Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-22 | BLADERUNNER: Named animations for Klein and Hasan | antoniou79 | |
2019-08-21 | SCI: Fix PQ3 Day 6 house fire repeating | sluicebox | |
Fixes bug #11089 | |||
2019-08-21 | GRAPHICS: Display Mac monochrome cursor inverted pixels | sluicebox | |
Bug #7050 | |||
2019-08-20 | XEEN: Fix applying characters' fire resistance when walking on lava | Paul Gilbert | |
2019-08-20 | I18N: Update translations templates | Thierry Crozat | |
2019-08-20 | I18N: Update translation (Finnish) | jepael | |
Currently translated at 100.0% (1113 of 1113 strings) | |||
2019-08-20 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 93.2% (1037 of 1113 strings) | |||
2019-08-20 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-08-20 | ANDROID: Use a better icon for the on screen control | Cameron Cawley | |
Modified from https://www.iconfinder.com/icons/352464/keyboard_icon, which is available under the Creative Commons (Attribution-Share Alike 3.0 Unported) license. | |||
2019-08-20 | ANDROID: Add a button to show the virtual keyboard | Cameron Cawley | |
2019-08-20 | COMMON: added support for ini files with non english characters | Andrei Prykhodko | |
2019-08-20 | COMMON: Handle invalid INI file characters gracefully | Filippos Karapetis | |
This replaces all the asserts with warning messages | |||
2019-08-20 | SCI: Fix QFG1VGA Drink water message | sluicebox | |
Fixes bug #11086 | |||
2019-08-19 | SCI: Fix spacing and macro on previous commit | sluicebox | |
2019-08-19 | SCI: Fix PQ3 doctor's mouth animation speed | sluicebox | |
Fixes bug #10255 | |||
2019-08-19 | SCI32: Fix QFG4 Great Hall argument door | sluicebox | |
Fixes a large number of script bugs surrounding the door to the argument between Katrina and Ad Avis in the great hall. This fixes floppy-only bugs, CD regressions, and message responses which were broken in all versions. As part of this, the audio for two messages is now available in the CD version for the first time. Bug #10799 | |||
2019-08-19 | CREATE_PROJECT: Handle compilation with libcurl and SDL_net in Xcode projects | Thierry Crozat | |
2019-08-19 | COMMON: fixed reading ini files which have not value for key | Andrei Prykhodko | |
2019-08-18 | XEEN: Workaround for incorrect vowelless knights riddle answer | Paul Gilbert | |
2019-08-18 | XEEN: Fix granting temporary fire resistance | Paul Gilbert | |
2019-08-18 | XEEN: Workaround script bug opening sarcophagus in Sphinx | Paul Gilbert | |
2019-08-18 | XEEN: Implement autosave support | Paul Gilbert | |
2019-08-18 | GLK: FROTZ: Whitespace fixes | Paul Gilbert | |
2019-08-18 | GLK: FROTZ: Fix creating text vs buffer windows | Paul Gilbert | |
2019-08-18 | SWITCH: Force fullscreen always on | rsn8887 | |
Windowed mode never worked correctly and is pointless since the Switch operating system doesn't have a window manager. | |||
2019-08-18 | ANDROID: Don't deinitialize the EGL surface when pausing the application | Cameron Cawley | |
Fixes Trac#6129 | |||
2019-08-19 | STARTREK: Read most of the TUG mission texts from RDF files | Filippos Karapetis | |
2019-08-19 | STARTREK: Fix failed action texts | Filippos Karapetis | |
2019-08-19 | STARTREK: Fix loading of some texts, and add the "text" console command | Filippos Karapetis | |
2019-08-18 | PSP2: Force fullscreen always on | rsn8887 | |
Windowed mode never worked correctly and is pointless since Vita operating system doesn't have a window manager. | |||
2019-08-18 | BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls | antoniou79 | |
2019-08-18 | BLADERUNNER: McCoy should face Clovis in KP07 (ClickedOnActor) | antoniou79 | |
2019-08-18 | BLADERUNNER: Restore bits of Guzza dialogue | antoniou79 | |
2019-08-18 | GUI: Check if fullscreen is available at runtime | Cameron Cawley | |
2019-08-18 | KYRA: LOL: Fix GCC Compiler Warning from memset Usage | D G Turner | |
The memset call to clear the Common::Event is unecessary as all fields are cleared either directly by the class constructor or for fields which are struct/class objects, by their constructors. | |||
2019-08-17 | STARTREK: Fix introduced bug in mission chain loading code | D G Turner | |
This needs to avoid loading when the mission is "VENG" i.e. the last mission, since there is no next mission to load and this would have loaded an invalid memory string. | |||
2019-08-17 | BLADERUNNER: Remove traces of added L.MOUSE2 object in PS07 | antoniou79 | |
2019-08-17 | BLADERUNNER: Remove aux (added) L.MOUSE2 object | antoniou79 | |
2019-08-17 | BLADERUNNER: Complete Klein's annoyed behavior | antoniou79 | |
Also restored him being at the lab past day 1 (Act 1 up to and including Act 3) | |||
2019-08-17 | BLADERUNNER: Merge code for clues in PS07 original/cut versions | antoniou79 | |
2019-08-17 | BLADERUNNER: Restored - Dino gets clues properly | antoniou79 | |
He gets them from the mainframe as indicated by the game's manual | |||
2019-08-17 | STARTREK: Read TUG0 description messages from the respective RDF file | Filippos Karapetis | |
2019-08-17 | STARTREK: More explicit definition of text types | Filippos Karapetis | |
2019-08-17 | STARTREK: Load all kinds of messages, and remove redundant variables | Filippos Karapetis | |
2019-08-17 | STARTREK: Allow lowercase for mission names in console commands | Filippos Karapetis | |
2019-08-16 | GLK: FROTZ: Workaround Shogun Blorb having a 0 size apal chunk | Paul Gilbert | |
2019-08-16 | GLK: FROTZ: Erase correct area when switching rooms in Arthur | Paul Gilbert | |
2019-08-17 | GUI: Fix GCC Compiler Warnings in GUI Theme Parser Code | D G Turner | |
This removes the usage of memset to clear complex structures and replaces them with constructor methods for the structures which will be executed when these are instantiated. | |||
2019-08-16 | GLK: FROTZ: Properly implement os_char_width | Paul Gilbert | |
This fixes a memory corruption in the Arthur startup | |||
2019-08-16 | GLK: FROTZ: Proper pixel precision for V5+ | Paul Gilbert | |