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2008-12-06T7G: Fix for performance issue in save/load screen when hovering savegamesScott Thomas
svn-id: r35256
2008-12-06Fixed positioning of overlayed graphics (dialogues, inventory, labels) in ↵Nicola Mettifogo
all locations. These items are now all handled in screen coordinates which are translated automatically by the renderer. svn-id: r35255
2008-12-06Simplified scrolling calculations.Nicola Mettifogo
svn-id: r35254
2008-12-06Implemented horizontal scrolling for BRA, by using a back buffer. Dialogues ↵Nicola Mettifogo
in scrollable locations are a bit messed up for the moment. svn-id: r35253
2008-12-06Beginning of support for DW1 Demo - Interpret has been changed to support ↵Paul Gilbert
opcode differences, and CallLibraryRoutine has a new mapping list of routines svn-id: r35252
2008-12-05Removed unused variableFilippos Karapetis
svn-id: r35251
2008-12-05Removed more unneeded test codeFilippos Karapetis
svn-id: r35250
2008-12-05Evaluating kFeaturesPalette flag for VMDs. Now you can actually see ↵Sven Hesse
something in Urban Runner (though it's far from pretty) svn-id: r35249
2008-12-05Bugfix for correctly leaving from looking at the Rite of AshkEnte scrollPaul Gilbert
svn-id: r35248
2008-12-05Parsing fixes for Urban RunnerSven Hesse
svn-id: r35247
2008-12-04CleanupFilippos Karapetis
svn-id: r35246
2008-12-04Do not redraw the whole scene if an overlay is drawn above itFilippos Karapetis
svn-id: r35245
2008-12-04This should make the US version workSven Hesse
svn-id: r35243
2008-12-04Correcting the language for GRB/USASven Hesse
svn-id: r35242
2008-12-04Removed more test code and performed some cleanupFilippos Karapetis
svn-id: r35241
2008-12-04Removed obsolete refs to OSystem::kFeatureAutoComputeDirtyRectsMax Horn
svn-id: r35240
2008-12-04Changing the GobEngine to use its dirty rects also for OSystem-copies, ↵Sven Hesse
instead of relying on kFeatureAutoComputeDirtyRects svn-id: r35239
2008-12-04Disabled all the test functions in SAGA. They can be enabled again by ↵Filippos Karapetis
defining SAGA_DEBUG to 1 in saga.h. This cuts down on the engine size a bit, for devices with little memory (e.g. the DS) svn-id: r35238
2008-12-04Fix typo.Kari Salminen
svn-id: r35237
2008-12-04Added missing include.Johannes Schickel
svn-id: r35236
2008-12-04Fix for GUI compile error described in bug #2387217 "WINCE: SVN trunk ↵Johannes Schickel
compilation broken". svn-id: r35235
2008-12-04Fix for bug #2388270 "[Wii/GC] Unable to build SVN rev.35233".Johannes Schickel
svn-id: r35234
2008-12-04Made readLineIntern() return a zero-length string when no printable text is ↵Nicola Mettifogo
read out of a script. This makes life easier for the parser, and also makes the introduction fully viewable. svn-id: r35233
2008-12-04Some changes which will hopefully fix bug #2387217 - "WINCE: SVN trunk ↵Filippos Karapetis
compilation broken". I've done the changes based on the corresponding SDL backend functions. Please verify that everything is working correctly, as I don't have a WinCE device to test this svn-id: r35232
2008-12-04Last Dynasty video mode switching (and removing a debug output)Sven Hesse
svn-id: r35231
2008-12-04A few more GobOpcodes that jump to the space shooter + fudging the result to ↵Sven Hesse
something not resulting in a non-quitable state svn-id: r35230
2008-12-03Get rid of readLine_OLD for goodMax Horn
svn-id: r35229
2008-12-03reworked bud tucker demo detectionGregory Montoir
svn-id: r35228
2008-12-03Preliminary support for extra data and scripts in video files (urgh, this is ↵Sven Hesse
so...vile). Used in The Last Dynasty, which now plays a bit further (the video sequences, at least) svn-id: r35227
2008-12-03Changed readLine_OLD() to readLine_NEW(). I guess both this and the previousTorbjörn Andersson
readLine() change could be more robust, but at least it should be no worse than it was before. svn-id: r35226
2008-12-03The "sound" debug command now works correctly in DW2Filippos Karapetis
svn-id: r35225
2008-12-03Converted the credits scroller to use readLine_NEW() instead of readLine_OLD().Torbjörn Andersson
svn-id: r35224
2008-12-03Removed unused variable.Torbjörn Andersson
svn-id: r35223
2008-12-03- Added back the English V1 CD version of DW1 (with *.gra files)Filippos Karapetis
- Added the US version of DW2 - Added placeholders for the Hebrew, Hungarian and Japanese versions of DW2 (not sure if they're correct) svn-id: r35222
2008-12-03Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save ↵Filippos Karapetis
game names lags" svn-id: r35221
2008-12-03Make sure that savegame names are 0-terminatedFilippos Karapetis
svn-id: r35220
2008-12-03Added Groovie creditsJordi Vilalta Prat
svn-id: r35219
2008-12-03Replaced remaining usages of readLine_OLD with readLine.Nicola Mettifogo
svn-id: r35218
2008-12-03Simplify line reading with the simpler readLine(), instead of readLine_NEWFilippos Karapetis
svn-id: r35217
2008-12-03Simplify line reading with the simpler readLine(), instead of readLine_NEWFilippos Karapetis
svn-id: r35216
2008-12-03Fix compiler warningMax Horn
svn-id: r35215
2008-12-03cleanupMax Horn
svn-id: r35214
2008-12-03readLine_OLD -> readLine_NEWFilippos Karapetis
svn-id: r35213
2008-12-03readLine_OLD -> readLine_NEWFilippos Karapetis
svn-id: r35212
2008-12-02DW2: Add support for the Italian/Spanish releaseJordi Vilalta Prat
svn-id: r35211
2008-12-02Added detection for the French version of DW2, as described in the forumsFilippos Karapetis
svn-id: r35210
2008-12-02Apparently, constraining the number of mixing samples to be divisible by 4 ↵Sven Hesse
is too strict, so I'm changing readBufferTinsel6() around a bit to allow for any number of samples (at the cost of adding 2 variables and a bit complexity ;)) svn-id: r35209
2008-12-02add missing _curFrame reset to 0Gregory Montoir
svn-id: r35208
2008-12-02- Set the maximum number of save games in DW1 and DW2 to 100, up from 30Filippos Karapetis
- It's now possible to load and delete save games using the GMM (although not through the launcher screen yet) svn-id: r35207
2008-12-02Should fix compilation on BE machines.Johannes Schickel
svn-id: r35206