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2011-02-14GIT: Ignore Visual Studio precompiled headers folderLittleboy
2011-02-14SCI: Fix loading SCI32 gamesMatthew Hoops
The frames/items in GfxFrameout need to be cleared upon loading
2011-02-15SCI2+: Set the correct segment for SCI32 strings/arrays when loadingmd5
This was an omission, observed after a discussion with clone2727
2011-02-14WII: Fix 16bit cursors on some HE gamesdhewg
2011-02-14SCI: Fix loading pre-version 28 saved gamesMatthew Hoops
This is a regression from a9b051beff3157e1aa8
2011-02-14TOON: Disable quick save/load from the main menu screen.eriktorbjorn
Saving is pointless and loading doesn't work right. Unless it's really easy, making quick load work from the main menu is hardly worth it, since it has a perfectly usable load button already.
2011-02-14SCI2+: Point out that there is a hack in the text splitting codemd5
This particular hack causes issues in GK1, when talking with Grace, because the width of the associated plane isn't set correctly.
2011-02-14MOHAWK: Correct the variable used for the lab book in RivenMatthew Hoops
2011-02-14MOHAWK: Center InfoDialog text.Alyssa Milburn
This is the same as the fix for scumm in 0e32d533.
2011-02-14NEWS: Mention sky changes from f621f6adhewg
because it needs a complete re-test for the next release
2011-02-14GIT: ./tools/update-version.pl 1 3 0 gitdhewg
2011-02-14SKY: get rid of timer based gfx updatesdhewg
on most platforms timers are implemented using threads. never ever make gfx updates from another thread other than the main one. seriously. replace the whole timer crap in sky with timestamp based updates. this fixes crashes when OpenGL is enabled (android included). needs more testing.
2011-02-14GIT: Ignore more files and directories used by Visual StudioLittleboy
2011-02-14TOOLS: Switch create_project revision script check order to Git -> Hg -> ↵Littleboy
TortoiseSVN -> SVN
2011-02-14HUGO: Some more refactoringstrangerke
Move _hotspots to mouse class and encapsulate it, rename some variables in route class
2011-02-13SCI: Fix GK2 Mac picture 2315Matthew Hoops
It hardcodes the picture so it doesn't get run with the decompressor
2011-02-13SCI: Add detection for GK2 MacMatthew Hoops
2011-02-13SCI: Add support for Phantasmagoria 2 CLUT resourcesMatthew Hoops
My test of ising the clut associated with the intro video produced a decent quality color conversion. This is not yet hooked up to the video player.
2011-02-13Remove erroneous comment. It reflected a false belief resulting fromLars Skovlund
a missing parameter check, which has also been added.
2011-02-13MOHAWK: Fix comments for the LB sampler v2Matthew Hoops
2011-02-13MOHAWK: Add support for Mac LB v2 gamesMatthew Hoops
2011-02-13SCI: Switch to true color mode for the GK2 demo Indeo3 videoMatthew Hoops
2011-02-13SCI: Fix VMD coordinatesMatthew Hoops
The suffix check for "vmd" failed for uppercase files.
2011-02-13AUDIO: Fix assertion triggered by SubSeekableAudioStream constructor.Johannes Schickel
This assertion was introduced with 633b8ed27784. I change the code to first convert all parameters to the audio stream's framerate to avoid a possible use of operator- on two AudioTimestamps with different framerates.
2011-02-13SCUMM FM-TOWNS: minor cleanup (git test)athrxx
2011-02-13MOHAWK: Remove Myst's var store from the build since it is not usedBastien Bouclet
anymore. Keep the files are to be kept around for reference until Mechanical is finished.
2011-02-13MOHAWK: Implement opcode 105, Mechanical fortress staircase movieBastien Bouclet
2011-02-13MOHAWK: Implement Mechanical's crystalsBastien Bouclet
2011-02-13MOHAWK: Add var getters / togglers to Mechanical, pages can now beBastien Bouclet
taken
2011-02-13MOHAWK: Add Achenar's crate state to Mechanical stateBastien Bouclet
2011-02-13GIT: Add Eclipse projects to .gitignoreBastien Bouclet
2011-02-13.gitignore: Add several windows-only and/or MSVC filesstrangerke
2011-02-12SCI: Don't limit the number of resources to 999 in hexgrepMatthew Hoops
2011-02-12SCI: Fix the console's hexgrep commandMatthew Hoops
2011-02-12JANITORIAL: Remove unnecessary semicoloneriktorbjorn
I'm glad there's always a supply of those, because they make for great test commits.
2011-02-12.gitignore: add vi swap files.dhewg
how could you forget vi users? HOW? :\
2011-02-12Add ScummVM.app to .gitignoreMax Horn
2011-02-12MOHAWK: Implement Mechanical opcode 125Bastien Bouclet
2011-02-12MOHAWK: Implement Mechanical var getters 4 and 15Bastien Bouclet
2011-02-12Merge branch 'master' of github.com:scummvm/scummvmstrangerke
2011-02-12HUGO: Fix a bug in engine destructorstrangerke
2011-02-12GIT: `git describe --dirty` is too new.dhewg
do it manually via diff-index
2011-02-12GIT: use git for describing the version.dhewg
2011-02-12HUGO: Start to simplify hugo.dat loadingstrangerke
2011-02-12GIT: Add .gitignoreWillem Jan Palenstijn
2011-02-12BUILD: Remove explicit references to SVN in revision variable names.Jordi Vilalta Prat
svn-id: r55898
2011-02-12HUGO: Replace Common::File by Common::ReadStream in several functionsArnaud Boutonné
svn-id: r55897
2011-02-12HUGO: little optimization in decodeString(), cleanupArnaud Boutonné
svn-id: r55894
2011-02-12MOHAWK: Implement Stoneship's last opcodes, tunnel alarmBastien Bouclet
svn-id: r55891
2011-02-12JANITORIAL: Remove extraneous parenthesesOri Avtalion
svn-id: r55890