Age | Commit message (Collapse) | Author |
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svn-id: r44732
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svn-id: r44731
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svn-id: r44730
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svn-id: r44726
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need for +1
svn-id: r44725
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displayed correctly, apart from the late SCI0 ones (e.g. in Codename Iceman), where the palette is incorrect
svn-id: r44724
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svn-id: r44723
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svn-id: r44722
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cleanup) to use the FreeSCI line drawing code, which was removed in #44692. Apparently, Sierra's implementation of the Bresenham line drawing algorithm was a bit different than ours, which resulted in problems with flood fill
svn-id: r44721
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Apparently, Sierra's implementation of the Bresenham line drawing algorithm was a bit different than ours, which resulted in problems with flood fill
svn-id: r44720
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svn-id: r44719
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svn-id: r44718
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changes to the logic, yet)
svn-id: r44717
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svn-id: r44716
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svn-id: r44715
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pixels in kq1)
svn-id: r44714
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svn-id: r44713
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- Removed the odd way of calculating elapsed time in SciGui(). We got _system->getMillis() for that purpose
- Replaced the code in SciGui::wait() with the one in SciGui32::wait (which works fine, and is correct). The code in SciGui() was not polling for events while waiting, either
svn-id: r44712
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svn-id: r44711
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svn-id: r44710
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typing savegame names
- fixed some minor bugs
svn-id: r44709
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svn-id: r44708
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svn-id: r44707
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svn-id: r44706
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svn-id: r44705
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svn-id: r44704
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svn-id: r44703
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svn-id: r44702
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svn-id: r44701
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svn-id: r44700
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svn-id: r44699
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svn-id: r44698
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with Graphics::drawLine()
svn-id: r44697
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- Moved _sysPalette inside SciGuiScreen
- Made CreatePaletteFromData() a static helper function
svn-id: r44696
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svn-id: r44695
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svn-id: r44694
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whole EngineState to it
svn-id: r44693
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- Replaced the FreeSCI line drawing code (which is actually Bresenham) with Graphics::drawLine(), after discussing with waltervn. This shouldn't bring any regressions, as we're no longer offering the option to scale the background at a vector level. After playing through some of the games, I haven't noticed any regressions
- Some cleanup
svn-id: r44692
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svn-id: r44691
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svn-id: r44689
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svn-id: r44688
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one fixme
svn-id: r44687
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svn-id: r44686
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svn-id: r44685
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- dropped gBitFormat
- added extra param "const Graphics::PixelFormat *" to
OSystem_PS2::initSize
OSystem_PS2::setMouseCursor
Note! To compile on SVN you will have (for now ;-) to create
few few empty folders by hand, note very elegant but will
keep you going until when we (ehm...) refine the PS2 Makefile.
Here comes the brute force script I use inside backends/platform/ps2
mkdir -p backends/platform/ps2
mkdir -p base
mkdir -p engines/scumm
mkdir -p engines/scumm/he
mkdir -p engines/scumm/imuse
mkdir -p engines/scumm/imuse_digi
mkdir -p engines/scumm/insane
mkdir -p engines/scumm/smush
mkdir -p engines/agi
mkdir -p engines/agos
mkdir -p engines/cine
mkdir -p engines/cruise
mkdir -p engines/drascula
mkdir -p engines/gob
mkdir -p engines/gob/demos
mkdir -p engines/gob/save
mkdir -p engines/gob/sound
mkdir -p engines/igor
mkdir -p engines/igor/parts
mkdir -p engines/kyra
mkdir -p engines/lure
mkdir -p engines/made
mkdir -p engines/parallaction
mkdir -p engines/queen
mkdir -p engines/saga
mkdir -p engines/sky
mkdir -p engines/sky/music
mkdir -p engines/sword1
mkdir -p engines/sword2
mkdir -p engines/touche
mkdir -p gui
mkdir -p graphics
mkdir -p graphics/fonts
mkdir -p graphics/scaler
mkdir -p graphics/video
mkdir -p graphics/video/coktelvideo
mkdir -p sound
mkdir -p sound/mods
mkdir -p sound/softsynth
mkdir -p sound/softsynth/opl
mkdir -p backends/events/default
mkdir -p backends/fs
mkdir -p backends/fs/amigaos4
mkdir -p backends/fs/ds
mkdir -p backends/fs/palmos
mkdir -p backends/fs/posix
mkdir -p backends/fs/ps2
mkdir -p backends/fs/psp
mkdir -p backends/fs/symbian
mkdir -p backends/fs/windows
mkdir -p backends/fs/wii
mkdir -p backends/keymapper
mkdir -p backends/midi
mkdir -p backends/plugins/dc
mkdir -p backends/plugins/posix
mkdir -p backends/plugins/sdl
mkdir -p backends/plugins/win32
mkdir -p backends/saves
mkdir -p backends/saves/default
mkdir -p backends/saves/posix
mkdir -p backends/saves/psp
mkdir -p backends/timer/default
mkdir -p backends/vkeybd
mkdir -p common
I know, you don't need all those "-p" but it looks more consistent ;-)
svn-id: r44683
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svn-id: r44682
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w/o destroying statusbar
svn-id: r44681
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svn-id: r44680
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change for kDrawStatus
svn-id: r44679
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black
svn-id: r44678
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