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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-02-03
Applied the revised NUT font renderer patch #1635584, which combines cyx's
Torbjörn Andersson
2007-02-03
Removed _actorPos locat vars, and instead use _pos directly
Max Horn
2007-02-02
Broadened the fix for bug #795214 to make it work with resaves of old savegam...
Max Horn
2007-02-02
Mention that subtitles can't be turned off reliably in Loom
Max Horn
2007-02-02
Removed bogus debug leftover :)
Max Horn
2007-02-02
Replace filesize based kyra.dat check with a md5 based.
Johannes Schickel
2007-02-02
Workaround for bug #1621210 (FOA: Kerner counts incorrectly during end sequence)
Max Horn
2007-02-02
Some comment cleanup
Max Horn
2007-02-02
Bugfix to fix crash when Ratpouch chooses an in-room random destination
Paul Gilbert
2007-02-01
don't test akosScaleYTable if actor has no vertical scale factor ; this is co...
Gregory Montoir
2007-02-01
ops
Johannes Schickel
2007-02-01
Handles multi language games the way gob engine does.
Johannes Schickel
2007-02-01
Split the entry for Gobliins 2 multilanguage CD into separate entries for eac...
Sven Hesse
2007-02-01
Fixed wrong date display (bug #1650124), tm_mon is in the range 0-11
Sven Hesse
2007-02-01
Used Fingolfin's workaround for a bogus (?) warning produced by some versions
Torbjörn Andersson
2007-02-01
Fixed warning.
Torbjörn Andersson
2007-02-01
Reworked delay handling.
Johannes Schickel
2007-02-01
- fixed the sprite updating
Johannes Schickel
2007-02-01
cleanup
Johannes Schickel
2007-02-01
oops.
Johannes Schickel
2007-02-01
Fix for missing Brandon in Zanthia's home (see bug #1498221 "KYRA1: Subtitles...
Johannes Schickel
2007-02-01
- Fixed the palette animations
Sven Hesse
2007-02-01
Added my version of Woodruff so that I, too, can get the "Unknown version of
Torbjörn Andersson
2007-02-01
Added custom load code for room #20 Notice
Paul Gilbert
2007-01-31
Some changes to be closer to the original with palette handling.
Johannes Schickel
2007-01-31
Added MD5 for the german Ween version, supplied by cartman_ on #scummvm
Sven Hesse
2007-01-31
oops.
Johannes Schickel
2007-01-31
Fix for bug #Fix for bug #1523200 ("KYRA1: Voice-only mode has no lips animat...
Johannes Schickel
2007-01-31
Fix for bug #1479856 ("KYRA1: gfx glitch when dying on bridge").
Johannes Schickel
2007-01-31
Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection
Sven Hesse
2007-01-31
- Snd::WaitEndPlay() should stop a running composition
Sven Hesse
2007-01-31
Minor sound playing correction
Sven Hesse
2007-01-31
Removed debug output I accidentally checked in
Sven Hesse
2007-01-31
- Correctly setting of Snd::_playingSound
Sven Hesse
2007-01-31
Add/Update details for French versions of Freddi Fish series.
Travis Howell
2007-01-31
fixed casting bug as suggested by fingolfin on tracker item #1648325
Nicola Mettifogo
2007-01-31
Add/Update details for French versions of Spy Fox series.
Travis Howell
2007-01-31
Expanded the chute animation to display the full sequence as the player leave...
Paul Gilbert
2007-01-31
Added animation handler for the player exiting the sewer, and some bugfixes t...
Paul Gilbert
2007-01-31
Added constants for the dungeon bricks and chute animation resources
Paul Gilbert
2007-01-31
Changed the coveredFlag to have an initial state distinct from true or false
Paul Gilbert
2007-01-31
Added check to skip drawing hotspots in layer 1 if their skip flag is set
Paul Gilbert
2007-01-31
Added script methods needed for leaving the dungeon
Paul Gilbert
2007-01-31
reset _IACTpos when _IACTchannel is stopped (fixes memory overwrites in handl...
Gregory Montoir
2007-01-30
got rid of codec37/codec47 init/deinit methods, cleanup
Gregory Montoir
2007-01-30
eplaced platform-specific game features with common platform setting.
Eugene Sandulenko
2007-01-30
Rearranged detection table and clarified some entries.
Eugene Sandulenko
2007-01-30
- Changed _soundFlags and implemented "compositions"
Sven Hesse
2007-01-30
minor simplification
Gregory Montoir
2007-01-30
added deinitialisation of codecs at the end of smush playback. This allows to...
Gregory Montoir
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