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2006-10-08Add invert box difference in Elvira 1Travis Howell
2006-10-08Add opcode for Elvira 1 and remove errors that don't occur in original gamesTravis Howell
2006-10-08The extra Elvira 1 colours have to be "re-scaled" to 8 bits. Cleaned up theTorbjörn Andersson
2006-10-08More const madness.Eugene Sandulenko
2006-10-08Add a few palette differences and fix input in Elvira 1Travis Howell
2006-10-08Add code for displaying stastics in Elvira 1Travis Howell
2006-10-08Uses the slider background settings instead of the edit text widget settings ...Johannes Schickel
2006-10-08Added a FIXME commentMax Horn
2006-10-08Replaced evil usage of static globals inside function by proper member variablesMax Horn
2006-10-08Added more const qualifiersMax Horn
2006-10-08Added a const qualifier inside struct ADGameDescription (rule of thumb: Make ...Max Horn
2006-10-08A few corrections for Elvira 1 game detailsTravis Howell
2006-10-07Whitespaces.Johannes Schickel
2006-10-07#include <base/engine.h> -> #include <engines/engine.h (Though I don't likeEugene Sandulenko
2006-10-07Fixed compilation.Torbjörn Andersson
2006-10-07Removed _lastKeyHit, instead pass the key code as a parameter to processKeybo...Max Horn
2006-10-07Removed 'smushMode' param from processInput and processKeyboard in favor of a...Max Horn
2006-10-07Clarified commentMax Horn
2006-10-07Moved calls to addDefaultDirectory, and creation of the master file handle, f...Max Horn
2006-10-07Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...Max Horn
2006-10-07Partial fix for Elvira 1 palette problems.Torbjörn Andersson
2006-10-07Some more processKeyboard splittingMax Horn
2006-10-07Further split processKeyboard code, moving stuff specific to some SCUMM versi...Max Horn
2006-10-07Moved SCUMM keyboard handling code from processInput() to the new (sub)method...Max Horn
2006-10-07Renemaed ScummEngine::processKbd to processInput (as it also deals with the m...Max Horn
2006-10-07some HE related cleanupMax Horn
2006-10-07Fixed warning.Torbjörn Andersson
2006-10-07Add more code differences in Elvira 1Travis Howell
2006-10-07Fix compilation. SDL.h is required for SDL_GetError()Eugene Sandulenko
2006-10-07Minor cleanupTravis Howell
2006-10-07Minor cleanupTravis Howell
2006-10-07Whitespace changesTravis Howell
2006-10-07Add code for printing to boxes in WaxworksTravis Howell
2006-10-07Removed some left-over (I think!) code from unloadPluginsExcept() that wasTorbjörn Andersson
2006-10-07Add more script opcodes for Elvira 1/2/WWTravis Howell
2006-10-07Instantiate and hook up the plugin providers in the main() function of the co...Max Horn
2006-10-07Added SDL plugin providerMax Horn
2006-10-07Modified configure to #define SDL_BACKEND when using the SDL backend (akin to...Max Horn
2006-10-07Fixed mixup in win32 plugin provider code, and added win32 & dc plugin provid...Max Horn
2006-10-07Added plugin providers for Win32 and DCMax Horn
2006-10-07Started to refactor the plugin code (moving backend specific stuff into backe...Max Horn
2006-10-06Added DJWillis as official GP2X porter.Eugene Sandulenko
2006-10-06Patch #1432376: "Very basic GP2X Backend"Eugene Sandulenko
2006-10-06Add more code for Elvira 2Travis Howell
2006-10-06Add more code for Elvira 2Travis Howell
2006-10-06Add more code for Elvira 1Travis Howell
2006-10-06Fix dectection of hit areas in earlier gamesTravis Howell
2006-10-06Correct typo in game title for Elvira 2Travis Howell
2006-10-06Alwats report invalid opcodes when debug output is enabledTravis Howell
2006-10-06Update ebug opcode table for Elvira1Travis Howell