2007-03-03 | Fix level selection in PC Engine version of Loom. | Travis Howell | |
svn-id: r25954 |