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2012-07-28WINTERMUTE: Fix a few warnings pointed out by fuzzie.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Hardcode the Game.SaveDirectory return value in-engine for now.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : ↵Einar Johan Trøan Sømåen
SuperClass(args)
2012-07-27WINTERMUTE: Move settings-files to save-dir (gzipped xml now)Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Remove all unneccessary #if 0 blocksEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Move TinyXML into the WinterMute-namespace.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Fix a Clang-warningEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Use an arbitrary size nearest neighbour scaler for save ↵Einar Johan Trøan Sømåen
thumbnails. Thanks to clone2727
2012-07-27WINTERMUTE: Formatting "var_name"->"varName"Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Add a stubbed fallback for the absolute path used in East Side StoryEinar Johan Trøan Sømåen
C:\\windows\\fonts\\framd.ttf
2012-07-27WINTERMUTE: Fix SaveGame-thumb loading/saving.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Support the SPACE-key as a printable character.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Start sounds again after loading a save.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Clear out a few warning()sEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Fix loading from launcher.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Clean up some TODOs.Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Implement Screen-fadingEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: More variable/function renaming VarName->varNameEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Remove gotos.Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: var_name -> varNameEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Replace BaseArray with a templated subclass of Common::Array.Einar Johan Trøan Sømåen
This needs additional cleanup, but compiles and runs at this point.
2012-07-26WINTERMUTE: Disable SaveGame thumbs for nowEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Avoid crashing when a file doesn't exist in a DCP.Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Privatize most fields in AdActorEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Remove #if 0 - commented out code.Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Remove unused code in BaseFontTTFEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Run Astyle with add-braces to break one-line statements into ↵Einar Johan Trøan Sømåen
easier-to-read-code.
2012-07-26WINTERMUTE: AStyle-formatting.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: "if(" -> "if ("Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: "delete []" -> "delete[]"Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Reformat and constify BaseStringTableEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup and comment BaseRenderer a bitEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Remove in-engine fullscreen-switching, let ScummVM handle that.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup in BasePackage.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Privatize/Protect variables that don't need to be public.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Move SaveGame-file-saving handling over to BasePersistenceManagerEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Forgot to add this change to last commit (SQUASHME)Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Change the DCP-file access to work as an Common::Archive.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup in BaseFileManagerEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Avoid starting up the engine to perform detection.Einar Johan Trøan Sømåen
2012-07-24WINTERMUTE: Make sure we don't skip path-components.Einar Johan Trøan Sømåen
2012-07-24WINTERMUTE: Clean up and comment base_disk_file.Einar Johan Trøan Sømåen
2012-07-24WINTERMUTE: Use hasSuffix instead of contains to verify file-extensions.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Handle the "language/" subdirectory separately for choice of ↵Einar Johan Trøan Sømåen
language. Since we don't have the same launcher the games have, we'll have to avoid including ALL the datafiles, as the localization-dcps are usually intended to work alone. For now, it's hardcoded to only load english.
2012-07-23WINTERMUTE: Initialize the BaseGame reference in BasePersistenceManagerEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Encapsulate and distance BasePersistenceManager from Base.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove dcgf.h from almost all includes.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove unused code from platform_osystem.hEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove 2 more unecessary includes.Einar Johan Trøan Sømåen