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AgeCommit message (Expand)Author
2017-12-09XEEN: Change monster _damageType from int to DamageType enumPaul Gilbert
2017-12-08XEEN: Cleanup and fix flags for setOutdoorsMonstersPaul Gilbert
2017-12-09DISTS/FEDORA: Switch from bz2 to xz for sourcesWillem Jan Palenstijn
2017-12-08FULLPIPE: Load gameobj.hEugene Sandulenko
2017-12-08FULLPIPE: Added debug output for GameObjectEugene Sandulenko
2017-12-08FULLPIPE: Better debug output for movementEugene Sandulenko
2017-12-08FULLPIPE: More debug output to loadingEugene Sandulenko
2017-12-08NEWS: Fix Voyeur news not indented consistently with the rest of newsColin Snover
2017-12-08NEWS: Fix portmanteau of macOS (new name) and OS X (old name)Colin Snover
2017-12-08SKY: Fix setSub incorrectly falling through to subsequent casesColin Snover
2017-12-08WAGE: Improve error messageWillem Jan Palenstijn
2017-12-08WAGE: Handle null strings in toString and improve consistencyWillem Jan Palenstijn
2017-12-08WAGE: Avoid calling method of nullptrWillem Jan Palenstijn
2017-12-08Revert "WAGE: Fix crashes for poorly initialized objects"Colin Snover
2017-12-08Added MD5 for the German version of Imo and the KingMatan Bareket
2017-12-08SKY: Fix unaligned pointer dereferencesColin Snover
2017-12-07XEEN: Separation of scene indoors & outdoors drawingPaul Gilbert
2017-12-07XEEN: Fixes for outdoor map drawingPaul Gilbert
2017-12-07I18N: Update translation (Danish)stevenew
2017-12-07MAEMO: Update host_aliasTarek Soliman
2017-12-06XEEN: Rename InterfaceMap class to InterfaceScenePaul Gilbert
2017-12-06XEEN: Further fixes for map renderingPaul Gilbert
2017-12-07I18N: Update translation (Danish)stevenew
2017-12-06XEEN: Lots of constants added to minimap codePaul Gilbert
2017-12-06NEWS: Add release dates to the NEWS filesrootfather
2017-12-05XEEN: Cleanup of the map dialog classPaul Gilbert
2017-12-05XEEN: Split drawing minimap indoors & outdoors into separate methodsPaul Gilbert
2017-12-05I18N: Update translation (Danish)stevenew
2017-12-04XEEN: Replacing numbers with surface type enum in minimapPaul Gilbert
2017-12-04XEEN: Split the minimap code into it's own filePaul Gilbert
2017-12-04XEEN: Fix ground tile rendering in automap dialogPaul Gilbert
2017-12-04I18N: Regenerate translations data fileThierry Crozat
2017-12-03XEEN: Fix Coverity warningsPaul Gilbert
2017-12-03XEEN: Fix empty patch in automap dialog contentsPaul Gilbert
2017-12-03ALL: Remove obsolete register keywordColin Snover
2017-12-04I18N: Update translations templatesThierry Crozat
2017-12-03BASE: Remove bad casts between incompatible Plugin typesColin Snover
2017-12-03XEEN: Fix drawing outer frame for automap dialogPaul Gilbert
2017-12-03XEEN: Cleanup of window opening & closingPaul Gilbert
2017-12-03FULLPIPE: Renames in ExCommandEugene Sandulenko
2017-12-03FULLPIPE: Added more debug output to the class loadingEugene Sandulenko
2017-12-03I18N: Update translations templatesThierry Crozat
2017-12-03SDL: Fix memory corruption when switching to/from 32-bit cursorsColin Snover
2017-12-03GRAPHICS: Fix ManagedSurface clear calls when no surface is setPaul Gilbert
2017-12-03SCI: Avoid buffer overflow in amigamac sound driverWillem Jan Palenstijn
2017-12-02PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)rsn8887
2017-12-02PSP2: fix odd resolutions on PSP2, fixes Phantasmagoriarsn8887
2017-12-02PSP2: fix building with latest SDL2 for Vitarsn8887
2017-12-02I18N: Update translations templatesThierry Crozat
2017-12-01BACKENDS: Fix shake position getting stuckColin Snover