Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-22 | Correct game title. | Travis Howell | |
svn-id: r43648 | |||
2009-08-22 | Give meaningful name to variable | Eugene Sandulenko | |
svn-id: r43647 | |||
2009-08-22 | Correct game title. | Travis Howell | |
svn-id: r43645 | |||
2009-08-22 | Fixing some problems when calling the player with muted output | Sven Hesse | |
svn-id: r43643 | |||
2009-08-22 | Hooking up the v2 spriteUncompressor into the v6 one | Sven Hesse | |
svn-id: r43642 | |||
2009-08-22 | Fix OSX builds | Andre Heider | |
svn-id: r43637 | |||
2009-08-22 | Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch" | Eugene Sandulenko | |
svn-id: r43636 | |||
2009-08-22 | Patch #2840212: "Quiet make process" | Eugene Sandulenko | |
svn-id: r43635 | |||
2009-08-22 | Fix endian issue in copyFrameToBuffer(). | Travis Howell | |
svn-id: r43633 | |||
2009-08-22 | Fixed cursor transparency for 16bit HE games on big endian architectures | Andre Heider | |
svn-id: r43632 | |||
2009-08-22 | 16bit support for the Wii port | Andre Heider | |
svn-id: r43631 | |||
2009-08-22 | Backyard Soccer MLS requires 16bit color support too. | Travis Howell | |
svn-id: r43630 | |||
2009-08-22 | Correct errors in load/save code for PC version of Waxworks. | Travis Howell | |
svn-id: r43628 | |||
2009-08-22 | Add FIXME about DefaultTimerManager implementation. | Johannes Schickel | |
svn-id: r43627 | |||
2009-08-22 | Fixed crossBlit prototype | Andre Heider | |
svn-id: r43626 | |||
2009-08-22 | Exclude 16bit specific code, when 16bit support is disabled. | Travis Howell | |
svn-id: r43625 | |||
2009-08-22 | Properly uninitialize timer used in AgiEngine. | Johannes Schickel | |
svn-id: r43623 | |||
2009-08-21 | Removed redundant checks, the asserts() earlier do exactly the same. | Andre Heider | |
svn-id: r43622 | |||
2009-08-21 | type fix | Andre Heider | |
svn-id: r43621 | |||
2009-08-21 | Updated comments. | Robin Watts | |
svn-id: r43620 | |||
2009-08-21 | Improved comments. | Robin Watts | |
svn-id: r43619 | |||
2009-08-21 | some cleanup | Joost Peters | |
svn-id: r43618 | |||
2009-08-21 | Improved comments. | Robin Watts | |
svn-id: r43617 | |||
2009-08-21 | Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps? | Robin Watts | |
(bytedepth maybe?) svn-id: r43616 | |||
2009-08-21 | unify OSystem_PSP_GU and OSystem_PSP (which was hopelessly outdated and ↵ | Joost Peters | |
mostly useless) svn-id: r43615 | |||
2009-08-21 | Attempt to fix builds that use the ARM screen column clear code; add new | Robin Watts | |
bitdepth argument that was missing in ARM builds previously. Also fix a few warnings. Also fix the WinCE build which fails in the SDL init call with a missing bitdepth field. Untested at this point (build certainly gets further than before). Committing this seems reasonable, as it can't make it any worse :) svn-id: r43614 | |||
2009-08-21 | Fix use of default directories in SCI detection code. So far all our ↵ | Johannes Schickel | |
detection code was based on FSNode, but since SCI seems to call engine internal code for detection which operates via File, there was the need to use File::addDefaultDirectory to have it working. The problem here is that the default directories are not reset after game detection, since the caller code assumes it's all done via FSNode. A simple change to use SearchMan, which is used internally by File, to add the default directory and removing it later on in the SCI detection code fixed the issue. Of course that is still slightly of a HACK, but it is much nicer than to rewrite engine internal code to use FSNode, just to be usable for game detection. I added a possible solution to remove the HACK as sourcecode comment. svn-id: r43613 | |||
2009-08-21 | Set date for 1.0.0rc1 release | Eugene Sandulenko | |
svn-id: r43610 | |||
2009-08-21 | Fix detection of some later SCI32 games (RESMAP.001) and some cleanup. | Matthew Hoops | |
svn-id: r43608 | |||
2009-08-21 | This hopefully fixes the GP2x build (and kicks off buildbot) | Andre Heider | |
svn-id: r43607 | |||
2009-08-21 | fix compilation after RGB API changes | Joost Peters | |
svn-id: r43606 | |||
2009-08-21 | Fixed OSystem_Wii for the 16bit API changes | Andre Heider | |
svn-id: r43605 | |||
2009-08-21 | Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵ | Andre Heider | |
guarantee a consistent build. svn-id: r43604 | |||
2009-08-21 | Fix detection of SCI32 resource maps and volumes | Matthew Hoops | |
svn-id: r43603 | |||
2009-08-21 | Enable 16bit support only for backends which support it | Andre Heider | |
svn-id: r43602 | |||
2009-08-21 | Add 31 title files to ignore (they are never present !) | Arnaud Boutonné | |
svn-id: r43601 | |||
2009-08-21 | SCI: disable RGB mode, as it's not ready to be used yet | Willem Jan Palenstijn | |
svn-id: r43600 | |||
2009-08-21 | Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here | Scott Thomas | |
svn-id: r43598 | |||
2009-08-21 | Sync MSVC project files for JPEG | Scott Thomas | |
svn-id: r43597 | |||
2009-08-21 | Add JPEG decoder from 16bpp branch | Scott Thomas | |
svn-id: r43596 | |||
2009-08-21 | List RGB status in About dialog. | Travis Howell | |
svn-id: r43591 | |||
2009-08-21 | Sync MSVC9 files | Scott Thomas | |
svn-id: r43590 | |||
2009-08-21 | Removed jpeg.cpp and jpeg.h files from the project, as they no longer exist ↵ | Jody Northup | |
in trunk. svn-id: r43588 | |||
2009-08-21 | Added --disable-16bit to the list shown by --help. | Torbjörn Andersson | |
svn-id: r43586 | |||
2009-08-21 | Fixed warning. | Torbjörn Andersson | |
svn-id: r43585 | |||
2009-08-21 | Only enable 16bit color HE games, if 16bit color support is enabled. | Travis Howell | |
svn-id: r43584 | |||
2009-08-21 | Several 16bit color HE games are supported now. | Travis Howell | |
svn-id: r43583 | |||
2009-08-21 | add conversion.h and conversion.cpp into trunk (were present in working ↵ | Jody Northup | |
copy, but not added to svn control) svn-id: r43582 | |||
2009-08-21 | correct idiotic error in first gp2x fix attempt. | Jody Northup | |
svn-id: r43581 | |||
2009-08-21 | fixed GP2X (I hope) | Jody Northup | |
svn-id: r43580 |