Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-11 | Changed dumpRes() to use the File class. (Untested.) | Torbjörn Andersson | |
svn-id: r12321 | |||
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson | |
the process, except for SwordEngine. Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>, <stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere. svn-id: r12320 | |||
2004-01-11 | fix silly bug | Oliver Kiehl | |
svn-id: r12319 | |||
2004-01-11 | cleanup | Gregory Montoir | |
svn-id: r12318 | |||
2004-01-11 | tweaked a bit dirty blocks display code, this fixes the minor glitch in ↵ | Gregory Montoir | |
interview intro svn-id: r12317 | |||
2004-01-11 | Ooops | Travis Howell | |
svn-id: r12316 | |||
2004-01-11 | This make HE games actor clipping code closer to disasm. | Travis Howell | |
Add some missing code for akos games. svn-id: r12315 | |||
2004-01-11 | - stop voice when skipping dialogue | Joost Peters | |
- scroll 4 inventory items when right-clicking svn-id: r12314 | |||
2004-01-11 | Enable subtitles toggle key 't' in Humongous Games. | Travis Howell | |
svn-id: r12313 | |||
2004-01-10 | cleanup | Gregory Montoir | |
svn-id: r12312 | |||
2004-01-10 | I forgot this in the previous cleanup. | Torbjörn Andersson | |
svn-id: r12311 | |||
2004-01-10 | new Talk::splitOption() code (same value for text margins, word width is ↵ | Gregory Montoir | |
computed without the ending space char) svn-id: r12310 | |||
2004-01-10 | cleanup | Torbjörn Andersson | |
svn-id: r12309 | |||
2004-01-10 | removed old hack to prevent speaking sentence 0 | Gregory Montoir | |
svn-id: r12308 | |||
2004-01-10 | removed some debug() calls | Gregory Montoir | |
svn-id: r12307 | |||
2004-01-10 | enabled arrows in dialogue (non english versions) | Gregory Montoir | |
svn-id: r12306 | |||
2004-01-10 | added stopSfx() method | Joost Peters | |
svn-id: r12305 | |||
2004-01-10 | Never mind. | David Eriksson | |
svn-id: r12304 | |||
2004-01-10 | workaround for final room sound issues | Gregory Montoir | |
svn-id: r12302 | |||
2004-01-10 | Correct previous fix :-) | David Eriksson | |
svn-id: r12301 | |||
2004-01-10 | Text position for talking heads. | David Eriksson | |
svn-id: r12300 | |||
2004-01-10 | Correct comment | David Eriksson | |
svn-id: r12299 | |||
2004-01-10 | Honor speech and subtitle toggles | David Eriksson | |
svn-id: r12298 | |||
2004-01-10 | - Honor speech and subtitle toggles | David Eriksson | |
- Make text stay on screen longer svn-id: r12297 | |||
2004-01-10 | - Must have either subtitles or speech | David Eriksson | |
- Should not be possible to disable text on non-CD-ROM versions svn-id: r12296 | |||
2004-01-10 | Add test for CD-ROM version | David Eriksson | |
svn-id: r12295 | |||
2004-01-10 | this should fix : | Gregory Montoir | |
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294 | |||
2004-01-10 | More conversion to debug channels | James Brown | |
svn-id: r12293 | |||
2004-01-10 | added one opcode | Paweł Kołodziejski | |
svn-id: r12292 | |||
2004-01-10 | added two opcodes | Paweł Kołodziejski | |
svn-id: r12291 | |||
2004-01-10 | removed stackLock and added locking tracks to prevent removed | Paweł Kołodziejski | |
svn-id: r12290 | |||
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown | |
svn-id: r12289 | |||
2004-01-10 | remove unused vars | Jonathan Gray | |
svn-id: r12288 | |||
2004-01-09 | handle volume and pan by SoundMixer not SmushMixer | Paweł Kołodziejski | |
svn-id: r12287 | |||
2004-01-09 | some changes to sync stuff | Paweł Kołodziejski | |
svn-id: r12286 | |||
2004-01-09 | forgot this | Paweł Kołodziejski | |
svn-id: r12285 | |||
2004-01-09 | added lipSync code | Paweł Kołodziejski | |
svn-id: r12284 | |||
2004-01-09 | added loading Sync datas | Paweł Kołodziejski | |
svn-id: r12283 | |||
2004-01-09 | Removed redundant comment. | Torbjörn Andersson | |
svn-id: r12282 | |||
2004-01-09 | fix mouse pointer glitch occuring when exiting Debugger | Gregory Montoir | |
svn-id: r12281 | |||
2004-01-09 | Regression fix from aquadran | Travis Howell | |
svn-id: r12280 | |||
2004-01-09 | Removed redundant comments. | Torbjörn Andersson | |
svn-id: r12279 | |||
2004-01-09 | fixed V8 camera var location (verified against assembly) | Max Horn | |
svn-id: r12278 | |||
2004-01-09 | another commit on aquadran's behalf; remove old hack | Jonathan Gray | |
svn-id: r12277 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-09 | commit on aquadran's behalf that fixes music distortion | Jonathan Gray | |
svn-id: r12275 | |||
2004-01-09 | Fix for bug #873688 | Max Horn | |
svn-id: r12274 | |||
2004-01-09 | Make it possible to quit while showing in-game dialogs. (Regression fix.) | Torbjörn Andersson | |
svn-id: r12273 | |||
2004-01-09 | Fix a harmless clipping bug (block surfaces were drawn even when their | Torbjörn Andersson | |
width or height was 0), and use consistent naming for clip rect parameters. svn-id: r12272 | |||
2004-01-09 | fix for bug #872916: BS1 scrolling glitch | Robert Göffringmann | |
svn-id: r12271 |