Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-03-14 | Virtual keyboard. | Marcus Comstedt | |
svn-id: r13279 | |||
2004-03-14 | remove ugly goto | Oliver Kiehl | |
svn-id: r13278 | |||
2004-03-14 | cleanup | Oliver Kiehl | |
svn-id: r13277 | |||
2004-03-14 | cleanup | Paweł Kołodziejski | |
svn-id: r13276 | |||
2004-03-14 | prevent journal from reappearing when F1 is pressed more than once | Gregory Montoir | |
svn-id: r13272 | |||
2004-03-14 | Protect against multiple inclusion. | Marcus Comstedt | |
svn-id: r13270 | |||
2004-03-14 | Sound buffer adjustment. | Marcus Comstedt | |
svn-id: r13269 | |||
2004-03-14 | In stereo. | Marcus Comstedt | |
svn-id: r13268 | |||
2004-03-14 | fixed inventory scrolling using keyboard | Gregory Montoir | |
svn-id: r13265 | |||
2004-03-13 | some cleanup | Joost Peters | |
svn-id: r13263 | |||
2004-03-13 | Patch #902111: Change remaining random function calls to use RandomSource | Max Horn | |
svn-id: r13262 | |||
2004-03-13 | update | Paweł Kołodziejski | |
svn-id: r13261 | |||
2004-03-13 | fix for voice bundle bug in german version comi | Paweł Kołodziejski | |
svn-id: r13260 | |||
2004-03-13 | Reworked scaling logic, and added kFeatureAspectRatioCorrection support. | Marcus Comstedt | |
svn-id: r13259 | |||
2004-03-13 | While moving things down by one line 'looks better' (IMO), it also means ↵ | Max Horn | |
that the last line is blitted outside the screen -> bad. So for now I'll undo my changes to the 2xSai filter family svn-id: r13257 | |||
2004-03-13 | Less strange. | Marcus Comstedt | |
svn-id: r13256 | |||
2004-03-13 | Cleanup. | Marcus Comstedt | |
svn-id: r13255 | |||
2004-03-13 | Use default implementation for setGraphicsMode(const char *). | Marcus Comstedt | |
svn-id: r13254 | |||
2004-03-13 | Use the name "scummvm_main" for the common main function, like WinCE. | Marcus Comstedt | |
svn-id: r13253 | |||
2004-03-13 | Document the backend feature flags a bit, I hope this clarifies their ↵ | Max Horn | |
purposes; if not feel free to augment the descriptions or tell me what I should add (same goes for the rest of the OSystem documentation, BTW) svn-id: r13252 | |||
2004-03-13 | Allow changing the scaler via keypad, too (FR #821415) | Max Horn | |
svn-id: r13251 | |||
2004-03-13 | let's not forget about the revamped OSystem API | Max Horn | |
svn-id: r13250 | |||
2004-03-13 | Added FotAQ to the "About" window, after som discussion with Endy about the | Torbjörn Andersson | |
exact wording of it. svn-id: r13249 | |||
2004-03-13 | Added an OSD (On Screen Display) to the SDL backend | Max Horn | |
svn-id: r13248 | |||
2004-03-13 | Features. | Marcus Comstedt | |
svn-id: r13246 | |||
2004-03-13 | Harmonized with new OSystem API. | Marcus Comstedt | |
svn-id: r13245 | |||
2004-03-13 | use 'Surface' in NewGui | Max Horn | |
svn-id: r13244 | |||
2004-03-13 | Revamped the font code: now it's very easy to switch between the 'original' ↵ | Max Horn | |
SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui svn-id: r13243 | |||
2004-03-13 | Forward-port maniac hack :) | James Brown | |
svn-id: r13242 | |||
2004-03-13 | Merged in fixes from 0.6.0 release branch. | Marcus Comstedt | |
svn-id: r13240 | |||
2004-03-13 | useful helper method (will be used for improved options dialog) | Max Horn | |
svn-id: r13237 | |||
2004-03-13 | Fixed a slight logic error in the music fading. At this point the code | Torbjörn Andersson | |
should only check if the music is fading, not in which direction. (Also made a minor cleanup.) svn-id: r13235 | |||
2004-03-13 | When both music channels are used, and a third piece of music starts, | Torbjörn Andersson | |
silence the channel that appears to be closest to silence already. This is the same method I used in BS2, and it might fix a glitch I heard at the Club Alamut. svn-id: r13234 | |||
2004-03-12 | cleanup | Max Horn | |
svn-id: r13231 | |||
2004-03-12 | Always play the "current music" after restoring a savegame, even if it's 0. | Torbjörn Andersson | |
If it is, all that happens is that it silences the music. Otherwise, the current music that was playing before the game was restored will keep playing afterwards. (One example of this: I went into the Hotel Ubu and restored a savegame at the hospital. The piano music kept playing in the background.) svn-id: r13230 | |||
2004-03-11 | Backport blee | James Brown | |
svn-id: r13228 | |||
2004-03-09 | correct error text | Jonathan Gray | |
svn-id: r13226 | |||
2004-03-09 | Respond to volume-altering songs | Joost Peters | |
svn-id: r13225 | |||
2004-03-09 | Enable music volume slider in Journal | Joost Peters | |
svn-id: r13222 | |||
2004-03-07 | changed workaround again, it's also needed when entering the room, not only ↵ | Robert Göffringmann | |
when restoring a savegame. svn-id: r13216 | |||
2004-03-07 | work around script bug #911508 BS1: Crash when loading certain savegames | Robert Göffringmann | |
svn-id: r13215 | |||
2004-03-07 | cleanup (removed irrevelant comments and useless XXX'ed code) | Gregory Montoir | |
svn-id: r13214 | |||
2004-03-07 | consistent use of capitals, limit to 80 chars, MAD is not an mp3 encoder | Jonathan Gray | |
svn-id: r13212 | |||
2004-03-07 | Oops | Travis Howell | |
svn-id: r13211 | |||
2004-03-07 | Add all HE game issues | Travis Howell | |
svn-id: r13210 | |||
2004-03-07 | Update | Travis Howell | |
svn-id: r13209 | |||
2004-03-07 | obsolete TODO | Max Horn | |
svn-id: r13208 | |||
2004-03-07 | renamed scumm/scummvm.cpp to scumm/scumm.cpp | Max Horn | |
svn-id: r13207 | |||
2004-03-07 | remove dependency on SDL_byteorder.h when we are using config.h | Max Horn | |
svn-id: r13206 | |||
2004-03-06 | Change CFBundleName to 'CFBundleName' | Max Horn | |
svn-id: r13204 |