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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-10-08
Add invert box difference in Elvira 1
Travis Howell
2006-10-08
Add opcode for Elvira 1 and remove errors that don't occur in original games
Travis Howell
2006-10-08
The extra Elvira 1 colours have to be "re-scaled" to 8 bits. Cleaned up the
Torbjörn Andersson
2006-10-08
More const madness.
Eugene Sandulenko
2006-10-08
Add a few palette differences and fix input in Elvira 1
Travis Howell
2006-10-08
Add code for displaying stastics in Elvira 1
Travis Howell
2006-10-08
Uses the slider background settings instead of the edit text widget settings ...
Johannes Schickel
2006-10-08
Added a FIXME comment
Max Horn
2006-10-08
Replaced evil usage of static globals inside function by proper member variables
Max Horn
2006-10-08
Added more const qualifiers
Max Horn
2006-10-08
Added a const qualifier inside struct ADGameDescription (rule of thumb: Make ...
Max Horn
2006-10-08
A few corrections for Elvira 1 game details
Travis Howell
2006-10-07
Whitespaces.
Johannes Schickel
2006-10-07
#include <base/engine.h> -> #include <engines/engine.h (Though I don't like
Eugene Sandulenko
2006-10-07
Fixed compilation.
Torbjörn Andersson
2006-10-07
Removed _lastKeyHit, instead pass the key code as a parameter to processKeybo...
Max Horn
2006-10-07
Removed 'smushMode' param from processInput and processKeyboard in favor of a...
Max Horn
2006-10-07
Clarified comment
Max Horn
2006-10-07
Moved calls to addDefaultDirectory, and creation of the master file handle, f...
Max Horn
2006-10-07
Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...
Max Horn
2006-10-07
Partial fix for Elvira 1 palette problems.
Torbjörn Andersson
2006-10-07
Some more processKeyboard splitting
Max Horn
2006-10-07
Further split processKeyboard code, moving stuff specific to some SCUMM versi...
Max Horn
2006-10-07
Moved SCUMM keyboard handling code from processInput() to the new (sub)method...
Max Horn
2006-10-07
Renemaed ScummEngine::processKbd to processInput (as it also deals with the m...
Max Horn
2006-10-07
some HE related cleanup
Max Horn
2006-10-07
Fixed warning.
Torbjörn Andersson
2006-10-07
Add more code differences in Elvira 1
Travis Howell
2006-10-07
Fix compilation. SDL.h is required for SDL_GetError()
Eugene Sandulenko
2006-10-07
Minor cleanup
Travis Howell
2006-10-07
Minor cleanup
Travis Howell
2006-10-07
Whitespace changes
Travis Howell
2006-10-07
Add code for printing to boxes in Waxworks
Travis Howell
2006-10-07
Removed some left-over (I think!) code from unloadPluginsExcept() that was
Torbjörn Andersson
2006-10-07
Add more script opcodes for Elvira 1/2/WW
Travis Howell
2006-10-07
Instantiate and hook up the plugin providers in the main() function of the co...
Max Horn
2006-10-07
Added SDL plugin provider
Max Horn
2006-10-07
Modified configure to #define SDL_BACKEND when using the SDL backend (akin to...
Max Horn
2006-10-07
Fixed mixup in win32 plugin provider code, and added win32 & dc plugin provid...
Max Horn
2006-10-07
Added plugin providers for Win32 and DC
Max Horn
2006-10-07
Started to refactor the plugin code (moving backend specific stuff into backe...
Max Horn
2006-10-06
Added DJWillis as official GP2X porter.
Eugene Sandulenko
2006-10-06
Patch #1432376: "Very basic GP2X Backend"
Eugene Sandulenko
2006-10-06
Add more code for Elvira 2
Travis Howell
2006-10-06
Add more code for Elvira 2
Travis Howell
2006-10-06
Add more code for Elvira 1
Travis Howell
2006-10-06
Fix dectection of hit areas in earlier games
Travis Howell
2006-10-06
Correct typo in game title for Elvira 2
Travis Howell
2006-10-06
Alwats report invalid opcodes when debug output is enabled
Travis Howell
2006-10-06
Update ebug opcode table for Elvira1
Travis Howell
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