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2010-06-07SCI: slight cleanup on processPatch, etc.Martin Kiewitz
svn-id: r49495
2010-06-07SCI: fix regression from #49484, we were ignoring 65535 patches and this ↵Martin Kiewitz
broke kq6 - the check was previously for -1 and this case wasn't able to happen at all, maybe it was left-over code from freesci somehow svn-id: r49494
2010-06-07Added support for SCI2+ base36 encoded patches (audio36 and sync36)Filippos Karapetis
svn-id: r49491
2010-06-07Document the Groovie engine news and reorder in order to match the previous ↵Jordi Vilalta Prat
releases. svn-id: r49490
2010-06-07Remove some extra spacesJordi Vilalta Prat
svn-id: r49489
2010-06-07Fix some typos in a commentJordi Vilalta Prat
svn-id: r49488
2010-06-07Groovie:Jordi Vilalta Prat
- Rewritten T7G's font code to subclass Graphics::Font and make it cleaner. - Use theme fonts for the Mac version of T7G (which used ugly system fonts originally). With this the Mac version should be completable. - Cleanup include interdependencies. svn-id: r49487
2010-06-07Fixed regression from commit #49465 - there are in fact two restAdjust ↵Filippos Karapetis
variables, the current and global one svn-id: r49486
2010-06-07PSP: found bug in fast getMillis() implementation. Fixed it by adding a ↵Yotam Barnoy
fixed amount to the time counter. svn-id: r49485
2010-06-07Fix gcc warning about an comparison which is always false due to data type ↵Johannes Schickel
range. svn-id: r49484
2010-06-07Allow for the other audio36 patch naming schemes (Mac and some Torin ones).Matthew Hoops
svn-id: r49482
2010-06-07Added extra positioning and dummy depths surface so that the introduction ↵Paul Gilbert
cutscene now starts up svn-id: r49480
2010-06-07Changed a create call to setSize to fix compiler errorPaul Gilbert
svn-id: r49479
2010-06-07Initial conversion of the AnimviewView class to use the expanded ↵Paul Gilbert
MadsAnimation class, rather than the older AAFile skeleton class svn-id: r49478
2010-06-07Some initial code for audio36 and sync36 patch supportFilippos Karapetis
svn-id: r49477
2010-06-07Moved destruction of globals and resource manager to common M4 engine base ↵Paul Gilbert
class - this fixes a bug where resources were still being tossed after the resource manager was destroyed svn-id: r49476
2010-06-07SCI: Relax signature of kCreateTextBitmap.Walter van Niftrik
svn-id: r49470
2010-06-07SCI: Adjust kGetSaveFiles for SCI32.Walter van Niftrik
svn-id: r49469
2010-06-07Change some kString subops to use the raw string directly instead of through ↵Matthew Hoops
a Common::String. Fixes usage with strings from kGetSaveFiles(). svn-id: r49468
2010-06-06Now that EngineState is not deleted when loading games, we can move some ↵Filippos Karapetis
more state-related variables to it, and remove several FIXME's about non-const global variables. Also, the entries in the data stack are now deleted when loading (fixes a memory leak - thanks to digitall for this). svn-id: r49465
2010-06-06Throw a warning in kString(At) if the index is out-of-bounds instead of ↵Matthew Hoops
having it assert out. svn-id: r49464
2010-06-06add missing decodeNextAnimationFrame in default case for sequence 9Gregory Montoir
svn-id: r49458
2010-06-06PSP: faster way of getting file sizeYotam Barnoy
svn-id: r49457
2010-06-06fix sequence frame numbering (decrement if getCurFrame now returns the last ↵Gregory Montoir
decoded frame number) svn-id: r49455
2010-06-06Add Gus to credits, update README & NEWSMax Horn
svn-id: r49454
2010-06-06whitespace correctionsMax Horn
svn-id: r49453
2010-06-06use palette image during sequence 3 scrollingGregory Montoir
svn-id: r49452
2010-06-06Now opening all files via getVolumeFile()Filippos Karapetis
svn-id: r49451
2010-06-06PSP: added news item about switch to media engine for MP3 playbackYotam Barnoy
svn-id: r49450
2010-06-06Add Android backend from patch #2603856Max Horn
svn-id: r49449
2010-06-06Bugfixes for correct positioning of opening animationPaul Gilbert
svn-id: r49448
2010-06-06Bugfix for #2974817 - Mad Drongo Animation MalfunctionPaul Gilbert
svn-id: r49447
2010-06-06Correction for SCI valgrind uninit memory error in MIDI sound which occurs ↵David Turner
during LSL6 intro. This may be "hiding" a bug in the use of sound/midiparser.cpp in SCI i.e. incorrect use of parseNextEvent(), so this should be reviewed, but this patch initialises _next_event at object construction, which corrects this, should not break anything else and is good practice. svn-id: r49445
2010-06-05Replaced a leftover Common::File::exists() call in the fallback detectorFilippos Karapetis
svn-id: r49443
2010-06-05GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"".John Willis
svn-id: r49442
2010-06-05GP2X Wiz: Update handy shell scripts.John Willis
svn-id: r49441
2010-06-05Fixed the cursor limiting code in GK1Filippos Karapetis
svn-id: r49440
2010-06-05Rewrote the remaining parts of the ResourceManager class to work with file ↵Filippos Karapetis
streams, thus removing the SCI_detection hack in the fallback detector svn-id: r49438
2010-06-05Various bugfixes to the animation code - first Rex animation now plays, ↵Paul Gilbert
albeit in the wrong place svn-id: r49437
2010-06-05Added missing animation initialisation codePaul Gilbert
svn-id: r49436
2010-06-04Bugfix for wrong parameter order in scene resources load method call. Also ↵Paul Gilbert
added fragment to destroy an active animation when it's finished animating svn-id: r49434
2010-06-04SCI: Fix for Valgrind Warning in Palette.David Turner
svn-id: r49433
2010-06-04Some more work on channel remapping: Moved the remapping code to the music ↵Filippos Karapetis
loading code (still disabled) svn-id: r49430
2010-06-04Simplified the channel monitoring code inside the SoundResource classFilippos Karapetis
svn-id: r49429
2010-06-04Ensure that zones/animations always get the same index number.Nicola Mettifogo
When a zone/animation is skipped by the parser because already loaded, the index is now increased. This does not affect NS, since indexes are only used for scene sorting there, but is relevant for BRA, where indexes need to be coherent across location changes. Patch #3004008 by fuzzie. svn-id: r49428
2010-06-04Bugfix for the loading of the animation frame listPaul Gilbert
svn-id: r49427
2010-06-04Added code and support routines for destroying animations correctly, which ↵Paul Gilbert
also necessitated changing the sprite list code svn-id: r49426
2010-06-04SCI: Replace strncpy with Common::strlcpyWalter van Niftrik
svn-id: r49425
2010-06-04SCI: Add savegame version check in CheckSaveGameWalter van Niftrik
svn-id: r49424
2010-06-04SCI: CleanupWalter van Niftrik
svn-id: r49423