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2019-08-22BLADERUNNER: Named animations for Klein and Hasanantoniou79
2019-08-21SCI: Fix PQ3 Day 6 house fire repeatingsluicebox
Fixes bug #11089
2019-08-21GRAPHICS: Display Mac monochrome cursor inverted pixelssluicebox
Bug #7050
2019-08-20XEEN: Fix applying characters' fire resistance when walking on lavaPaul Gilbert
2019-08-20I18N: Update translations templatesThierry Crozat
2019-08-20I18N: Update translation (Finnish)jepael
Currently translated at 100.0% (1113 of 1113 strings)
2019-08-20I18N: Update translation (Dutch)Ben Castricum
Currently translated at 93.2% (1037 of 1113 strings)
2019-08-20I18N: Regenerate translations data fileThierry Crozat
2019-08-20ANDROID: Use a better icon for the on screen controlCameron Cawley
Modified from https://www.iconfinder.com/icons/352464/keyboard_icon, which is available under the Creative Commons (Attribution-Share Alike 3.0 Unported) license.
2019-08-20ANDROID: Add a button to show the virtual keyboardCameron Cawley
2019-08-20COMMON: added support for ini files with non english charactersAndrei Prykhodko
2019-08-20COMMON: Handle invalid INI file characters gracefullyFilippos Karapetis
This replaces all the asserts with warning messages
2019-08-20SCI: Fix QFG1VGA Drink water messagesluicebox
Fixes bug #11086
2019-08-19SCI: Fix spacing and macro on previous commitsluicebox
2019-08-19SCI: Fix PQ3 doctor's mouth animation speedsluicebox
Fixes bug #10255
2019-08-19SCI32: Fix QFG4 Great Hall argument doorsluicebox
Fixes a large number of script bugs surrounding the door to the argument between Katrina and Ad Avis in the great hall. This fixes floppy-only bugs, CD regressions, and message responses which were broken in all versions. As part of this, the audio for two messages is now available in the CD version for the first time. Bug #10799
2019-08-19CREATE_PROJECT: Handle compilation with libcurl and SDL_net in Xcode projectsThierry Crozat
2019-08-19COMMON: fixed reading ini files which have not value for keyAndrei Prykhodko
2019-08-18XEEN: Workaround for incorrect vowelless knights riddle answerPaul Gilbert
2019-08-18XEEN: Fix granting temporary fire resistancePaul Gilbert
2019-08-18XEEN: Workaround script bug opening sarcophagus in SphinxPaul Gilbert
2019-08-18XEEN: Implement autosave supportPaul Gilbert
2019-08-18GLK: FROTZ: Whitespace fixesPaul Gilbert
2019-08-18GLK: FROTZ: Fix creating text vs buffer windowsPaul Gilbert
2019-08-18SWITCH: Force fullscreen always onrsn8887
Windowed mode never worked correctly and is pointless since the Switch operating system doesn't have a window manager.
2019-08-18ANDROID: Don't deinitialize the EGL surface when pausing the applicationCameron Cawley
Fixes Trac#6129
2019-08-19STARTREK: Read most of the TUG mission texts from RDF filesFilippos Karapetis
2019-08-19STARTREK: Fix failed action textsFilippos Karapetis
2019-08-19STARTREK: Fix loading of some texts, and add the "text" console commandFilippos Karapetis
2019-08-18PSP2: Force fullscreen always onrsn8887
Windowed mode never worked correctly and is pointless since Vita operating system doesn't have a window manager.
2019-08-18BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Wallsantoniou79
2019-08-18BLADERUNNER: McCoy should face Clovis in KP07 (ClickedOnActor)antoniou79
2019-08-18BLADERUNNER: Restore bits of Guzza dialogueantoniou79
2019-08-18GUI: Check if fullscreen is available at runtimeCameron Cawley
2019-08-18KYRA: LOL: Fix GCC Compiler Warning from memset UsageD G Turner
The memset call to clear the Common::Event is unecessary as all fields are cleared either directly by the class constructor or for fields which are struct/class objects, by their constructors.
2019-08-17STARTREK: Fix introduced bug in mission chain loading codeD G Turner
This needs to avoid loading when the mission is "VENG" i.e. the last mission, since there is no next mission to load and this would have loaded an invalid memory string.
2019-08-17BLADERUNNER: Remove traces of added L.MOUSE2 object in PS07antoniou79
2019-08-17BLADERUNNER: Remove aux (added) L.MOUSE2 objectantoniou79
2019-08-17BLADERUNNER: Complete Klein's annoyed behaviorantoniou79
Also restored him being at the lab past day 1 (Act 1 up to and including Act 3)
2019-08-17BLADERUNNER: Merge code for clues in PS07 original/cut versionsantoniou79
2019-08-17BLADERUNNER: Restored - Dino gets clues properlyantoniou79
He gets them from the mainframe as indicated by the game's manual
2019-08-17STARTREK: Read TUG0 description messages from the respective RDF fileFilippos Karapetis
2019-08-17STARTREK: More explicit definition of text typesFilippos Karapetis
2019-08-17STARTREK: Load all kinds of messages, and remove redundant variablesFilippos Karapetis
2019-08-17STARTREK: Allow lowercase for mission names in console commandsFilippos Karapetis
2019-08-16GLK: FROTZ: Workaround Shogun Blorb having a 0 size apal chunkPaul Gilbert
2019-08-16GLK: FROTZ: Erase correct area when switching rooms in ArthurPaul Gilbert
2019-08-17GUI: Fix GCC Compiler Warnings in GUI Theme Parser CodeD G Turner
This removes the usage of memset to clear complex structures and replaces them with constructor methods for the structures which will be executed when these are instantiated.
2019-08-16GLK: FROTZ: Properly implement os_char_widthPaul Gilbert
This fixes a memory corruption in the Arthur startup
2019-08-16GLK: FROTZ: Proper pixel precision for V5+Paul Gilbert