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2012-07-05WIN32: Also embed scummclassic.zip in the executable.Johannes Schickel
This is required to have proper translation support with the classic theme without having an external scummclassic.zip.
2012-07-04SCI: make g_base_opcode_formats and SciOpcodes a bit more readableFilippos Karapetis
2012-07-04TEENAGENT: Fix erroneous files in savegame listing.D G Turner
This was achieved by making the detection pattern stricter to avoid matching the dat file or other extraneous files in the savegame path. This fixes bug #3539774 "TEENAGENT : teenagent.dat considered as a savegame". Also did some minor formatting and string function usage cleanup.
2012-07-04DOCS: Fix spelling of Yamaha.Johannes Schickel
2012-07-04SCI: Fix spelling of Yamaha.Johannes Schickel
Thanks to somaen for noticing.
2012-07-04KYRA: Improve wording about possibly incorrect MT32->GM mapping.Johannes Schickel
2012-07-04SCI: Add a check for invalid clip rectanglesFilippos Karapetis
Happens in QFG4, when starting a battle
2012-07-04SCI: Some cleanup of the warnings in the SCI32 plane manipulation codeFilippos Karapetis
2012-07-04SCI: Make the debug message in kSetShowStyle more verboseFilippos Karapetis
2012-07-04SCI: Mark the SetScroll and SetHotRectangles kernel functions as unusedFilippos Karapetis
2012-07-04GOB: Don't print a warning when oGeisha_checkData() doesn't find fin.totSven Hesse
Geisha looks if fin.tot exists to check if it needs to open disk3.stk. This is completely normal, so don't print a warning.
2012-07-04GOB: Add a French DOS version of GeishaSven Hesse
As supplied by misterhands in bug report #3539797.
2012-07-04GOB: Give the Geisha detection entries proper languagesSven Hesse
2012-07-04SCI: Update some kernel table related commentsFilippos Karapetis
2012-07-04SCI: Update some version checks in kernelFrameout() to work with SCI3 tooFilippos Karapetis
2012-07-04SCI: Handle the autosave call of Torin's PassageFilippos Karapetis
2012-07-04SCI: FileIO subop 19 checks for directory validityFilippos Karapetis
This is used in Torin's Passage and LSL7 when autosaving
2012-07-04SCI: Merge and simplify the code that sets the kernel functionsFilippos Karapetis
2012-07-03CGE: Use keycode instead of ascii valueStrangerke
2012-07-03CGE: Fix for missing inventory selection by numeric keys.D G Turner
This fixes bug #3539671.
2012-07-03ENGINES: Mention defaults for writable and deletable settings in ↵Johannes Schickel
SaveStateDescriptor docs.
2012-07-03TSAGE: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03TOON: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03TOLTECTS: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03TEENAGENT: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03SWORD1: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03SCI: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03HUGO: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03GROOVIE: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03DREAMWEB: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03DRACI: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03CRUISE: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03CGE: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03SCUMM: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-07-03SAGA: Slight cleanup in querySaveMetaInfos implementation.Johannes Schickel
Saves are writable and deletable by default, there is no need to mark them explicitly as such.
2012-07-03BACKENDS: Remove unused member in DefaultTimerManager.Johannes Schickel
Thanks to salty-horse for pointing this out.
2012-07-03KYRA: Get rid of unused private class members.Johannes Schickel
Thanks to salty-horse for pointing at these.
2012-07-03JANITORIAL: Remove extra semicolonsOri Avtalion
2012-07-03SCI: Move kGetWindowsOption together with the other misc kernel functionsFilippos Karapetis
2012-07-03SCI: Fix incorrect game options for SQ4CDFilippos Karapetis
2012-07-03SCI: Remove an unnecessary warning and related FIXME commentsFilippos Karapetis
It's perfectly normal behavior to have locals with a smaller segment ID than the ID of their respective script, e.g. when scripts are uninstantiated and then instantiated again
2012-07-03SCI: Remove unnecessary const-castWillem Jan Palenstijn
2012-07-02SCI: Add a hack for a bug in the script handling codeFilippos Karapetis
When resetting the segment manager, sometimes the locals block for a script is placed in a segment smaller than the script itself. This shouldn't be happening, but it isn't fatal, however it should be resolved in a proper manner
2012-07-02SCI: Fix a workaround for an uninitialized variable in SQ4CDFilippos Karapetis
This makes sure that the workaround works for subclassed objects as well, such as "theProfessor" talker. Fixes bug #3539350 - "SCI: SQ4 CD - Crash in sewer when text and speech enabled"
2012-07-01Merge pull request #239 from bluegr/skipsavecompressionFilippos Karapetis
COMMON: Allow the savefile manager to create uncompressed saves
2012-07-01DREAMWEB: Fix minor regression with Ryan's watch.D G Turner
Using Ryan's watch within the game, the watch time always started at 19.30 from point of use, which did not seem correct. Checking with the original CD and Floppy interpreters under DOSBox showed they used the current system time, so this was incorrect. Bisection shows that this regression was introduced by commit 57e940f67896e0f085de23088754fe1682cd49db i.e. "DREAMWEB: Move all saved variables to a GameVars struct" and was probably a side effect of a minor call ordering change in the equivalent of setupInitialVars() with respect to the getTime() call. However, to ensure no further regressions, it was easier to fix this by replacing the initial value setting by a getTime() call.
2012-07-01COMMON: Expand a bit the KeyState documentationThierry Crozat
This follows a bug that was found in the Lure engine where keycode was used in a place where it should have used ascii.
2012-07-01I18N: Update German translationThierry Crozat
One of the string was left untranslated in the last update. This adds the translation for that string (provided by Lightkey).
2012-06-30LURE: Fix engine crash in copy protection screen with AZERTY keyboardThierry Crozat
Fixes bug #3539031 - "LURE: Crash at Copy Protection Screen". This reverts the previous fix which only worked for QWERTY keyboards and made the issue worse for AZERTY keyboards. It now uses the ASCII code instead of the keycode for the sanity check.
2012-06-30I18N: Regenerate translation data fileThierry Crozat