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2016-01-06IOS: Moves the compilation instructions in the platform directoryVincent Bénony
2016-01-06IOS: Removes a generated fileVincent Bénony
2016-01-06IOS: Fixes tabsVincent Bénony
2016-01-06IOS: Updates the compilation instructionsVincent Bénony
2016-01-06IOS: Adds the old iPhone 5 binary to the Git ignore listVincent Bénony
2016-01-06IOS: Uses the SDKROOT variable only if providedVincent Bénony
2016-01-06IOS: Once again, changes the iOS deployment targetVincent Bénony
2016-01-06IOS: Fixes the Info.plist file generationVincent Bénony
2016-01-06IOS: Changes the deployment target to iOS 7.0Vincent Bénony
2016-01-06IOS: Removes the temporary Xcode project for iOSVincent Bénony
2016-01-06IOS: Adds my name to the contributors listVincent Bénony
2016-01-06IOS: Properly adds the resource files to the targetsVincent Bénony
2016-01-06IOS: Adds an helper functionVincent Bénony
2016-01-06IOS : Rename a functionVincent Bénony
2016-01-06IOS: Converts spaces to tabsVincent Bénony
2016-01-06IOS: Adds the image asset catalog to the iOS targerVincent Bénony
2016-01-06IOS: Removes useless images from the assetsVincent Bénony
2016-01-06IOS: Removes "auto", and use an explicit typeVincent Bénony
2016-01-06IOS: Typo in commentVincent Bénony
2016-01-06IOS: Updates the compilation instructions.Vincent Bénony
2016-01-06IOS: Adds a temporary Xcode projectVincent Bénony
This project will be removed once the "create_project" tool is complete.
2016-01-06IOS: Forces the create_project tool to use the right browser file for iOSVincent Bénony
2016-01-06IOS: Fixes various iOS compilation flags, and missing frameworksVincent Bénony
2016-01-06IOS: Keep the MACOSX, and IPHONE macros according to the targetVincent Bénony
2016-01-06IOS: Remove the simulator specific targetVincent Bénony
The simulator works with the same target than the iPhone / iPad target.
2016-01-06ISO: Removes the ENABLE_IOS macroVincent Bénony
2016-01-06IOS: Adds the POSIX macro to the create_project Xcode projectVincent Bénony
2016-01-06IOS: Adds the IPHONE macro to the generated projectVincent Bénony
2016-01-06IOS: Create a separate for adding resourcesVincent Bénony
2016-01-06IOS: Adds a description of the new iOS portVincent Bénony
2016-01-06IOS: Fixes configure scriptVincent Bénony
2016-01-06IOS: Updates Info.plistVincent Bénony
2016-01-06IOS: Fixes rotation and event handlingVincent Bénony
2016-01-06IOS: Uses the chroot filesystemVincent Bénony
2016-01-06IOS: Adds a getter for the touchpad modeVincent Bénony
2016-01-06IOS: Fixes the virtual keyboardVincent Bénony
2016-01-06IOS: Replace old iOS graphic assets with an asset catalogVincent Bénony
2016-01-06IOS: Adds two helper functions on stringsVincent Bénony
2016-01-06IOS: Added a chroot like filesystemVincent Bénony
This is needed because it is not possible to keep absolute paths to the iOS document directory, because a part of its name change between each installation / update.
2016-01-06LAB: Use cursor manager to set, show and hide the cursorTorbjörn Andersson
While not strictly necessary, without this the debug console will mess up the cursor on closing, because it doesn't know what cursor to restore.
2016-01-05LAB: Fix switching between texts in monitorWillem Jan Palenstijn
2016-01-05LAB: Fix end-of-text detection in monitorWillem Jan Palenstijn
2016-01-05LAB: Ignore clicks in empty region in monitorWillem Jan Palenstijn
Regression from e71f28d0ba319bca35056b7e88d8ebfe0ea92017
2016-01-05LAB: Simplify and clean up the intro codeFilippos Karapetis
2016-01-05SCI: fix compatibility issue in kFileIOMartin Kiewitz
Allow 0xFFFF as invalid file handle again for kFileIO calls Fan game "Dating Pool" opens a non-existant file at the start and tries to read it, even though it shouldn't do the latter. The sciAudio adjustments changed our behavior to error() out in such a case. This commit changes it back to our old behavior to only print out a warning.
2016-01-04SCI32: fix kString calling from within kArrayMartin Kiewitz
(didn't work since the introduction of kString signatures and the kString split-up)
2016-01-04TONY: Initialize _vdbCodec in contructorStrangerke
2016-01-04TONY: As suggested by LordHoto, determine codec based on container signature ↵Strangerke
instead of filename
2016-01-04TONY: Reduce variable scope, use MKTAG to check file signatureStrangerke
2016-01-04TONY: Add support to the new compressed speech containersStrangerke