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2008-01-14implement force flush old fadeTrack. fixed trackId in new fadeTrack, it ↵Paweł Kołodziejski
wasn't set properly, caused switching regions. svn-id: r30489
2008-01-14revert last experimental dimuse change, force flushPaweł Kołodziejski
svn-id: r30488
2008-01-14experimental force flush fade track if it's in usePaweł Kołodziejski
svn-id: r30487
2008-01-14put 'break' here too, only one music in non fade tracks allowedPaweł Kołodziejski
svn-id: r30486
2008-01-14i forgot 'break' in the loopPaweł Kołodziejski
svn-id: r30485
2008-01-14implement special case for playing music with beginning offset where other ↵Paweł Kołodziejski
one stopped svn-id: r30483
2008-01-14Workaround for bug #1660424 (KQ4: Zombie bug) which is a script bug present ↵Kari Salminen
in the original game. svn-id: r30482
2008-01-14fixed setting hookId for music, it doesn't worked beforePaweł Kołodziejski
svn-id: r30481
2008-01-13correction fade out music times in comi demoPaweł Kołodziejski
svn-id: r30480
2008-01-13not need call refreshScripts in demo version of comiPaweł Kołodziejski
svn-id: r30479
2008-01-13IndentationKari Salminen
svn-id: r30478
2008-01-13Indentation.Torbjörn Andersson
svn-id: r30477
2008-01-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r30476
2008-01-13revert updateFadeMusicTrackPaweł Kołodziejski
svn-id: r30475
2008-01-13Clarify comments on compiler warning flagsMax Horn
svn-id: r30474
2008-01-13Various small patches to the build system by jvpratMax Horn
svn-id: r30473
2008-01-13Fix warnings HashMap causes on some compilers (notably, GCC 3.x used for ↵Max Horn
various cross compilers) svn-id: r30472
2008-01-13Added GPL header to configure (it really is complex enough to justify that), ↵Max Horn
and removed some old TODOs svn-id: r30471
2008-01-13Fixed typo (SVN->CVS); expanded legal header to point to our COPYRIGHT file, ↵Max Horn
and add some SVN tags svn-id: r30470
2008-01-13Adapted the dist-scummvm.sh tool for SVN usage, making it once more super ↵Max Horn
easy to build release tar balls svn-id: r30469
2008-01-13WORKAROUND bug #1870304: Solaris does not provide INADDR_NONEMax Horn
svn-id: r30467
2008-01-13revert experimental hackPaweł Kołodziejski
svn-id: r30466
2008-01-13fixed fadeOutMusic in transitionsPaweł Kołodziejski
svn-id: r30465
2008-01-13additional missing stoppingSequence to music transitions.Paweł Kołodziejski
svn-id: r30464
2008-01-13added missing stoppingSequence to music transitions. still i'm not sure if ↵Paweł Kołodziejski
it trigger properly in our imuse implementation svn-id: r30463
2008-01-12refreshScripts should check for music state not sequence. it will create ↵Paweł Kołodziejski
regressions in comi :) that part need more investigation. svn-id: r30462
2008-01-12seqId 4 should pass fadeout music not silence ignorePaweł Kołodziejski
svn-id: r30461
2008-01-12Patch #1869152: "MAEMO port preliminary patch"Eugene Sandulenko
svn-id: r30458
2008-01-12The dummy ("narration only") cutscene player misbehaved a bit if the cutsceneTorbjörn Andersson
soundtrack was present. It should work better now. svn-id: r30455
2008-01-12Add fanoush to copyrightEugene Sandulenko
svn-id: r30451
2008-01-12Add fanoush to creditsEugene Sandulenko
svn-id: r30448
2008-01-12Added function to encapsulate/protect manipulation of background.Nicola Mettifogo
svn-id: r30441
2008-01-12Removed warning in Screen::getOverlayPtr for now.Johannes Schickel
svn-id: r30440
2008-01-12Use getMousePos in checkInput.Johannes Schickel
svn-id: r30439
2008-01-12Commit patch #1869749 "KYRA: HoF Towns Audio fix".Johannes Schickel
svn-id: r30438
2008-01-12Commit patch #1869747 "KYRA: HoF sjis patch".Johannes Schickel
svn-id: r30437
2008-01-12Bugfix for actors getting stuck (losing their schedule)Paul Gilbert
svn-id: r30435
2008-01-12Removed old copyright 2005-2006 line from several files so that their ↵Paul Gilbert
headers are consistant with the other files svn-id: r30433
2008-01-11Fix Maemo patch to configureEugene Sandulenko
svn-id: r30431
2008-01-11Work around bug #1324106 again. Apparently, I was mistaken the other day when ITorbjörn Andersson
said the timer changes fixed it. This time, I've made the workaround a bit simpler to understand, though. svn-id: r30429
2008-01-11First part of Maemo portEugene Sandulenko
svn-id: r30427
2008-01-11Setting date for 0.11.0 releaseEugene Sandulenko
svn-id: r30426
2008-01-112008Willem Jan Palenstijn
svn-id: r30424
2008-01-11Another NEWS updateMax Horn
svn-id: r30422
2008-01-11Added some post-0.11 changes to the NEWS fileMax Horn
svn-id: r30420
2008-01-11The SCUMM timer fix makes the workaround for bug #1324106 obsoleteMax Horn
svn-id: r30419
2008-01-11Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ↵Max Horn
changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\! svn-id: r30418
2008-01-11doc update for 0.11.0Kostas Nakos
svn-id: r30416
2008-01-11CleanupFilippos Karapetis
svn-id: r30412
2008-01-11Fixed capitalizationFilippos Karapetis
svn-id: r30411